Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AchikyNuggiee
Serqet
Level 138
God Stats
5W - 6L
1,496 SR
Queue Stats
879W - 906L
1,459 Elo+
Party 1
Odin
Odin
Latr0s
Odin
Level 27
God Stats
31W - 20L
1,732 SR
Queue Stats
35W - 25L
1,632 Elo+
Party 1
Kukulkan
Kukulkan
SiegeHeart
Kukulkan
Level 65
God Stats
10W - 4L
1,803 SR
Queue Stats
65W - 44L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
colonelsanders64
Xbalanque
Level 37
God Stats
2W - 2L
1,766 SR
Queue Stats
98W - 96L
1,557 Elo+
Solo
Team Averages
Level 79
1,659 SR
1,560 Elo+

VS

Team Averages
Level 61
1,512 SR
1,527 Elo+
Apollo
Apollo
 
Apollo
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Elfeee
King Arthur
Level 48
God Stats
7W - 14L
1,170 SR
Queue Stats
444W - 452L
1,419 Elo+
Party 2
Fafnir
Fafnir
PrecursorPrice
Fafnir
Level 69
God Stats
12W - 2L
1,912 SR
Queue Stats
219W - 179L
1,612 Elo+
Party 3
Gilgamesh
Gilgamesh
YikesDawg
Gilgamesh
Level 28
God Stats
7W - 9L
1,583 SR
Queue Stats
203W - 137L
1,629 Elo+
Party 3
Janus
Janus
kaand0r
Janus
Level 129
God Stats
12W - 16L
1,393 SR
Queue Stats
947W - 950L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 4 / 1
4,693
469
2,110
6,812
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,000
500
1,442
7,327
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Latr0s
Odin
10
1 / 2 / 0
5,452
545
3,488
5,644
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SiegeHeart
Kukulkan
8
0 / 3 / 0
4,856
486
3,753
3,376
898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
9
0 / 2 / 0
5,180
518
4,275
5,740
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 0 / 4
5,821
582
3,037
5,448
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Elfeee
King Arthur
9
1 / 1 / 0
5,445
545
2,700
6,917
2,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 8
6,346
635
2,228
5,597
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
YikesDawg
Gilgamesh
10
6 / 0 / 6
6,387
639
5,288
5,754
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
kaand0r
Janus
11
4 / 0 / 3
6,315
632
2,308
3,229
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
15
15
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
Apollo
 
Apollo
1
0
4
3
L
0
4
1
0.13
W
King Arthur
Elfeee
King Arthur
1
1
0
1
L
Odin
Latr0s
Odin
1
2
0
0.5
W
3
0
8
7
L
Kukulkan
SiegeHeart
Kukulkan
0
3
0
0
W
Gilgamesh
YikesDawg
Gilgamesh
6
0
6
9
L
Xbalanque
0
2
0
0
W
Janus
kaand0r
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
15,561
28,899
Taken
26,945
10,288
Mitigated
10,467
8,420
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,110
305
123
1,993
6,812
2,255
0
1,195
5,617
10,082
0
W
Apollo
 
Apollo
3,037
1,722
0
2,267
5,448
1,295
0
283
5,165
0
36,731
L
1,442
182
0
2,616
7,327
2,189
0
1,165
6,162
0
27,147
W
King Arthur
Elfeee
King Arthur
2,700
804
0
2,346
6,917
2,682
0
780
5,891
0
28,259
L
Odin
Latr0s
Odin
3,488
1,320
0
725
5,644
3,393
0
1,064
4,580
0
23,428
W
2,228
425
0
3,238
5,597
3,665
11
2,045
3,527
8,386
0
L
Kukulkan
SiegeHeart
Kukulkan
3,753
217
0
248
3,376
898
0
551
2,825
22,535
0
W
Gilgamesh
YikesDawg
Gilgamesh
5,288
1,859
0
2,418
5,754
1,974
0
1,849
3,905
0
29,551
L
Xbalanque
4,275
1,346
0
2,715
5,740
1,553
0
561
5,179
0
34,013
W
Janus
kaand0r
Janus
2,308
43
0
569
3,229
851
0
906
2,143
35,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
30,314
260
Minions Killed
268
0
Camps Cleared
0
914,415
Distance Traveled
995,608
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,693
469
26
3
0
202,137
2
W
Apollo
5,821
582
78
8
0
172,425
5
L
Serqet
5,000
500
62
6
0
197,066
1
W
King Arthur
5,445
545
52
5
0
192,674
2
L
Odin
5,452
545
59
6
0
178,799
3
W
Fafnir
6,346
635
9
1
0
211,985
2
L
Kukulkan
4,856
486
50
5
0
169,937
2
W
Gilgamesh
6,387
639
50
5
0
209,218
0
L
Xbalanque
5,180
518
63
6
0
166,476
2
W
Janus
6,315
632
79
8
0
209,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role