Player Matchup

Ymir
Ymir
BingoWasHisName
Ymir
Level 125
God Stats
5W - 7L
1,542 SR
Queue Stats
254W - 256L
1,566 Elo+
Party 4
Chiron
Chiron
JayB0nes
Chiron
Level 135
God Stats
22W - 24L
1,589 SR
Queue Stats
224W - 232L
1,560 Elo+
Party 4
Zhong Kui
Zhong Kui
Sp0nGeBoBFtW
Zhong Kui
Level 153
God Stats
1W - 1L
1,877 SR
Queue Stats
91W - 85L
1,593 Elo+
Party 1
Mercury
Mercury
brainpickz
Mercury
Level 126
God Stats
13W - 13L
1,609 SR
Queue Stats
95W - 86L
1,568 Elo+
Party 1
Vulcan
Vulcan
midnightfall
Vulcan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,442 Elo+
Solo
Team Averages
Level 130
1,623 SR
1,546 Elo+

VS

Team Averages
Level 125
1,514 SR
1,548 Elo+
Heimdallr
Heimdallr
Countessira
Heimdallr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 237L
1,553 Elo+
Party 2
Osiris
Osiris
Kumbahjones
Osiris
Level 109
God Stats
10W - 4L
1,485 SR
Queue Stats
228W - 167L
1,572 Elo+
Party 2
Pele
Pele
PaulNotPaul
Pele
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Phoenixblaze91
Khepri
Level 86
God Stats
6W - 5L
1,587 SR
Queue Stats
928W - 802L
1,614 Elo+
Party 3
Hades
Hades
YoUrOkCaNcElThAt
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
7,675
548
5,225
11,616
7,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
JayB0nes
Chiron
13
5 / 2 / 1
8,061
576
6,662
9,551
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Sp0nGeBoBFtW
Zhong Kui
11
1 / 4 / 2
6,516
465
7,322
9,633
5,594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
brainpickz
Mercury
13
1 / 3 / 2
7,031
502
3,140
9,103
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
8
0 / 4 / 0
5,789
414
4,838
5,578
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Countessira
Heimdallr
12
0 / 4 / 1
7,000
500
4,089
7,942
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
5 / 0 / 3
7,906
565
8,926
11,169
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
6 / 0 / 3
8,517
608
6,807
7,838
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 5
6,391
457
2,997
6,842
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 3
7,720
551
10,754
11,065
8,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
9
Kills
16
16
Deaths
9
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Heimdallr
Countessira
Heimdallr
0
4
1
0.13
L
Chiron
JayB0nes
Chiron
5
2
1
2.75
W
Osiris
5
0
3
6.5
W
6
0
3
7.5
W
0
4
5
0.63
L
Zhong Kui
Sp0nGeBoBFtW
Zhong Kui
1
4
2
0.5
W
5
1
3
6.5
L
Mercury
brainpickz
Mercury
1
3
2
0.67
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
33,573
45,481
Taken
44,856
20,558
Mitigated
24,676
7,771
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,225
1,135
0
765
11,616
7,201
0
5,295
6,154
20,564
0
W
Heimdallr
Countessira
Heimdallr
4,089
1,891
0
2,001
7,942
2,568
1,108
775
7,167
0
45,002
L
Chiron
JayB0nes
Chiron
6,662
3,568
500
3,662
9,551
2,796
0
1,089
8,462
0
52,390
W
Osiris
8,926
2,950
0
5,022
11,169
6,685
1,227
5,155
5,753
0
38,724
W
6,807
751
0
3,918
7,838
2,697
0
2,241
5,535
0
50,444
W
2,997
295
0
2,029
6,842
3,741
0
2,438
4,404
15,966
0
L
Zhong Kui
Sp0nGeBoBFtW
Zhong Kui
7,322
1,175
0
1,588
9,633
5,594
0
4,250
5,183
39,384
0
W
10,754
1,448
787
5,142
11,065
8,985
0
6,453
4,612
44,003
0
L
Mercury
brainpickz
Mercury
3,140
1,370
0
476
9,103
3,326
0
2,481
6,497
0
45,377
L
Vulcan
4,838
1,732
0
780
5,578
1,641
0
122
5,434
21,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
37,534
345
Minions Killed
361
0
Camps Cleared
0
1,239,856
Distance Traveled
1,412,535
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,675
548
17
1
0
257,872
6
W
Heimdallr
7,000
500
80
6
0
242,859
4
L
Chiron
8,061
576
114
8
0
290,713
5
W
Osiris
7,906
565
81
6
0
313,803
9
W
Pele
8,517
608
99
7
0
300,081
1
W
Khepri
6,391
457
20
1
0
301,212
5
L
Zhong Kui
6,516
465
75
5
0
236,651
4
W
Hades
7,720
551
81
6
0
254,580
8
L
Mercury
7,031
502
89
6
0
301,732
0
L
Vulcan
5,789
414
50
4
0
152,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role