Player Matchup

Bastet
Bastet
Broninion
Bastet
Level 87
God Stats
2W - 1L
1,895 SR
Queue Stats
56W - 49L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
Frostedflakes234
Gilgamesh
Level 68
God Stats
17W - 13L
1,720 SR
Queue Stats
205W - 191L
1,686 Elo+
Solo
Tiamat
Tiamat
therealbilbo
Tiamat
Level 80
God Stats
1W - 1L
1,817 SR
Queue Stats
18W - 20L
1,616 Elo+
Solo
Team Averages
Level 78
1,811 SR
1,662 Elo+

VS

Team Averages
Level 139
1,662 SR
1,730 Elo+
Gilgamesh
Gilgamesh
GammaDan
Gilgamesh
Level 101
God Stats
8W - 10L
1,356 SR
Queue Stats
320W - 205L
1,674 Elo+
Solo
Anhur
Anhur
GoDefault
Anhur
Level 160
God Stats
52W - 20L
1,800 SR
Queue Stats
473W - 306L
1,750 Elo+
Solo
Aphrodite
Aphrodite
txtglow
Aphrodite
Level 157
God Stats
44W - 10L
1,830 SR
Queue Stats
192W - 119L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Broninion
Bastet
14
3 / 3 / 3
10,384
649
10,619
9,674
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
12
0 / 4 / 6
9,246
578
12,581
15,314
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
15
3 / 1 / 3
10,410
651
7,550
7,845
3,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GammaDan
Gilgamesh
14
2 / 2 / 4
10,028
627
4,073
15,046
8,987
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
GoDefault
Anhur
14
2 / 4 / 5
10,623
664
12,123
15,085
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
txtglow
Aphrodite
16
4 / 0 / 4
11,172
698
8,496
7,920
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
8
8
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
Broninion
Bastet
3
3
3
1.5
L
Gilgamesh
0
4
6
0.75
W
Gilgamesh
GammaDan
Gilgamesh
2
2
4
2
W
Anhur
GoDefault
Anhur
2
4
5
1.13
L
Tiamat
3
1
3
4.5
W
Aphrodite
txtglow
Aphrodite
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,750
Damage
24,692
32,833
Taken
38,051
17,696
Mitigated
17,075
7,208
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Broninion
Bastet
10,619
1,715
0
178
9,674
3,181
0
1,637
8,037
0
44,853
L
Gilgamesh
12,581
2,561
0
3,308
15,314
10,902
0
3,520
11,794
0
33,215
W
Gilgamesh
GammaDan
Gilgamesh
4,073
808
0
597
15,046
8,987
312
3,950
10,923
0
27,349
W
Anhur
GoDefault
Anhur
12,123
7,146
0
1,034
15,085
4,714
1,588
2,521
12,339
0
38,850
L
Tiamat
7,550
802
260
3,462
7,845
3,613
0
3,451
4,394
65,097
0
W
Aphrodite
txtglow
Aphrodite
8,496
1,161
9,530
7,011
7,920
3,374
1,058
1,156
6,714
70,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
31,823
202
Minions Killed
239
0
Camps Cleared
0
949,111
Distance Traveled
880,539
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,384
649
60
4
0
349,797
5
L
Gilgamesh
9,246
578
38
2
0
310,424
1
W
Gilgamesh
10,028
627
26
2
0
330,346
3
W
Anhur
10,623
664
60
4
0
268,330
4
L
Tiamat
10,410
651
104
7
0
288,890
5
W
Aphrodite
11,172
698
153
10
0
281,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role