Player Matchup

Merlin
Merlin
Arrove
Merlin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 306L
1,552 Elo+
Solo
Sobek
Sobek
Dyup-_-
Sobek
Level 107
God Stats
14W - 8L
1,739 SR
Queue Stats
283W - 243L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
Rahkvyo
Gilgamesh
Level 125
God Stats
9W - 8L
1,626 SR
Queue Stats
191W - 147L
1,651 Elo+
Party 2
Cupid
Cupid
YeaImSmokinLoud
Cupid
Level 65
God Stats
14W - 5L
1,706 SR
Queue Stats
233W - 163L
1,554 Elo+
Party 2
Pele
Pele
iAvaricious
Pele
Level 125
God Stats
3W - 5L
1,291 SR
Queue Stats
475W - 391L
1,570 Elo+
Party 2
Team Averages
Level 108
1,572 SR
1,568 Elo+

VS

Team Averages
Level 118
1,558 SR
1,571 Elo+
Chaac
Chaac
DefinitelyCaring
Chaac
Level 154
God Stats
3W - 1L
1,734 SR
Queue Stats
196W - 190L
1,600 Elo+
Party 1
Artemis
Artemis
SwedishMafia560
Artemis
Level 146
God Stats
8W - 4L
1,732 SR
Queue Stats
74W - 82L
1,594 Elo+
Solo
Poseidon
Poseidon
ToxicKAMI
Poseidon
Level 128
God Stats
3W - 1L
1,687 SR
Queue Stats
106W - 101L
1,539 Elo+
Party 1
Pele
Pele
elusive_fork7
Pele
Level 59
God Stats
1W - 1L
1,450 SR
Queue Stats
105W - 91L
1,596 Elo+
Solo
Chang'e
Chang'e
lovelyanttt
Chang'e
Level 102
God Stats
4W - 4L
1,185 SR
Queue Stats
151W - 162L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrove
Merlin
10
0 / 4 / 0
5,800
446
1,870
6,244
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Dyup-_-
Sobek
10
1 / 3 / 1
6,232
479
4,285
10,013
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Rahkvyo
Gilgamesh
11
1 / 2 / 2
6,587
507
9,264
12,410
10,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 0
6,539
503
1,697
8,693
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 1
6,053
466
3,335
9,378
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,777
598
8,273
12,860
8,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
4 / 0 / 1
8,389
645
4,148
4,129
1,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
ToxicKAMI
Poseidon
13
3 / 0 / 4
8,111
624
4,307
4,267
1,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 1 / 7
8,221
632
8,026
12,044
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
lovelyanttt
Chang'e
11
4 / 0 / 7
7,029
541
7,200
10,252
4,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
17
17
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arrove
Merlin
0
4
0
0
W
2
2
0
1
L
Sobek
Dyup-_-
Sobek
1
3
1
0.5
L
Gilgamesh
Rahkvyo
Gilgamesh
1
2
2
1
W
4
0
1
4.5
W
Poseidon
ToxicKAMI
Poseidon
3
0
4
5
L
0
5
0
0
W
4
1
7
7.5
L
1
3
1
0.5
W
Chang'e
lovelyanttt
Chang'e
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
31,954
46,738
Taken
43,552
24,595
Mitigated
19,909
14,508
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arrove
Merlin
1,870
259
0
965
6,244
2,156
0
2,674
3,570
30,811
0
W
8,273
3,464
0
5,451
12,860
8,969
0
355
12,505
0
39,692
L
Sobek
Dyup-_-
Sobek
4,285
670
0
2,776
10,013
6,573
0
4,948
5,065
18,531
0
L
Gilgamesh
Rahkvyo
Gilgamesh
9,264
3,285
0
4,747
12,410
10,495
0
269
12,141
0
35,263
W
4,148
1,636
0
1,441
4,129
1,294
1,754
242
3,879
0
53,154
W
Poseidon
ToxicKAMI
Poseidon
4,307
301
0
2,206
4,267
1,548
1,623
556
3,621
52,243
0
L
1,697
824
151
2,550
8,693
2,457
0
1,400
7,293
0
39,159
W
8,026
2,096
0
6,108
12,044
4,047
0
2,257
9,691
0
54,100
L
3,335
1,178
0
3,319
9,378
2,914
0
2,216
7,162
0
27,743
W
Chang'e
lovelyanttt
Chang'e
7,200
710
1,756
3,870
10,252
4,051
429
2,475
7,701
28,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
39,527
309
Minions Killed
435
0
Camps Cleared
0
1,112,561
Distance Traveled
1,282,710
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,800
446
73
6
0
185,563
0
W
Chaac
7,777
598
83
6
0
256,232
3
L
Sobek
6,232
479
15
1
0
214,076
0
L
Gilgamesh
6,587
507
63
5
0
237,373
1
W
Artemis
8,389
645
103
8
0
215,880
2
W
Poseidon
8,111
624
106
8
0
270,611
4
L
Cupid
6,539
503
86
7
0
217,171
3
W
Pele
8,221
632
102
8
0
283,206
0
L
Pele
6,053
466
72
6
0
258,378
3
W
Chang'e
7,029
541
41
3
0
256,781
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role