Player Matchup

Cthulhu
Cthulhu
BruhLivesMatter
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,251 Elo+
Party 1
Susano
Susano
EvilEmoRapper
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,375 Elo+
Party 1
Janus
Janus
thegodlikecarry
Janus
Level 26
God Stats
1W - 0L
1,700 SR
Queue Stats
5W - 4L
1,282 Elo+
Party 1
Team Averages
Level 15
1,567 SR
1,303 Elo+

VS

Team Averages
Level 47
1,278 SR
1,397 Elo+
King Arthur
King Arthur
Gfunkreborn
King Arthur
Level 88
God Stats
0W - 1L
1,290 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sol
Sol
ShiyariX
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xlDARKMBM
Danzaburou
Level 28
God Stats
0W - 4L
1,045 SR
Queue Stats
3W - 16L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
8,623
784
6,966
7,529
4,252
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 2 / 10
9,020
820
5,391
6,871
2,564
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 1 / 9
9,361
851
11,821
5,266
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gfunkreborn
King Arthur
9
1 / 7 / 2
7,679
698
4,405
11,020
7,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 2
7,256
660
4,179
8,598
2,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
xlDARKMBM
Danzaburou
11
2 / 5 / 1
7,830
712
4,789
9,210
3,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
4
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
5
2
10
5
L
King Arthur
Gfunkreborn
King Arthur
1
7
2
0.29
L
1
6
2
0.33
W
8
1
9
12.5
L
Danzaburou
xlDARKMBM
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,178
Damage
13,373
19,666
Taken
28,828
8,531
Mitigated
13,407
2,928
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,966
839
345
922
7,529
4,252
180
1,836
5,693
13,832
0
W
5,391
770
0
500
6,871
2,564
624
1,376
5,495
0
25,816
L
King Arthur
Gfunkreborn
King Arthur
4,405
347
0
783
11,020
7,430
0
6,654
4,085
0
19,028
L
4,179
1,024
0
1,445
8,598
2,746
424
5,059
3,297
20,532
0
W
11,821
1,460
0
1,161
5,266
1,715
106
1,035
4,231
47,419
0
L
Danzaburou
xlDARKMBM
Danzaburou
4,789
2,022
0
1,024
9,210
3,231
802
6,396
2,612
0
21,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
22,765
137
Minions Killed
107
0
Camps Cleared
0
611,707
Distance Traveled
578,482
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,623
784
19
2
0
196,018
1
W
Susano
9,020
820
43
4
0
215,280
4
L
King Arthur
7,679
698
42
4
0
201,948
1
L
Sol
7,256
660
34
3
0
201,454
1
W
Janus
9,361
851
75
7
0
200,409
3
L
Danzaburou
7,830
712
31
3
0
175,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role