Player Matchup

Gilgamesh
Gilgamesh
CuchiiMane
Gilgamesh
Level 12
God Stats
23W - 26L
1,284 SR
Queue Stats
27W - 31L
1,322 Elo+
Party 2
Fenrir
Fenrir
GucciLayne97
Fenrir
Level 9
God Stats
24W - 25L
1,459 SR
Queue Stats
33W - 38L
1,317 Elo+
Party 2
Xing Tian
Xing Tian
SmartMop US
Xing Tian
Level 28
God Stats
22W - 18L
1,594 SR
Queue Stats
75W - 67L
1,420 Elo+
Party 1
Neith
Neith
twinkietalksTTV
Neith
Level 7
God Stats
9W - 14L
1,409 SR
Queue Stats
16W - 22L
1,397 Elo+
Solo
Scylla
Scylla
xAngmar
Scylla
Level 17
God Stats
7W - 6L
1,487 SR
Queue Stats
78W - 65L
1,480 Elo+
Party 1
Team Averages
Level 15
1,447 SR
1,387 Elo+

VS

Team Averages
Level 19
1,440 SR
1,384 Elo+
Medusa
Medusa
CheetahGirl173
Medusa
Level 6
God Stats
2W - 10L
1,529 SR
Queue Stats
13W - 27L
1,225 Elo+
Solo
Olorun
Olorun
Darnet23
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 42L
1,588 Elo+
Solo
Neith
Neith
laderkorn
Neith
Level 24
God Stats
0W - 4L
1,138 SR
Queue Stats
49W - 77L
1,278 Elo+
Solo
Ymir
Ymir
xxnoturnoxx
Ymir
Level 29
God Stats
19W - 16L
1,543 SR
Queue Stats
47W - 43L
1,398 Elo+
Party 3
Arachne
Arachne
zxIDante
Arachne
Level 18
God Stats
8W - 10L
1,491 SR
Queue Stats
65W - 52L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CuchiiMane
Gilgamesh
20
11 / 5 / 22
14,181
1,182
21,213
15,584
9,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
19
4 / 5 / 23
12,041
1,003
9,527
16,799
9,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SmartMop US
Xing Tian
20
7 / 0 / 31
13,329
1,111
16,399
15,522
19,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 1 / 22
13,182
1,099
18,871
9,026
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xAngmar
Scylla
20
15 / 5 / 21
14,019
1,168
26,381
11,746
5,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

217

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 3
9,826
819
1,853
18,617
6,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
Darnet23
Olorun
20
3 / 3 / 6
13,145
1,095
22,335
15,504
6,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
laderkorn
Neith
17
3 / 13 / 4
11,452
954
13,841
18,549
6,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 10 / 10
12,667
1,056
7,732
27,080
33,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
zxIDante
Arachne
18
8 / 10 / 2
12,890
1,074
17,803
24,797
9,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
41
48
Kills
16
16
Deaths
50
119
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
14
3
0.11
W
Gilgamesh
CuchiiMane
Gilgamesh
11
5
22
4.4
L
Olorun
Darnet23
Olorun
3
3
6
2
W
Fenrir
4
5
23
3.1
W
Xing Tian
SmartMop US
Xing Tian
7
0
31
22.5
L
Neith
laderkorn
Neith
3
13
4
0.38
W
11
1
22
22
W
Scylla
xAngmar
Scylla
15
5
21
5.1
L
2
10
10
0.7
L
Arachne
zxIDante
Arachne
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,391
Damage
63,564
68,677
Taken
104,547
47,893
Mitigated
62,522
6,064
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,853
1,247
0
119
18,617
6,420
0
7,049
11,568
0
4,065
W
Gilgamesh
CuchiiMane
Gilgamesh
21,213
8,047
0
1,645
15,584
9,761
0
9,124
6,460
0
47,725
L
Olorun
Darnet23
Olorun
22,335
11,910
998
4,967
15,504
6,315
0
5,418
10,086
64,557
0
W
Fenrir
9,527
3,492
0
2,287
16,799
9,729
0
6,951
9,848
0
24,926
W
Xing Tian
SmartMop US
Xing Tian
16,399
1,354
0
59
15,522
19,077
0
5,886
9,636
30,484
0
L
Neith
laderkorn
Neith
13,841
3,770
0
1,441
18,549
6,719
0
10,157
8,392
0
25,064
W
18,871
9,974
0
1,525
9,026
4,171
0
2,625
6,401
0
47,682
W
Scylla
xAngmar
Scylla
26,381
5,221
0
548
11,746
5,155
0
5,481
6,265
35,755
0
L
7,732
708
0
0
27,080
33,167
0
11,729
15,351
22,607
0
L
Arachne
zxIDante
Arachne
17,803
11,931
0
3,752
24,797
9,901
0
8,427
16,370
0
28,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,752
Gold Earned
59,980
215
Minions Killed
170
11
Camps Cleared
5
1,156,099
Distance Traveled
971,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,826
819
3
0
0
182,922
0
W
Gilgamesh
14,181
1,182
58
5
5
210,379
0
L
Olorun
13,145
1,095
81
7
2
240,799
0
W
Fenrir
12,041
1,003
33
3
2
245,730
1
W
Xing Tian
13,329
1,111
27
2
1
256,608
0
L
Neith
11,452
954
33
3
1
135,832
1
W
Neith
13,182
1,099
72
6
1
233,101
3
W
Scylla
14,019
1,168
25
2
2
210,281
0
L
Ymir
12,667
1,056
24
2
1
174,235
0
L
Arachne
12,890
1,074
29
2
1
237,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role