Player Matchup

Nu Wa
Nu Wa
Luaren
Nu Wa
Level 128
God Stats
35W - 12L
1,654 SR
Queue Stats
76W - 52L
1,588 Elo+
Solo
Olorun
Olorun
MadsKrause
Olorun
Level 140
God Stats
2W - 0L
1,752 SR
Queue Stats
98W - 98L
1,552 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MaroTheKing
Cu Chulainn
Level 111
God Stats
4W - 7L
1,137 SR
Queue Stats
99W - 104L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
Phzyche
Tsukuyomi
Level 143
God Stats
18W - 23L
1,444 SR
Queue Stats
398W - 385L
1,588 Elo+
Party 3
Gilgamesh
Gilgamesh
shadowwood3
Gilgamesh
Level 129
God Stats
6W - 1L
1,577 SR
Queue Stats
59W - 50L
1,535 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,556 Elo+

VS

Team Averages
Level 101
1,590 SR
1,570 Elo+
Hel
Hel
Dzovica
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 226L
1,574 Elo+
Solo
Hercules
Hercules
ImSnøw
Hercules
Level 149
God Stats
39W - 29L
1,549 SR
Queue Stats
297W - 302L
1,620 Elo+
Party 2
Neith
Neith
MadelenE
Neith
Level 102
God Stats
89W - 66L
1,482 SR
Queue Stats
357W - 329L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
milookay
Kumbhakarna
Level 89
God Stats
0W - 1L
1,724 SR
Queue Stats
402W - 364L
1,586 Elo+
Party 1
Thanatos
Thanatos
n1xonn
Thanatos
Level 62
God Stats
29W - 22L
1,696 SR
Queue Stats
324W - 283L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Luaren
Nu Wa
18
6 / 2 / 9
11,751
588
18,096
13,303
6,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MadsKrause
Olorun
19
4 / 1 / 8
12,069
603
12,575
14,466
6,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MaroTheKing
Cu Chulainn
18
1 / 3 / 9
10,893
545
11,137
17,867
16,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Phzyche
Tsukuyomi
17
8 / 4 / 6
11,366
568
7,832
15,315
6,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
shadowwood3
Gilgamesh
17
4 / 1 / 11
11,807
590
9,970
14,243
13,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
2 / 6 / 3
10,251
513
7,456
13,685
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ImSnøw
Hercules
16
3 / 2 / 3
10,076
504
13,759
20,338
18,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
MadelenE
Neith
16
0 / 5 / 1
9,756
488
4,175
11,459
3,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
milookay
Kumbhakarna
14
1 / 4 / 2
9,549
477
3,868
18,813
13,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
n1xonn
Thanatos
16
4 / 6 / 5
10,271
514
9,406
16,517
9,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
23
Kills
10
11
Deaths
23
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
2
6
3
0.58
L
Hercules
ImSnøw
Hercules
3
2
3
2.25
W
Nu Wa
Luaren
Nu Wa
6
2
9
5.25
L
Neith
MadelenE
Neith
0
5
1
0.1
W
Olorun
MadsKrause
Olorun
4
1
8
8
W
Cu Chulainn
MaroTheKing
Cu Chulainn
1
3
9
1.83
W
Tsukuyomi
Phzyche
Tsukuyomi
8
4
6
2.75
L
Kumbhakarna
milookay
Kumbhakarna
1
4
2
0.5
L
Thanatos
n1xonn
Thanatos
4
6
5
1.08
W
Gilgamesh
shadowwood3
Gilgamesh
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
38,664
75,194
Taken
80,812
48,982
Mitigated
50,292
38,403
Healing
30,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,456
186
653
2,955
13,685
4,810
0
6,469
7,166
77,080
0
L
Hercules
ImSnøw
Hercules
13,759
2,840
0
8,575
20,338
18,419
0
6,812
12,801
0
67,343
W
Nu Wa
Luaren
Nu Wa
18,096
3,424
361
7,116
13,303
6,657
1,669
4,427
8,600
81,696
0
L
Neith
MadelenE
Neith
4,175
2,216
0
3,510
11,459
3,798
0
5,173
6,286
0
73,584
W
Olorun
MadsKrause
Olorun
12,575
8,009
656
9,174
14,466
6,652
4,534
1,689
12,767
99,827
0
W
Cu Chulainn
MaroTheKing
Cu Chulainn
11,137
1,751
0
8,879
17,867
16,394
165
3,037
14,736
7,119
56,763
W
Tsukuyomi
Phzyche
Tsukuyomi
7,832
2,273
0
6,854
15,315
6,018
1,257
2,058
13,245
0
70,542
L
Kumbhakarna
milookay
Kumbhakarna
3,868
521
0
3,014
18,813
13,937
0
9,931
8,832
25,173
0
L
Thanatos
n1xonn
Thanatos
9,406
2,806
0
11,871
16,517
9,328
226
4,517
11,950
0
68,784
W
Gilgamesh
shadowwood3
Gilgamesh
9,970
2,811
1,086
4,277
14,243
13,261
495
4,200
9,867
0
53,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,886
Gold Earned
49,903
602
Minions Killed
588
0
Camps Cleared
0
2,016,670
Distance Traveled
1,911,218
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,251
513
157
8
0
355,020
7
L
Hercules
10,076
504
134
7
0
411,208
5
W
Nu Wa
11,751
588
134
7
0
367,233
4
L
Neith
9,756
488
138
7
0
341,065
7
W
Olorun
12,069
603
178
9
0
366,146
4
W
Cu Chulainn
10,893
545
117
6
0
428,872
1
W
Tsukuyomi
11,366
568
108
5
0
438,170
4
L
Kumbhakarna
9,549
477
40
2
0
388,127
5
L
Thanatos
10,271
514
119
6
0
415,798
10
W
Gilgamesh
11,807
590
65
3
0
416,249
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role