Player Matchup

Jormungandr
Jormungandr
Gaddahoff
Jormungandr
Level 109
God Stats
6W - 4L
1,647 SR
Queue Stats
54W - 74L
1,465 Elo+
Solo
Sol
Sol
Munn_Gaming
Sol
Level 109
God Stats
1W - 1L
1,531 SR
Queue Stats
18W - 30L
1,355 Elo+
Party 1
Gilgamesh
Gilgamesh
frkydeakybeatbox
Gilgamesh
Level 119
God Stats
2W - 1L
1,606 SR
Queue Stats
32W - 51L
1,365 Elo+
Party 1
Team Averages
Level 112
1,594 SR
1,395 Elo+

VS

Team Averages
Level 117
1,577 SR
1,440 Elo+
Neith
Neith
OG-SHADAK
Neith
Level 89
God Stats
4W - 5L
1,752 SR
Queue Stats
145W - 199L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
TimeRichar666
Gilgamesh
Level 154
God Stats
6W - 6L
1,433 SR
Queue Stats
68W - 94L
1,349 Elo+
Solo
Anubis
Anubis
lIIustrious_Sage
Anubis
Level 109
God Stats
7W - 9L
1,547 SR
Queue Stats
133W - 166L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gaddahoff
Jormungandr
11
0 / 5 / 0
8,319
520
3,718
15,714
10,055
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 0
8,762
548
10,295
8,792
2,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
10
0 / 8 / 0
8,752
547
4,588
14,984
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OG-SHADAK
Neith
14
1 / 0 / 14
9,988
624
7,053
6,965
2,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
TimeRichar666
Gilgamesh
14
3 / 0 / 13
10,882
680
8,306
10,493
7,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
13 / 0 / 4
11,907
744
16,366
11,174
5,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
17
17
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gaddahoff
Jormungandr
0
5
0
0
L
0
4
0
0
W
Neith
OG-SHADAK
Neith
1
0
14
8
W
Gilgamesh
TimeRichar666
Gilgamesh
3
0
13
9.5
L
Gilgamesh
0
8
0
0
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
31,725
39,490
Taken
28,632
18,083
Mitigated
15,524
6,872
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gaddahoff
Jormungandr
3,718
624
863
2,190
15,714
10,055
0
6,314
9,400
25,832
0
L
10,295
1,035
282
1,659
8,792
2,242
106
3,407
5,385
40,236
0
W
Neith
OG-SHADAK
Neith
7,053
2,186
0
4,573
6,965
2,514
753
4,734
2,231
0
37,005
W
Gilgamesh
TimeRichar666
Gilgamesh
8,306
2,135
0
3,861
10,493
7,562
756
5,150
5,343
0
45,302
L
Gilgamesh
4,588
205
453
1,425
14,984
5,786
0
6,705
8,279
0
35,173
W
16,366
406
0
8,112
11,174
5,448
1,556
4,517
6,657
63,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
32,777
160
Minions Killed
192
0
Camps Cleared
0
689,896
Distance Traveled
885,777
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,319
520
46
3
0
222,699
5
L
Sol
8,762
548
67
4
0
257,883
1
W
Neith
9,988
624
45
3
0
304,295
0
W
Gilgamesh
10,882
680
73
5
0
304,860
4
L
Gilgamesh
8,752
547
47
3
0
209,314
3
W
Anubis
11,907
744
74
5
0
276,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role