Player Matchup

Yemoja
Yemoja
RamGal77
Yemoja
Level 13
God Stats
2W - 3L
1,468 SR
Queue Stats
279W - 287L
1,538 Elo+
Party 1
Artemis
Artemis
Ruloman1
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,712 Elo+
Solo
Tiamat
Tiamat
ShadosTCR
Tiamat
Level 20
God Stats
9W - 9L
1,492 SR
Queue Stats
98W - 96L
1,523 Elo+
Party 1
Athena
Athena
ZiBoss21
Athena
Level 108
God Stats
2W - 2L
1,839 SR
Queue Stats
112W - 103L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
hrcx
Sun Wukong
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 36L
1,574 Elo+
Solo
Team Averages
Level 31
1,560 SR
1,578 Elo+

VS

Team Averages
Level 15
1,660 SR
1,627 Elo+
Ares
Ares
IACarvalho
Ares
Level 19
God Stats
3W - 0L
1,860 SR
Queue Stats
53W - 21L
1,710 Elo+
Party 2
Zhong Kui
Zhong Kui
Luhsetra
Zhong Kui
Level 7
God Stats
3W - 0L
1,834 SR
Queue Stats
20W - 16L
1,718 Elo+
Solo
Gilgamesh
Gilgamesh
Procazt
Gilgamesh
Level 28
God Stats
8W - 6L
1,467 SR
Queue Stats
111W - 88L
1,510 Elo+
Solo
Hou Yi
Hou Yi
Skdjsosjwlasibs
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,650 Elo+
Party 2
Artemis
Artemis
roronoamonkeyd
Artemis
Level 5
God Stats
7W - 3L
1,638 SR
Queue Stats
14W - 16L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
RamGal77
Yemoja
12
1 / 3 / 0
7,169
448
2,289
7,572
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Ruloman1
Artemis
10
1 / 9 / 3
6,349
397
4,351
10,028
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ShadosTCR
Tiamat
11
2 / 7 / 2
6,822
426
7,247
10,422
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
ZiBoss21
Athena
13
6 / 7 / 4
8,236
515
11,824
16,299
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
hrcx
Sun Wukong
13
0 / 2 / 4
7,724
483
8,244
10,512
10,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
9,069
567
7,241
11,017
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Luhsetra
Zhong Kui
15
7 / 1 / 8
8,882
555
9,765
9,199
7,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Procazt
Gilgamesh
15
6 / 6 / 9
8,978
561
10,978
14,275
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 0 / 2
10,182
636
8,959
8,408
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 1
8,238
515
5,217
9,535
3,550
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
10
Kills
28
28
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Zhong Kui
Luhsetra
Zhong Kui
7
1
8
11
W
Gilgamesh
Procazt
Gilgamesh
6
6
9
1.75
L
Yemoja
RamGal77
Yemoja
1
3
0
0.33
L
Artemis
Ruloman1
Artemis
1
9
3
0.28
L
Tiamat
ShadosTCR
Tiamat
2
7
2
0.43
W
8
0
2
9
L
Athena
ZiBoss21
Athena
6
7
4
1.14
L
Sun Wukong
hrcx
Sun Wukong
0
2
4
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,955
Damage
42,160
54,833
Taken
52,434
33,508
Mitigated
30,348
4,324
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,241
387
0
1,758
11,017
9,937
0
4,203
6,692
27,436
0
W
Zhong Kui
Luhsetra
Zhong Kui
9,765
1,809
0
5,021
9,199
7,061
624
5,291
3,638
58,763
0
W
Gilgamesh
Procazt
Gilgamesh
10,978
4,668
0
3,975
14,275
6,046
0
6,684
7,295
0
49,369
L
Yemoja
RamGal77
Yemoja
2,289
335
554
263
7,572
5,443
192
779
6,793
32,509
0
L
Artemis
Ruloman1
Artemis
4,351
2,141
0
195
10,028
3,667
253
4,169
5,859
0
22,980
L
Tiamat
ShadosTCR
Tiamat
7,247
1,222
0
1,516
10,422
6,675
306
4,013
6,409
33,841
0
W
8,959
5,133
0
2,952
8,408
3,754
1,014
1,913
6,447
0
82,866
L
Athena
ZiBoss21
Athena
11,824
2,855
0
500
16,299
7,648
29
6,476
9,823
51,851
0
L
Sun Wukong
hrcx
Sun Wukong
8,244
719
0
1,296
10,512
10,075
204
1,569
8,943
0
40,554
W
5,217
1,835
0
2,376
9,535
3,550
1,330
2,533
7,002
0
37,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
45,349
320
Minions Killed
470
0
Camps Cleared
0
1,380,998
Distance Traveled
1,480,340
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,069
567
28
2
0
305,641
6
W
Zhong Kui
8,882
555
120
8
0
316,864
2
W
Gilgamesh
8,978
561
90
6
0
311,802
1
L
Yemoja
7,169
448
50
3
0
275,475
0
L
Artemis
6,349
397
51
3
0
252,111
2
L
Tiamat
6,822
426
72
5
0
265,206
5
W
Hou Yi
10,182
636
142
9
0
294,820
2
L
Athena
8,236
515
72
5
0
296,313
2
L
Sun Wukong
7,724
483
75
5
0
291,893
3
W
Artemis
8,238
515
90
6
0
251,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role