Player Matchup

Chaac
Chaac
Absolut__CapTain
Chaac
Level 18
God Stats
19W - 17L
1,236 SR
Queue Stats
236W - 317L
1,199 Elo+
Party 3
Anubis
Anubis
Absolut__PrImE
Anubis
Level 17
God Stats
6W - 6L
1,400 SR
Queue Stats
143W - 206L
1,184 Elo+
Party 3
Cthulhu
Cthulhu
Absolut__SeaHawk
Cthulhu
Level 8
God Stats
0W - 5L
1,001 SR
Queue Stats
36W - 59L
1,079 Elo+
Party 3
Susano
Susano
Al7o
Susano
Level 18
God Stats
15W - 20L
1,418 SR
Queue Stats
45W - 54L
1,221 Elo+
Solo
Neith
Neith
mesterbalazs1
Neith
Level 27
God Stats
2W - 3L
1,452 SR
Queue Stats
112W - 142L
1,278 Elo+
Party 3
Team Averages
Level 18
1,301 SR
1,192 Elo+

VS

Team Averages
Level 14
1,513 SR
1,370 Elo+
Kukulkan
Kukulkan
BranKe0n
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LynxXylem
Jing Wei
Level 29
God Stats
16W - 4L
1,601 SR
Queue Stats
33W - 25L
1,390 Elo+
Solo
Hel
Hel
Nussika
Hel
Level 5
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Soham_Shivoham
Xing Tian
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,220 Elo+
Party 1
Fenrir
Fenrir
n0_ed1
Fenrir
Level 16
God Stats
5W - 1L
1,680 SR
Queue Stats
14W - 22L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
12,521
464
22,789
24,090
24,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
14 / 7 / 4
13,722
508
18,571
22,426
11,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 1
9,344
346
7,514
21,485
19,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Al7o
Susano
18
8 / 6 / 6
12,237
453
18,097
24,157
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 9 / 0
10,652
395
8,660
20,794
7,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BranKe0n
Kukulkan
18
2 / 15 / 5
12,357
458
15,695
19,680
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
LynxXylem
Jing Wei
20
13 / 2 / 5
16,704
619
40,613
31,191
14,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
18
3 / 10 / 6
11,539
427
3,309
18,821
7,684
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes

Shoes

+6%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Soham_Shivoham
Xing Tian
19
2 / 4 / 9
13,383
496
7,829
16,146
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
n0_ed1
Fenrir
20
12 / 0 / 6
16,081
596
18,885
23,789
14,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
30
Kills
32
32
Deaths
31
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
L
14
7
4
2.29
L
0
6
1
0.08
L
Susano
Al7o
Susano
8
6
6
1.83
W
Kukulkan
BranKe0n
Kukulkan
2
15
5
0.3
W
Jing Wei
LynxXylem
Jing Wei
13
2
5
7.75
W
Hel
3
10
6
0.6
W
Xing Tian
Soham_Shivoham
Xing Tian
2
4
9
1.63
L
2
9
0
0.22
W
Fenrir
n0_ed1
Fenrir
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,631
Damage
86,331
112,952
Taken
109,627
75,416
Mitigated
60,400
34,417
Healing
41,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,789
4,179
0
8,113
24,090
24,894
660
8,108
15,948
0
81,165
L
18,571
3,155
0
9,807
22,426
11,877
905
9,180
12,942
67,316
0
L
7,514
659
0
4,451
21,485
19,556
272
3,235
18,160
37,856
0
L
Susano
Al7o
Susano
18,097
1,092
0
4,740
24,157
11,533
544
3,218
20,855
0
93,795
W
Kukulkan
BranKe0n
Kukulkan
15,695
3,423
0
0
19,680
7,324
768
8,785
10,820
72,053
0
W
Jing Wei
LynxXylem
Jing Wei
40,613
37,151
0
17,211
31,191
14,131
9,823
6,756
24,122
0
158,989
W
Hel
3,309
1,354
5,407
5,245
18,821
7,684
1,562
4,228
14,593
20,337
0
W
Xing Tian
Soham_Shivoham
Xing Tian
7,829
944
0
987
16,146
16,892
80
2,322
13,774
28,351
0
L
8,660
2,137
780
6,526
20,794
7,556
2,421
2,496
18,214
0
71,376
W
Fenrir
n0_ed1
Fenrir
18,885
5,964
0
12,297
23,789
14,369
0
3,481
20,233
0
137,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,476
Gold Earned
70,064
529
Minions Killed
567
0
Camps Cleared
0
2,355,427
Distance Traveled
2,427,922
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,521
464
118
4
0
472,164
1
L
Anubis
13,722
508
105
4
0
379,368
0
L
Cthulhu
9,344
346
64
2
0
518,864
0
L
Susano
12,237
453
128
5
0
531,164
0
W
Kukulkan
12,357
458
133
5
0
394,794
1
W
Jing Wei
16,704
619
202
7
0
550,807
1
W
Hel
11,539
427
22
1
0
371,140
1
W
Xing Tian
13,383
496
38
1
0
568,341
0
L
Neith
10,652
395
114
4
0
453,867
6
W
Fenrir
16,081
596
172
6
0
542,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role