Player Matchup

Danzaburou
Danzaburou
Palor
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
SoggyLoggy
Ares
Level 20
God Stats
12W - 5L
1,594 SR
Queue Stats
225W - 188L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
WolframOmega
Gilgamesh
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,579 Elo+
Party 2
Merlin
Merlin
cgrillo
Merlin
Level 29
God Stats
6W - 8L
1,600 SR
Queue Stats
313W - 299L
1,562 Elo+
Solo
Mercury
Mercury
uPryser
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,639 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,569 Elo+

VS

Team Averages
Level 49
1,574 SR
1,522 Elo+
Medusa
Medusa
Casgey
Medusa
Level 17
God Stats
6W - 7L
1,667 SR
Queue Stats
160W - 165L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
DawnBringer08
Xing Tian
Level 18
God Stats
8W - 7L
1,547 SR
Queue Stats
21W - 22L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Deadpoulette
Gilgamesh
Level 159
God Stats
12W - 10L
1,712 SR
Queue Stats
267W - 285L
1,547 Elo+
Party 1
Serqet
Serqet
RonaQc
Serqet
Level 23
God Stats
13W - 13L
1,445 SR
Queue Stats
150W - 135L
1,547 Elo+
Party 1
Poseidon
Poseidon
trhard55
Poseidon
Level 26
God Stats
109W - 121L
1,499 SR
Queue Stats
119W - 132L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Palor
Danzaburou
20
12 / 8 / 11
15,128
582
23,306
18,332
8,063
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 14
14,559
560
11,352
24,321
27,574
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
WolframOmega
Gilgamesh
20
6 / 8 / 3
14,021
539
10,285
20,983
21,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
cgrillo
Merlin
20
8 / 6 / 8
13,799
531
16,387
13,725
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
uPryser
Mercury
17
1 / 11 / 9
10,725
413
4,067
18,947
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Casgey
Medusa
17
1 / 8 / 6
11,299
435
4,568
13,616
4,871
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
DawnBringer08
Xing Tian
16
1 / 7 / 8
11,417
439
7,169
20,433
18,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Deadpoulette
Gilgamesh
20
17 / 5 / 1
14,355
552
21,357
21,227
14,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
RonaQc
Serqet
18
5 / 9 / 10
13,360
514
13,056
20,119
9,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
trhard55
Poseidon
20
10 / 6 / 2
15,019
578
12,267
16,548
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
61
35
Kills
34
35
Deaths
35
45
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
Casgey
Medusa
1
8
6
0.5
L
Xing Tian
DawnBringer08
Xing Tian
1
7
8
0.71
L
Gilgamesh
Deadpoulette
Gilgamesh
17
5
1
3.5
W
Danzaburou
Palor
Danzaburou
12
8
11
2.19
L
Serqet
RonaQc
Serqet
5
9
10
1.11
W
8
2
14
7.5
W
Gilgamesh
WolframOmega
Gilgamesh
6
8
3
0.94
W
Merlin
cgrillo
Merlin
8
6
8
2
L
Poseidon
trhard55
Poseidon
10
6
2
1.83
W
Mercury
uPryser
Mercury
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,397
Damage
58,417
96,308
Taken
91,943
70,093
Mitigated
52,898
15,395
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Casgey
Medusa
4,568
1,990
0
1,219
13,616
4,871
1,978
3,786
9,740
0
59,452
L
Xing Tian
DawnBringer08
Xing Tian
7,169
534
0
3,393
20,433
18,362
0
5,696
14,619
42,684
0
L
Gilgamesh
Deadpoulette
Gilgamesh
21,357
7,136
0
2,072
21,227
14,595
1,026
1,642
19,497
0
89,928
W
Danzaburou
Palor
Danzaburou
23,306
14,697
0
1,667
18,332
8,063
1,532
5,640
11,739
0
80,255
L
Serqet
RonaQc
Serqet
13,056
2,122
0
4,290
20,119
9,418
0
6,992
12,893
0
57,169
W
11,352
1,619
0
6,563
24,321
27,574
778
7,651
16,062
67,739
0
W
Gilgamesh
WolframOmega
Gilgamesh
10,285
2,558
0
2,938
20,983
21,485
261
864
19,825
0
71,443
W
Merlin
cgrillo
Merlin
16,387
1,437
352
1,682
13,725
6,220
3,788
2,833
10,227
84,714
0
L
Poseidon
trhard55
Poseidon
12,267
1,327
0
5,884
16,548
5,652
1,411
8,525
7,455
108,770
0
W
Mercury
uPryser
Mercury
4,067
1,193
0
2,193
18,947
6,751
2,389
1,816
16,753
0
69,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,232
Gold Earned
65,450
553
Minions Killed
582
0
Camps Cleared
0
2,246,908
Distance Traveled
2,180,089
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,299
435
109
4
0
408,324
7
L
Xing Tian
11,417
439
60
2
0
467,563
12
L
Gilgamesh
14,355
552
136
5
0
431,635
4
W
Danzaburou
15,128
582
116
4
0
411,126
6
L
Serqet
13,360
514
89
3
0
449,388
4
W
Ares
14,559
560
89
3
0
471,612
7
W
Gilgamesh
14,021
539
122
5
0
428,621
5
W
Merlin
13,799
531
134
5
0
467,825
2
L
Poseidon
15,019
578
188
7
0
423,179
11
W
Mercury
10,725
413
92
4
0
467,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role