Player Matchup

Athena
Athena
Baderq80
Athena
Level 51
God Stats
12W - 23L
1,417 SR
Queue Stats
142W - 219L
1,299 Elo+
Party 2
Agni
Agni
Mighty-_-SworD
Agni
Level 143
God Stats
4W - 0L
1,810 SR
Queue Stats
50W - 56L
1,446 Elo+
Party 2
Serqet
Serqet
PabIito
Serqet
Level 55
God Stats
35W - 29L
1,476 SR
Queue Stats
300W - 407L
1,373 Elo+
Party 2
Sobek
Sobek
ilSpecialOne
Sobek
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
406W - 547L
1,401 Elo+
Party 2
Ullr
Ullr
witherhoard
Ullr
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 234L
1,392 Elo+
Party 2
Team Averages
Level 67
1,540 SR
1,382 Elo+

VS

Team Averages
Level 49
1,343 SR
1,291 Elo+
Neith
Neith
ColdAstory
Neith
Level 27
God Stats
4W - 7L
1,276 SR
Queue Stats
24W - 46L
1,346 Elo+
Party 1
Anubis
Anubis
DaviidT06
Anubis
Level 45
God Stats
2W - 11L
1,446 SR
Queue Stats
5W - 15L
1,181 Elo+
Party 1
Bacchus
Bacchus
Moncadaaaa1
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,311 Elo+
Party 1
Gilgamesh
Gilgamesh
RoAGabrixx
Gilgamesh
Level 16
God Stats
0W - 2L
1,212 SR
Queue Stats
4W - 12L
1,219 Elo+
Party 1
Set
Set
XAquilex
Set
Level 126
God Stats
0W - 1L
1,279 SR
Queue Stats
33W - 43L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Baderq80
Athena
15
6 / 2 / 3
9,512
595
7,719
10,973
12,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 3 / 4
9,167
573
10,617
7,521
2,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
PabIito
Serqet
15
6 / 5 / 5
9,102
569
6,738
12,712
4,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 8
7,421
464
4,112
9,808
7,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 3
9,147
572
8,926
10,543
3,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 5
6,761
423
5,031
9,697
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
DaviidT06
Anubis
13
2 / 6 / 3
8,350
522
5,876
12,954
5,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Moncadaaaa1
Bacchus
11
2 / 5 / 5
7,192
450
5,358
10,349
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
RoAGabrixx
Gilgamesh
14
1 / 5 / 1
8,124
508
5,628
10,832
6,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 6 / 2
8,720
545
9,184
13,283
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
24
Kills
14
14
Deaths
27
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
Baderq80
Athena
6
2
3
3.75
L
Neith
1
5
5
0.7
L
Anubis
DaviidT06
Anubis
2
6
3
0.58
W
7
3
4
3
L
Bacchus
Moncadaaaa1
Bacchus
2
5
5
0.9
W
Serqet
PabIito
Serqet
6
5
5
1.7
L
Gilgamesh
RoAGabrixx
Gilgamesh
1
5
1
0.3
L
8
6
2
1.5
W
0
1
8
4
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,112
Damage
31,077
51,557
Taken
57,115
29,816
Mitigated
27,620
12,295
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Baderq80
Athena
7,719
2,211
0
2,071
10,973
12,021
78
529
10,444
42,673
3,137
L
Neith
5,031
2,395
0
2,089
9,697
2,911
36
1,276
8,421
0
30,633
L
Anubis
DaviidT06
Anubis
5,876
87
0
4,605
12,954
5,841
435
7,917
4,856
50,767
0
W
10,617
295
0
1,175
7,521
2,142
362
2,664
4,857
60,405
0
L
Bacchus
Moncadaaaa1
Bacchus
5,358
329
0
368
10,349
7,324
0
3,496
6,323
24,625
0
W
Serqet
PabIito
Serqet
6,738
330
0
3,068
12,712
4,439
0
2,775
9,937
0
51,893
L
Gilgamesh
RoAGabrixx
Gilgamesh
5,628
1,871
0
1,016
10,832
6,731
864
5,605
5,227
0
41,063
L
9,184
3,998
0
2,432
13,283
4,813
0
3,718
8,947
0
43,442
W
4,112
244
0
3,617
9,808
7,376
0
3,510
6,298
13,693
0
W
8,926
4,351
0
2,364
10,543
3,838
916
1,756
8,787
0
59,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
39,147
443
Minions Killed
350
0
Camps Cleared
0
1,598,394
Distance Traveled
1,500,765
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,512
595
99
6
0
303,765
2
L
Neith
6,761
423
46
3
0
264,031
2
L
Anubis
8,350
522
97
6
0
269,613
1
W
Agni
9,167
573
119
7
0
330,547
3
L
Bacchus
7,192
450
38
2
0
314,480
1
W
Serqet
9,102
569
107
7
0
330,730
0
L
Gilgamesh
8,124
508
89
6
0
323,737
1
L
Set
8,720
545
80
5
0
328,904
3
W
Sobek
7,421
464
12
1
0
346,342
4
W
Ullr
9,147
572
106
7
0
287,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role