Player Matchup

Persephone
Persephone
Kiritorocks1
Persephone
Level 108
God Stats
34W - 25L
1,500 SR
Queue Stats
714W - 704L
1,559 Elo+
Solo
Amaterasu
Amaterasu
SuperMemz
Amaterasu
Level 104
God Stats
2W - 2L
1,342 SR
Queue Stats
54W - 44L
1,572 Elo+
Solo
Ymir
Ymir
TheTMan
Ymir
Level 87
God Stats
4W - 4L
1,556 SR
Queue Stats
26W - 23L
1,566 Elo+
Solo
Skadi
Skadi
evabraunnn
Skadi
Level 85
God Stats
63W - 64L
1,610 SR
Queue Stats
525W - 554L
1,578 Elo+
Solo
Hel
Hel
ovidiodeleon
Hel
Level 79
God Stats
24W - 26L
1,612 SR
Queue Stats
790W - 788L
1,588 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,573 Elo+

VS

Team Averages
Level 121
1,493 SR
1,659 Elo+
Cerberus
Cerberus
Anjoviez
Cerberus
Level 98
God Stats
6W - 4L
1,569 SR
Queue Stats
157W - 124L
1,590 Elo+
Party 2
Tiamat
Tiamat
Arbıter
Tiamat
Level 106
God Stats
17W - 6L
1,725 SR
Queue Stats
98W - 42L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
Chencho805
Heimdallr
Level 135
God Stats
5W - 4L
1,257 SR
Queue Stats
399W - 373L
1,599 Elo+
Party 2
The Morrigan
The Morrigan
DixyNourmus
The Morrigan
Level 127
God Stats
1W - 2L
1,368 SR
Queue Stats
228W - 97L
1,687 Elo+
Party 1
Hercules
Hercules
Zalo
Hercules
Level 140
God Stats
4W - 1L
1,546 SR
Queue Stats
83W - 30L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kiritorocks1
Persephone
17
3 / 1 / 1
11,523
960
15,857
6,508
2,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SuperMemz
Amaterasu
17
1 / 4 / 6
10,628
886
9,747
17,040
13,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
TheTMan
Ymir
16
0 / 3 / 5
9,778
815
5,141
19,541
17,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
16
3 / 5 / 3
10,537
878
14,803
11,116
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 4 / 7
10,104
842
5,664
12,034
5,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

158

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anjoviez
Cerberus
17
1 / 2 / 13
11,463
955
8,929
19,436
24,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Arbıter
Tiamat
17
5 / 0 / 7
11,346
946
12,065
4,786
4,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Chencho805
Heimdallr
17
1 / 2 / 12
10,691
891
14,274
8,491
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
DixyNourmus
The Morrigan
18
5 / 2 / 11
11,658
972
15,986
8,644
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zalo
Hercules
18
5 / 1 / 7
11,674
973
11,471
13,722
13,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
7
Kills
17
17
Deaths
7
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anjoviez
Cerberus
1
2
13
3.75
W
Tiamat
Arbıter
Tiamat
5
0
7
8.5
W
Heimdallr
Chencho805
Heimdallr
1
2
12
3.5
W
The Morrigan
DixyNourmus
The Morrigan
5
2
11
5.25
L
Persephone
Kiritorocks1
Persephone
3
1
1
3.5
L
Amaterasu
SuperMemz
Amaterasu
1
4
6
1
L
Ymir
TheTMan
Ymir
0
3
5
0.83
W
Hercules
Zalo
Hercules
5
1
7
8.5
L
Skadi
3
5
3
0.9
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,212
Damage
62,725
66,239
Taken
55,079
42,084
Mitigated
50,711
13,975
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anjoviez
Cerberus
8,929
220
0
3,574
19,436
24,982
0
8,699
10,737
15,781
0
W
Tiamat
Arbıter
Tiamat
12,065
1,117
0
1,074
4,786
4,780
0
2,299
2,487
37,126
0
W
Heimdallr
Chencho805
Heimdallr
14,274
4,775
0
2,220
8,491
3,815
0
3,480
5,011
0
47,942
W
The Morrigan
DixyNourmus
The Morrigan
15,986
1,994
0
512
8,644
3,886
0
4,792
3,852
26,937
4,734
L
Persephone
Kiritorocks1
Persephone
15,857
500
0
479
6,508
2,137
0
3,470
3,003
55,341
0
L
Amaterasu
SuperMemz
Amaterasu
9,747
3,510
0
2,145
17,040
13,272
0
7,160
9,620
0
22,922
L
Ymir
TheTMan
Ymir
5,141
579
166
133
19,541
17,529
0
8,628
10,577
17,964
0
W
Hercules
Zalo
Hercules
11,471
2,152
0
2,157
13,722
13,248
0
7,392
6,330
2,050
23,991
L
Skadi
14,803
6,723
0
705
11,116
4,077
0
7,079
3,863
0
34,857
L
5,664
363
6,911
3,436
12,034
5,069
0
5,434
6,528
30,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,570
Gold Earned
56,832
286
Minions Killed
235
9
Camps Cleared
8
1,269,356
Distance Traveled
1,144,114
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,463
955
13
1
0
215,264
0
W
Tiamat
11,346
946
85
7
2
254,285
0
W
Heimdallr
10,691
891
81
7
1
191,503
2
W
The Morrigan
11,658
972
39
3
1
218,083
2
L
Persephone
11,523
960
113
9
1
225,129
1
L
Amaterasu
10,628
886
29
2
7
267,741
3
L
Ymir
9,778
815
17
1
0
269,708
0
W
Hercules
11,674
973
17
1
4
264,979
1
L
Skadi
10,537
878
39
3
0
250,505
4
L
Hel
10,104
842
88
7
1
256,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role