Player Matchup

Tiamat
Tiamat
Azigoth
Tiamat
Level 149
God Stats
1W - 2L
1,676 SR
Queue Stats
204W - 98L
1,812 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iQuicky
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,329 SR
Queue Stats
11W - 5L
1,752 Elo+
Party 2
Gilgamesh
Gilgamesh
xXNASOXx
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 105
1,502 SR
1,688 Elo+

VS

Team Averages
Level 72
1,683 SR
1,694 Elo+
Hou Yi
Hou Yi
Gibbbey
Hou Yi
Level 21
God Stats
4W - 0L
1,898 SR
Queue Stats
23W - 2L
1,906 Elo+
Party 1
Bacchus
Bacchus
RubeeCubee
Bacchus
Level 88
God Stats
8W - 4L
1,630 SR
Queue Stats
92W - 61L
1,685 Elo+
Party 1
Chang'e
Chang'e
toletwolfface
Chang'e
Level 108
God Stats
1W - 2L
1,521 SR
Queue Stats
75W - 57L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azigoth
Tiamat
9
0 / 3 / 0
6,148
615
4,912
6,231
3,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
iQuicky
Ah Muzen Cab
9
0 / 4 / 0
6,345
635
3,751
5,137
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xXNASOXx
Gilgamesh
9
0 / 2 / 0
6,830
683
2,312
6,562
2,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gibbbey
Hou Yi
12
5 / 0 / 3
8,087
809
6,617
4,955
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
RubeeCubee
Bacchus
10
3 / 0 / 4
7,445
745
6,574
7,023
7,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
10
1 / 0 / 6
7,138
714
2,269
5,602
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azigoth
Tiamat
0
3
0
0
W
Hou Yi
Gibbbey
Hou Yi
5
0
3
6.5
W
Bacchus
RubeeCubee
Bacchus
3
0
4
5
L
Ah Muzen Cab
iQuicky
Ah Muzen Cab
0
4
0
0
W
Chang'e
1
0
6
4
L
Gilgamesh
xXNASOXx
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,975
Damage
15,460
17,930
Taken
17,580
7,834
Mitigated
11,308
3,651
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azigoth
Tiamat
4,912
594
0
1,212
6,231
3,616
8
2,905
3,207
21,486
0
W
Hou Yi
Gibbbey
Hou Yi
6,617
2,847
0
2,496
4,955
1,729
915
1,442
3,299
0
43,202
W
Bacchus
RubeeCubee
Bacchus
6,574
682
0
93
7,023
7,809
96
801
6,134
18,510
0
L
Ah Muzen Cab
iQuicky
Ah Muzen Cab
3,751
1,437
0
995
5,137
1,782
0
2,793
2,334
0
20,786
W
Chang'e
2,269
242
1,877
4,153
5,602
1,770
96
2,244
3,130
20,000
0
L
Gilgamesh
xXNASOXx
Gilgamesh
2,312
354
0
1,444
6,562
2,436
0
2,983
3,479
0
17,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,323
Gold Earned
22,670
119
Minions Killed
162
0
Camps Cleared
0
570,137
Distance Traveled
588,049
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,148
615
45
5
0
185,879
4
W
Hou Yi
8,087
809
89
9
0
179,799
4
W
Bacchus
7,445
745
26
3
0
224,372
3
L
Ah Muzen Cab
6,345
635
45
5
0
171,812
0
W
Chang'e
7,138
714
47
5
0
183,878
4
L
Gilgamesh
6,830
683
29
3
0
212,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role