Player Matchup

Sylvanus
Sylvanus
AirR Rapidz
Sylvanus
Level 18
God Stats
1W - 1L
1,763 SR
Queue Stats
16W - 28L
1,367 Elo+
Solo
Neith
Neith
Bum-_-37
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,403 Elo+
Party 2
Izanami
Izanami
PeachPilot90495
Izanami
Level 18
God Stats
12W - 8L
1,567 SR
Queue Stats
12W - 9L
1,439 Elo+
Party 1
Serqet
Serqet
Zoro-_-37
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,242 Elo+
Party 2
Artemis
Artemis
jayio_supreme
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1
Team Averages
Level 11
1,566 SR
1,428 Elo+

VS

Team Averages
Level 29
1,665 SR
1,451 Elo+
Hel
Hel
Gurdious
Hel
Level 5
God Stats
1W - 2L
1,875 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Nemesis
Nemesis
PicoXF
Nemesis
Level 7
God Stats
1W - 1L
1,463 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 3
Athena
Athena
RagnelI
Athena
Level 24
God Stats
10W - 8L
1,446 SR
Queue Stats
128W - 129L
1,398 Elo+
Party 3
Bellona
Bellona
SuaveKage
Bellona
Level 94
God Stats
4W - 2L
1,788 SR
Queue Stats
9W - 12L
1,405 Elo+
Party 3
Medusa
Medusa
WrightyXF
Medusa
Level 15
God Stats
3W - 3L
1,755 SR
Queue Stats
10W - 11L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AirR Rapidz
Sylvanus
14
4 / 9 / 2
9,576
456
11,987
16,283
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Bum-_-37
Neith
14
3 / 8 / 1
9,860
470
8,573
12,272
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 10 / 1
8,608
410
9,126
16,288
5,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Zoro-_-37
Serqet
10
0 / 10 / 4
7,303
348
3,796
11,346
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
10
0 / 11 / 3
7,171
341
4,702
14,507
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 15
12,223
582
14,586
10,193
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
PicoXF
Nemesis
15
6 / 2 / 6
10,170
484
5,669
15,056
5,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
RagnelI
Athena
16
10 / 2 / 16
11,874
565
11,191
27,559
25,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
SuaveKage
Bellona
17
14 / 2 / 9
11,915
567
12,878
11,858
10,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
WrightyXF
Medusa
16
9 / 3 / 12
11,338
540
10,954
14,011
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
9
Kills
48
48
Deaths
11
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AirR Rapidz
Sylvanus
4
9
2
0.56
L
Neith
Bum-_-37
Neith
3
8
1
0.44
W
9
2
15
8.25
L
2
10
1
0.25
W
Nemesis
PicoXF
Nemesis
6
2
6
4.5
W
Athena
RagnelI
Athena
10
2
16
9
W
Bellona
SuaveKage
Bellona
14
2
9
9.25
W
Medusa
WrightyXF
Medusa
9
3
12
5
L
Serqet
Zoro-_-37
Serqet
0
10
4
0.2
L
Artemis
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
55,278
70,696
Taken
78,677
29,350
Mitigated
52,346
8,641
Healing
33,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AirR Rapidz
Sylvanus
11,987
3,721
1,472
2,792
16,283
11,900
99
7,114
9,061
34,902
3,837
L
Neith
Bum-_-37
Neith
8,573
3,796
0
1,978
12,272
4,225
514
2,094
10,156
0
44,131
W
14,586
2,519
5,067
6,039
10,193
5,051
2,575
432
9,587
82,085
0
L
9,126
7,440
0
0
16,288
5,501
1,273
7,357
8,455
0
52,480
W
Nemesis
PicoXF
Nemesis
5,669
3,109
0
7,205
15,056
5,793
0
1,477
13,579
0
56,398
W
Athena
RagnelI
Athena
11,191
4,090
111
9,698
27,559
25,882
1,351
6,216
21,343
42,563
0
W
Bellona
SuaveKage
Bellona
12,878
4,825
1,135
1,422
11,858
10,243
4,052
783
11,075
190
50,139
W
Medusa
WrightyXF
Medusa
10,954
6,300
0
3,140
14,011
5,377
2,656
2,395
11,616
0
63,448
L
Serqet
Zoro-_-37
Serqet
3,796
2,400
0
760
11,346
3,044
0
2,545
8,759
0
12,207
L
Artemis
4,702
2,727
0
1,639
14,507
4,680
88
5,761
8,488
0
27,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
57,520
283
Minions Killed
479
0
Camps Cleared
0
1,369,627
Distance Traveled
2,046,991
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,576
456
61
3
0
243,467
0
L
Neith
9,860
470
74
4
0
313,374
0
W
Hel
12,223
582
155
7
0
375,566
0
L
Izanami
8,608
410
101
5
0
295,129
0
W
Nemesis
10,170
484
82
4
0
430,953
0
W
Athena
11,874
565
68
3
0
448,268
1
W
Bellona
11,915
567
83
4
0
406,321
0
W
Medusa
11,338
540
91
4
0
385,883
1
L
Serqet
7,303
348
19
1
0
255,566
0
L
Artemis
7,171
341
28
1
0
262,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role