Player Matchup

Anhur
Anhur
Bananakin58
Anhur
Level 125
God Stats
1W - 6L
1,255 SR
Queue Stats
174W - 177L
1,555 Elo+
Party 3
Xing Tian
Xing Tian
Memester32
Xing Tian
Level 127
God Stats
11W - 10L
1,457 SR
Queue Stats
287W - 239L
1,701 Elo+
Party 3
Aphrodite
Aphrodite
RoknRollButWhole
Aphrodite
Level 157
God Stats
25W - 14L
1,778 SR
Queue Stats
310W - 241L
1,659 Elo+
Party 3
Mercury
Mercury
TortUwUga
Mercury
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 12L
1,911 Elo+
Party 3
Achilles
Achilles
scott123167
Achilles
Level 35
God Stats
2W - 4L
1,347 SR
Queue Stats
104W - 98L
1,546 Elo+
Solo
Team Averages
Level 94
1,467 SR
1,675 Elo+

VS

Team Averages
Level 63
1,551 SR
1,546 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
GodLiked69
Arachne
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,636 Elo+
Party 2
Hachiman
Hachiman
Lilbonestock
Hachiman
Level 42
God Stats
1W - 1L
1,753 SR
Queue Stats
137W - 152L
1,542 Elo+
Solo
Jing Wei
Jing Wei
MeticulousZay
Jing Wei
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
490W - 507L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
WhyTryG
Ah Puch
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 1
10,746
672
6,797
9,568
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Memester32
Xing Tian
15
3 / 0 / 5
9,654
603
8,930
10,923
8,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
16
2 / 0 / 9
9,785
612
6,874
9,059
4,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
TortUwUga
Mercury
17
11 / 0 / 4
10,175
636
12,300
11,923
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
scott123167
Achilles
2
0 / 0 / 0
3,501
219
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 4 / 0
6,423
401
3,914
10,203
5,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
GodLiked69
Arachne
11
0 / 4 / 0
6,986
437
2,551
13,449
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Lilbonestock
Hachiman
13
0 / 6 / 0
7,580
474
5,910
11,622
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
MeticulousZay
Jing Wei
13
0 / 4 / 0
7,901
494
7,503
12,281
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
WhyTryG
Ah Puch
13
0 / 2 / 0
7,709
482
3,746
8,507
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
20
Kills
0
0
Deaths
20
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
0
0
W
4
0
1
4.5
L
Arachne
GodLiked69
Arachne
0
4
0
0
L
Hachiman
Lilbonestock
Hachiman
0
6
0
0
W
Xing Tian
Memester32
Xing Tian
3
0
5
5.5
L
Jing Wei
MeticulousZay
Jing Wei
0
4
0
0
W
Aphrodite
2
0
9
6.5
W
Mercury
TortUwUga
Mercury
11
0
4
13
L
Ah Puch
WhyTryG
Ah Puch
0
2
0
0
W
Achilles
scott123167
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,901
Damage
23,624
41,473
Taken
56,062
21,606
Mitigated
20,343
23,605
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,914
531
734
2,523
10,203
5,910
0
3,605
6,598
14,254
0
W
6,797
3,338
0
6,583
9,568
3,244
2,862
114
9,454
0
79,922
L
Arachne
GodLiked69
Arachne
2,551
1,077
0
6,877
13,449
4,259
0
4,311
9,138
0
36,966
L
Hachiman
Lilbonestock
Hachiman
5,910
1,987
0
3,328
11,622
2,181
82
904
10,718
0
48,255
W
Xing Tian
Memester32
Xing Tian
8,930
842
0
2,432
10,923
8,509
36
4,184
6,739
40,565
0
L
Jing Wei
MeticulousZay
Jing Wei
7,503
4,884
0
4,519
12,281
4,819
1,042
3,843
8,438
0
60,258
W
Aphrodite
6,874
750
2,983
7,352
9,059
4,106
228
1,914
7,145
73,038
0
W
Mercury
TortUwUga
Mercury
12,300
4,706
0
4,255
11,923
5,747
62
1,448
10,475
0
73,913
L
Ah Puch
WhyTryG
Ah Puch
3,746
263
0
3,772
8,507
3,174
196
3,141
5,366
43,655
0
W
Achilles
scott123167
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,861
Gold Earned
36,599
511
Minions Killed
425
0
Camps Cleared
0
1,338,038
Distance Traveled
1,395,370
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,423
401
25
2
0
295,577
3
W
Anhur
10,746
672
147
9
0
267,702
5
L
Arachne
6,986
437
80
5
0
298,202
3
L
Hachiman
7,580
474
97
6
0
276,448
3
W
Xing Tian
9,654
603
87
5
0
328,966
3
L
Jing Wei
7,901
494
134
8
0
276,782
6
W
Aphrodite
9,785
612
157
10
0
329,144
3
W
Mercury
10,175
636
120
8
0
412,226
2
L
Ah Puch
7,709
482
89
6
0
248,361
0
W
Achilles
3,501
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role