Player Matchup

Artio
Artio
Gold II
BRAGOLLAH
Artio
Gold II
Level 127
God Stats
2W - 1L
1,551 SR
Queue Stats
280W - 285L
1,488 MMR
Solo
He Bo
He Bo
Silver II
CEMMYG
He Bo
Silver II
Level 31
God Stats
2W - 1L
1,861 SR
Queue Stats
58W - 49L
1,492 MMR
Solo
Tiamat
Tiamat
Gold III
FlaschMax
Tiamat
Gold III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
Nigthe
Chernobog
Silver I
Level 128
God Stats
23W - 12L
1,605 SR
Queue Stats
101W - 95L
1,533 MMR
Party 2
Osiris
Osiris
Silver II
Waziox
Osiris
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,488 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,603 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,446 SR
1,473 MMR
Nu Wa
Nu Wa
Gold IV
Balaperdia
Nu Wa
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Bronze III
EzDizzie
Susano
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hercules
Hercules
Silver I
Toledo227
Hercules
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Silver I
Waiet
Medusa
Silver I
Level 54
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 6L
1,508 MMR
Solo
Fenrir
Fenrir
Gold II
WiIdDog
Fenrir
Gold II
Level 55
God Stats
8W - 10L
1,426 SR
Queue Stats
216W - 202L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BRAGOLLAH
Artio
15
2 / 2 / 16
10,678
562
7,264
18,060
17,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
CEMMYG
He Bo
18
8 / 3 / 7
11,829
623
14,233
16,427
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
FlaschMax
Tiamat
18
5 / 2 / 14
11,633
612
16,715
14,964
10,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Nigthe
Chernobog
20
10 / 1 / 5
12,881
678
19,053
16,032
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Waziox
Osiris
16
3 / 4 / 3
10,633
560
12,489
14,644
12,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SetNemesisTsukuyomiPersephoneApollo

VS

Bans
DanzaburouGaneshaAthenaSobekIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 7 / 6
8,703
458
14,484
12,404
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
EzDizzie
Susano
12
0 / 8 / 3
7,519
396
6,767
15,787
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
Toledo227
Hercules
17
4 / 4 / 3
10,514
553
12,006
24,744
18,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Waiet
Medusa
15
0 / 2 / 0
8,465
446
2,843
11,131
3,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
WiIdDog
Fenrir
14
6 / 7 / 2
10,212
537
8,280
24,542
16,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
28
Kills
12
12
Deaths
28
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
BRAGOLLAH
Artio
2
2
16
5
L
Nu Wa
2
7
6
0.71
W
He Bo
CEMMYG
He Bo
8
3
7
3.83
L
Susano
EzDizzie
Susano
0
8
3
0.19
W
Tiamat
FlaschMax
Tiamat
5
2
14
6
W
Chernobog
Nigthe
Chernobog
10
1
5
12.5
L
Hercules
Toledo227
Hercules
4
4
3
1.38
L
Medusa
Waiet
Medusa
0
2
0
0
W
Osiris
Waziox
Osiris
3
4
3
1.13
L
Fenrir
WiIdDog
Fenrir
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,754
Damage
44,380
80,127
Taken
88,608
53,862
Mitigated
47,937
40,982
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BRAGOLLAH
Artio
7,264
1,133
2,122
8,716
18,060
17,422
450
3,171
14,612
27,516
0
L
Nu Wa
14,484
3,741
0
720
12,404
3,749
331
8,479
3,925
62,627
0
W
He Bo
CEMMYG
He Bo
14,233
1,539
393
8,302
16,427
6,298
1,776
2,166
14,093
93,027
0
L
Susano
EzDizzie
Susano
6,767
977
0
2,598
15,787
5,720
0
6,903
8,884
0
42,103
W
Tiamat
FlaschMax
Tiamat
16,715
1,623
185
7,454
14,964
10,018
918
5,620
9,029
83,387
0
W
Chernobog
Nigthe
Chernobog
19,053
14,192
0
7,604
16,032
7,769
7,085
2,445
13,447
0
129,507
L
Hercules
Toledo227
Hercules
12,006
6,207
0
8,624
24,744
18,686
28
8,067
16,677
0
52,741
L
Medusa
Waiet
Medusa
2,843
1,398
87
3,986
11,131
3,225
893
2,005
9,126
0
51,019
W
Osiris
Waziox
Osiris
12,489
4,157
0
6,206
14,644
12,355
2,736
1,144
12,961
0
58,592
L
Fenrir
WiIdDog
Fenrir
8,280
1,474
0
5,860
24,542
16,557
0
12,906
11,636
0
29,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,654
Gold Earned
45,413
596
Minions Killed
433
0
Camps Cleared
0
1,886,287
Distance Traveled
1,626,498
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,678
562
41
2
0
390,220
6
L
Nu Wa
8,703
458
114
6
0
281,506
4
W
He Bo
11,829
623
146
8
0
399,146
8
L
Susano
7,519
396
70
4
0
354,269
4
W
Tiamat
11,633
612
138
7
0
375,532
2
W
Chernobog
12,881
678
161
8
0
348,502
2
L
Hercules
10,514
553
106
6
0
335,644
2
L
Medusa
8,465
446
105
6
0
287,087
1
W
Osiris
10,633
560
110
6
0
372,887
2
L
Fenrir
10,212
537
38
2
0
367,992
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role