Player Matchup

Sun Wukong
Sun Wukong
Schim4ngo
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,302 Elo+
Solo
Cernunnos
Cernunnos
scarcedock01
Cernunnos
Level 39
God Stats
3W - 4L
1,284 SR
Queue Stats
88W - 113L
1,331 Elo+
Party 1
Ymir
Ymir
ssuyy
Ymir
Level 7
God Stats
11W - 13L
1,458 SR
Queue Stats
52W - 58L
1,371 Elo+
Party 1
Olorun
Olorun
xguaxinimtetax
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,453 Elo+
Party 1
Da Ji
Da Ji
zNyhan
Da Ji
Level 18
God Stats
5W - 10L
1,384 SR
Queue Stats
26W - 35L
1,344 Elo+
Party 1
Team Averages
Level 19
1,425 SR
1,360 Elo+

VS

Team Averages
Level 18
1,421 SR
1,453 Elo+
Artemis
Artemis
BMW1200vsF800
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Cryover
Sylvanus
Level 6
God Stats
1W - 0L
1,340 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SntBiel
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
shirohige240
Gilgamesh
Level 27
God Stats
48W - 46L
1,473 SR
Queue Stats
188W - 200L
1,391 Elo+
Solo
Janus
Janus
tobias06_m
Janus
Level 29
God Stats
28W - 29L
1,292 SR
Queue Stats
860W - 924L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Schim4ngo
Sun Wukong
5
0 / 3 / 0
3,771
377
410
3,642
1,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
scarcedock01
Cernunnos
8
1 / 3 / 1
5,395
540
3,251
6,778
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
ssuyy
Ymir
7
0 / 5 / 1
4,441
444
2,019
7,133
2,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 3 / 1
4,846
485
1,470
5,494
1,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
zNyhan
Da Ji
8
2 / 3 / 1
5,134
513
4,688
6,373
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
5 / 1 / 2
6,002
600
3,656
4,227
1,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Cryover
Sylvanus
9
2 / 0 / 4
5,340
534
3,154
2,402
1,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
SntBiel
Ravana
10
6 / 1 / 0
6,098
610
6,690
5,916
2,661
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
shirohige240
Gilgamesh
9
3 / 1 / 0
5,629
563
3,224
6,375
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
10
1 / 1 / 3
5,873
587
3,489
2,247
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
17
17
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
5
1
2
6
W
Sylvanus
Cryover
Sylvanus
2
0
4
4
L
Sun Wukong
Schim4ngo
Sun Wukong
0
3
0
0
W
Ravana
SntBiel
Ravana
6
1
0
6
L
Cernunnos
scarcedock01
Cernunnos
1
3
1
0.5
W
Gilgamesh
shirohige240
Gilgamesh
3
1
0
3
L
Ymir
ssuyy
Ymir
0
5
1
0.1
W
Janus
1
1
3
2.5
L
1
3
1
0.5
L
Da Ji
zNyhan
Da Ji
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
20,213
29,420
Taken
21,167
8,884
Mitigated
8,129
5,821
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
3,656
1,631
0
1,079
4,227
1,283
782
415
3,812
0
26,021
W
Sylvanus
Cryover
Sylvanus
3,154
1,516
1,193
1,330
2,402
1,440
1,213
326
2,076
9,209
1,247
L
Sun Wukong
Schim4ngo
Sun Wukong
410
0
0
480
3,642
1,058
0
393
3,249
0
6,670
W
Ravana
SntBiel
Ravana
6,690
3,138
0
1,446
5,916
2,661
0
254
5,662
0
24,580
L
Cernunnos
scarcedock01
Cernunnos
3,251
1,993
0
2,201
6,778
1,695
47
520
6,258
0
23,792
W
Gilgamesh
shirohige240
Gilgamesh
3,224
853
0
1,757
6,375
2,133
664
1,462
4,913
0
26,353
L
Ymir
ssuyy
Ymir
2,019
1,028
0
855
7,133
2,489
0
1,726
5,407
12,293
0
W
Janus
3,489
266
0
131
2,247
612
564
1,032
1,215
26,419
0
L
1,470
689
82
921
5,494
1,719
473
2,586
2,640
18,482
0
L
Da Ji
zNyhan
Da Ji
4,688
1,338
0
1,282
6,373
1,923
0
796
5,513
0
19,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,587
Gold Earned
28,942
159
Minions Killed
216
0
Camps Cleared
0
796,721
Distance Traveled
932,591
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,002
600
49
5
0
165,946
1
W
Sylvanus
5,340
534
13
1
0
195,623
2
L
Sun Wukong
3,771
377
10
1
0
156,960
1
W
Ravana
6,098
610
43
4
0
179,857
0
L
Cernunnos
5,395
540
52
5
0
154,874
0
W
Gilgamesh
5,629
563
55
6
0
185,122
0
L
Ymir
4,441
444
25
3
0
153,016
0
W
Janus
5,873
587
56
6
0
206,043
4
L
Olorun
4,846
485
39
4
0
159,412
2
L
Da Ji
5,134
513
33
3
0
172,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role