Player Matchup

Gilgamesh
Gilgamesh
Cianoith
Gilgamesh
Level 108
God Stats
5W - 9L
1,581 SR
Queue Stats
60W - 58L
1,546 Elo+
Solo
Olorun
Olorun
Hooots
Olorun
Level 150
God Stats
0W - 2L
1,481 SR
Queue Stats
137W - 124L
1,511 Elo+
Solo
Medusa
Medusa
JahKii
Medusa
Level 155
God Stats
15W - 12L
1,618 SR
Queue Stats
84W - 85L
1,574 Elo+
Party 1
Thanatos
Thanatos
Marius1003
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Saphyyr
Cabrakan
Level 125
God Stats
1W - 4L
1,245 SR
Queue Stats
35W - 25L
1,629 Elo+
Party 1
Team Averages
Level 140
1,485 SR
1,552 Elo+

VS

Team Averages
Level 135
1,657 SR
1,572 Elo+
Ra
Ra
HoxHox
Ra
Level 145
God Stats
3W - 1L
1,658 SR
Queue Stats
297W - 303L
1,525 Elo+
Solo
Jormungandr
Jormungandr
LemurSteve
Jormungandr
Level 116
God Stats
1W - 0L
1,891 SR
Queue Stats
76W - 67L
1,601 Elo+
Party 2
Hercules
Hercules
Sandjama
Hercules
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 2
Chiron
Chiron
TonusHleb
Chiron
Level 106
God Stats
6W - 4L
1,610 SR
Queue Stats
205W - 148L
1,611 Elo+
Party 2
Gilgamesh
Gilgamesh
stefano03
Gilgamesh
Level 153
God Stats
12W - 6L
1,624 SR
Queue Stats
237W - 170L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cianoith
Gilgamesh
19
4 / 6 / 13
13,016
814
18,163
25,257
32,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Hooots
Olorun
18
3 / 7 / 9
11,633
727
15,596
19,895
10,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
JahKii
Medusa
18
4 / 5 / 10
11,535
721
18,039
14,332
7,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Marius1003
Thanatos
19
5 / 7 / 10
13,187
824
14,104
15,924
7,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Saphyyr
Cabrakan
20
10 / 4 / 12
14,820
926
21,626
16,524
14,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 5 / 12
12,038
752
10,482
12,405
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LemurSteve
Jormungandr
18
1 / 3 / 16
12,032
752
14,792
21,526
23,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Sandjama
Hercules
19
5 / 5 / 16
12,737
796
7,138
22,785
28,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
TonusHleb
Chiron
20
4 / 7 / 13
13,243
828
15,092
18,795
8,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
stefano03
Gilgamesh
20
17 / 6 / 7
16,772
1,048
31,024
30,005
30,185
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
93
26
Kills
29
29
Deaths
26
54
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cianoith
Gilgamesh
4
6
13
1.75
L
Olorun
Hooots
Olorun
3
7
9
1.07
W
Ra
2
5
12
1.6
L
Medusa
JahKii
Medusa
4
5
10
1.8
W
Jormungandr
LemurSteve
Jormungandr
1
3
16
3
L
Thanatos
Marius1003
Thanatos
5
7
10
1.43
W
Hercules
Sandjama
Hercules
5
5
16
2.6
L
Cabrakan
Saphyyr
Cabrakan
10
4
12
4
W
Chiron
TonusHleb
Chiron
4
7
13
1.5
W
Gilgamesh
stefano03
Gilgamesh
17
6
7
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,528
Damage
78,528
91,932
Taken
105,516
72,265
Mitigated
96,827
23,066
Healing
33,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cianoith
Gilgamesh
18,163
3,402
0
2,336
25,257
32,212
0
6,827
18,056
207
45,680
L
Olorun
Hooots
Olorun
15,596
7,808
1,783
8,522
19,895
10,195
549
6,676
13,156
46,126
0
W
Ra
10,482
1,126
5,385
3,678
12,405
5,746
757
5,298
6,955
45,328
0
L
Medusa
JahKii
Medusa
18,039
9,500
0
1,297
14,332
7,611
775
2,470
11,754
0
44,132
W
Jormungandr
LemurSteve
Jormungandr
14,792
1,983
0
2,985
21,526
23,841
434
7,352
14,052
34,700
0
L
Thanatos
Marius1003
Thanatos
14,104
4,496
0
7,933
15,924
7,612
0
5,610
10,220
0
43,939
W
Hercules
Sandjama
Hercules
7,138
1,792
0
7,021
22,785
28,976
627
6,245
16,378
0
18,419
L
Cabrakan
Saphyyr
Cabrakan
21,626
2,188
0
1,195
16,524
14,635
408
3,869
12,455
32,141
0
W
Chiron
TonusHleb
Chiron
15,092
9,900
1,199
5,032
18,795
8,079
1,021
5,788
12,741
0
56,926
W
Gilgamesh
stefano03
Gilgamesh
31,024
8,549
0
8,399
30,005
30,185
232
11,681
17,974
0
61,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,191
Gold Earned
66,822
316
Minions Killed
319
10
Camps Cleared
5
1,486,373
Distance Traveled
1,490,015
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,016
814
67
4
3
319,532
4
L
Olorun
11,633
727
86
5
1
260,701
4
W
Ra
12,038
752
87
5
1
285,256
2
L
Medusa
11,535
721
56
4
0
297,692
0
W
Jormungandr
12,032
752
49
3
0
302,686
0
L
Thanatos
13,187
824
59
4
6
325,450
1
W
Hercules
12,737
796
22
1
0
315,177
2
L
Cabrakan
14,820
926
48
3
0
282,998
2
W
Chiron
13,243
828
96
6
1
269,585
1
W
Gilgamesh
16,772
1,048
65
4
3
317,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role