Player Matchup

Merlin
Merlin
ConverseRhyme60
Merlin
Level 124
God Stats
5W - 12L
1,398 SR
Queue Stats
375W - 351L
1,496 Elo+
Solo
Ne Zha
Ne Zha
ItsMerhaba
Ne Zha
Level 125
God Stats
14W - 8L
1,500 SR
Queue Stats
629W - 574L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
LILpotter
Cu Chulainn
Level 48
God Stats
19W - 22L
1,753 SR
Queue Stats
255W - 235L
1,505 Elo+
Solo
Xbalanque
Xbalanque
OptionalRPants
Xbalanque
Level 66
God Stats
11W - 4L
1,913 SR
Queue Stats
176W - 188L
1,453 Elo+
Solo
Cthulhu
Cthulhu
dad_plower420
Cthulhu
Level 90
God Stats
4W - 10L
1,639 SR
Queue Stats
206W - 215L
1,493 Elo+
Solo
Team Averages
Level 91
1,641 SR
1,474 Elo+

VS

Team Averages
Level 100
1,570 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BrownSugar0322
Heimdallr
Level 89
God Stats
10W - 11L
1,522 SR
Queue Stats
209W - 205L
1,441 Elo+
Party 1
Nike
Nike
SugarCookie4
Nike
Level 57
God Stats
6W - 3L
1,838 SR
Queue Stats
145W - 168L
1,438 Elo+
Party 1
Bakasura
Bakasura
Th3 Chong1nator
Bakasura
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
486W - 463L
1,533 Elo+
Solo
Ymir
Ymir
Zero_abs_00
Ymir
Level 69
God Stats
12W - 12L
1,490 SR
Queue Stats
61W - 55L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,992
500
11,682
12,428
4,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ItsMerhaba
Ne Zha
12
1 / 3 / 4
7,342
459
5,948
9,543
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
LILpotter
Cu Chulainn
15
4 / 2 / 3
8,869
554
11,425
13,403
8,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
OptionalRPants
Xbalanque
1
0 / 0 / 0
4,672
292
137
543
71
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cthulhu
12
0 / 3 / 0
7,156
447
6,803
11,080
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
4 / 1 / 6
9,610
601
12,589
11,269
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
BrownSugar0322
Heimdallr
14
3 / 1 / 2
8,116
507
9,222
10,583
4,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 3
8,033
502
5,840
12,055
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
16
4 / 1 / 2
9,421
589
3,908
11,268
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 5
7,268
454
2,990
13,314
7,599
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
13
13
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
6
7
W
Heimdallr
BrownSugar0322
Heimdallr
3
1
2
4
L
3
5
1
0.7
L
Ne Zha
ItsMerhaba
Ne Zha
1
3
4
1
L
Cu Chulainn
LILpotter
Cu Chulainn
4
2
3
2.75
L
Xbalanque
OptionalRPants
Xbalanque
0
0
0
0
W
1
3
3
0.83
W
Bakasura
4
1
2
5
W
1
2
5
1.75
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
34,549
46,997
Taken
58,489
23,384
Mitigated
30,401
12,292
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,589
682
2,918
5,747
11,269
4,961
239
4,511
6,683
74,492
0
W
Heimdallr
BrownSugar0322
Heimdallr
9,222
4,514
0
4,000
10,583
4,253
722
5,681
4,681
0
50,993
L
11,682
660
804
4,611
12,428
4,827
322
6,046
5,849
48,553
0
L
Ne Zha
ItsMerhaba
Ne Zha
5,948
1,432
0
3,189
9,543
2,988
0
2,962
6,359
0
36,961
L
Cu Chulainn
LILpotter
Cu Chulainn
11,425
2,186
0
2,554
13,403
8,509
0
3,201
9,684
6,221
49,314
L
Xbalanque
OptionalRPants
Xbalanque
137
45
0
18
543
71
0
183
360
0
375
W
5,840
161
0
2,206
12,055
7,908
318
1,914
10,141
4,485
35,517
W
Bakasura
3,908
2,672
0
3,314
11,268
5,680
886
2,133
9,085
0
63,112
W
2,990
700
0
1,972
13,314
7,599
211
5,194
7,978
14,229
0
L
Cthulhu
6,803
336
199
917
11,080
6,989
0
3,501
7,363
42,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
42,448
308
Minions Killed
492
0
Camps Cleared
0
1,266,293
Distance Traveled
1,592,062
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,610
601
150
9
0
330,018
4
W
Heimdallr
8,116
507
83
5
0
303,464
2
L
Merlin
7,992
500
73
5
0
275,828
4
L
Ne Zha
7,342
459
73
5
0
280,925
2
L
Cu Chulainn
8,869
554
99
6
0
318,000
1
L
Xbalanque
4,672
292
1
0
0
24,640
0
W
Nike
8,033
502
89
6
0
320,948
3
W
Bakasura
9,421
589
138
9
0
353,852
0
W
Ymir
7,268
454
32
2
0
283,780
8
L
Cthulhu
7,156
447
62
4
0
366,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role