Player Matchup

Ymir
Ymir
TheSoudlax
Ymir
Level 89
God Stats
0W - 2L
1,541 SR
Queue Stats
49W - 65L
1,419 Elo+
Solo
Tiamat
Tiamat
cessantos
Tiamat
Level 28
God Stats
3W - 6L
1,404 SR
Queue Stats
7W - 17L
1,345 Elo+
Solo
Izanami
Izanami
valois16
Izanami
Level 25
God Stats
4W - 2L
1,608 SR
Queue Stats
30W - 27L
1,417 Elo+
Solo
Team Averages
Level 47
1,517 SR
1,394 Elo+

VS

Team Averages
Level 106
1,554 SR
1,501 Elo+
Gilgamesh
Gilgamesh
BYNICOM
Gilgamesh
Level 154
God Stats
14W - 9L
1,594 SR
Queue Stats
397W - 242L
1,585 Elo+
Party 1
Athena
Athena
Silebeat
Athena
Level 158
God Stats
40W - 17L
1,698 SR
Queue Stats
865W - 454L
1,594 Elo+
Party 1
Neith
Neith
malensaurio
Neith
Level 7
God Stats
1W - 1L
1,371 SR
Queue Stats
2W - 2L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,573
684
7,176
11,883
9,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
cessantos
Tiamat
11
1 / 5 / 3
9,329
666
3,912
8,212
9,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
valois16
Izanami
11
2 / 9 / 2
9,721
694
6,242
12,566
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BYNICOM
Gilgamesh
14
5 / 1 / 10
10,686
763
12,098
11,893
10,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Silebeat
Athena
15
11 / 3 / 4
11,089
792
12,281
12,793
9,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 1 / 0
6,791
485
309
681
225
Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
16
17
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BYNICOM
Gilgamesh
5
1
10
10
W
Athena
Silebeat
Athena
11
3
4
4.33
L
2
3
3
1.17
L
Tiamat
cessantos
Tiamat
1
5
3
0.5
W
0
1
0
0
L
Izanami
valois16
Izanami
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
24,688
32,661
Taken
25,367
23,403
Mitigated
20,235
4,189
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BYNICOM
Gilgamesh
12,098
3,455
0
1,331
11,893
10,068
0
5,390
6,503
3,063
34,906
W
Athena
Silebeat
Athena
12,281
4,450
0
1,518
12,793
9,942
97
5,080
7,713
47,254
0
L
7,176
2,028
0
270
11,883
9,627
0
4,909
6,974
37,947
0
L
Tiamat
cessantos
Tiamat
3,912
1,113
330
1,595
8,212
9,731
0
4,451
3,761
14,445
0
W
309
223
0
0
681
225
0
681
0
0
850
L
Izanami
valois16
Izanami
6,242
4,584
0
1,994
12,566
4,045
0
3,952
8,614
0
48,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
28,566
140
Minions Killed
120
0
Camps Cleared
0
612,946
Distance Traveled
533,448
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,686
763
57
4
0
238,552
1
W
Athena
11,089
792
61
4
0
287,853
4
L
Ymir
9,573
684
45
3
0
223,870
2
L
Tiamat
9,329
666
28
2
0
185,651
2
W
Neith
6,791
485
2
0
0
7,043
0
L
Izanami
9,721
694
67
5
0
203,425
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role