Player Matchup

Ao Kuang
Ao Kuang
Cavie0906
Ao Kuang
Level 110
God Stats
1W - 3L
1,513 SR
Queue Stats
47W - 62L
1,468 Elo+
Solo
Kukulkan
Kukulkan
CotyBrito
Kukulkan
Level 71
God Stats
96W - 83L
1,523 SR
Queue Stats
256W - 247L
1,501 Elo+
Party 2
Bellona
Bellona
buskrik-robot
Bellona
Level 39
God Stats
2W - 7L
1,258 SR
Queue Stats
142W - 181L
1,359 Elo+
Solo
Bacchus
Bacchus
qG chakuza
Bacchus
Level 96
God Stats
15W - 16L
1,384 SR
Queue Stats
329W - 311L
1,449 Elo+
Solo
Chernobog
Chernobog
xLeXiXi
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 179L
1,546 Elo+
Party 2
Team Averages
Level 76
1,436 SR
1,464 Elo+

VS

Team Averages
Level 85
1,404 SR
1,568 Elo+
Scylla
Scylla
AC1D XGHOST
Scylla
Level 56
God Stats
41W - 22L
1,590 SR
Queue Stats
184W - 159L
1,592 Elo+
Solo
Amaterasu
Amaterasu
MasterrSoth
Amaterasu
Level 68
God Stats
2W - 1L
1,425 SR
Queue Stats
26W - 22L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
The Cue Ball
Kuzenbo
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,725 Elo+
Solo
Fenrir
Fenrir
andro_qp
Fenrir
Level 105
God Stats
10W - 12L
1,247 SR
Queue Stats
305W - 315L
1,488 Elo+
Solo
Medusa
Medusa
sonof_hades13
Medusa
Level 90
God Stats
2W - 1L
1,257 SR
Queue Stats
82W - 80L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cavie0906
Ao Kuang
19
9 / 12 / 7
14,952
1,068
20,558
28,564
11,440
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
CotyBrito
Kukulkan
20
3 / 5 / 9
13,741
982
18,868
14,443
6,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
2 / 8 / 10
12,425
888
4,029
22,037
11,076
Bacchus
qG chakuza
Bacchus
20
2 / 7 / 13
12,719
909
11,870
22,222
26,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
xLeXiXi
Chernobog
20
3 / 7 / 11
13,462
962
21,603
16,747
8,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 1 / 19
15,471
1,105
26,479
12,197
5,060
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
MasterrSoth
Amaterasu
20
6 / 7 / 20
13,635
974
16,066
22,120
14,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kuzenbo
The Cue Ball
Kuzenbo
20
6 / 2 / 28
14,524
1,037
24,647
20,446
33,020
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
andro_qp
Fenrir
20
10 / 6 / 16
14,577
1,041
14,539
15,259
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 3 / 15
13,020
930
16,161
12,218
5,225
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
137
19
Kills
39
39
Deaths
19
50
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Scylla
12
1
19
21.5
L
Ao Kuang
Cavie0906
Ao Kuang
9
12
7
1.04
L
Kukulkan
CotyBrito
Kukulkan
3
5
9
1.5
W
Amaterasu
MasterrSoth
Amaterasu
6
7
20
2.29
W
Kuzenbo
The Cue Ball
Kuzenbo
6
2
28
10
W
Fenrir
andro_qp
Fenrir
10
6
16
3
L
Bellona
2
8
10
0.88
L
Bacchus
qG chakuza
Bacchus
2
7
13
1.21
W
5
3
15
4.17
L
Chernobog
xLeXiXi
Chernobog
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,928
Damage
97,892
104,013
Taken
82,240
63,966
Mitigated
65,250
8,324
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
26,479
1,668
0
1,110
12,197
5,060
0
10,266
1,931
55,190
0
L
Ao Kuang
Cavie0906
Ao Kuang
20,558
9,119
125
6,367
28,564
11,440
0
12,751
15,813
36,243
0
L
Kukulkan
CotyBrito
Kukulkan
18,868
777
0
1,089
14,443
6,707
0
6,441
8,002
75,951
0
W
Amaterasu
MasterrSoth
Amaterasu
16,066
6,479
0
1,368
22,120
14,432
0
13,293
8,827
0
31,180
W
Kuzenbo
The Cue Ball
Kuzenbo
24,647
5,865
0
0
20,446
33,020
0
10,173
10,273
35,011
0
W
Fenrir
andro_qp
Fenrir
14,539
3,510
427
2,144
15,259
7,513
0
8,195
7,064
0
29,700
L
Bellona
4,029
230
0
21
22,037
11,076
0
10,326
11,711
0
13,411
L
Bacchus
qG chakuza
Bacchus
11,870
869
0
0
22,222
26,555
0
12,898
9,324
21,593
0
W
16,161
7,696
0
0
12,218
5,225
0
9,369
2,849
0
51,682
L
Chernobog
xLeXiXi
Chernobog
21,603
11,805
0
722
16,747
8,188
0
8,710
8,037
0
57,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,299
Gold Earned
71,227
300
Minions Killed
271
9
Camps Cleared
6
1,275,660
Distance Traveled
1,303,007
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,471
1,105
90
6
1
257,700
0
L
Ao Kuang
14,952
1,068
21
2
6
240,448
1
L
Kukulkan
13,741
982
152
11
0
270,847
1
W
Amaterasu
13,635
974
41
3
0
266,724
0
W
Kuzenbo
14,524
1,037
16
1
0
264,845
0
W
Fenrir
14,577
1,041
33
2
4
267,923
1
L
Bellona
12,425
888
26
2
1
234,413
1
L
Bacchus
12,719
909
18
1
2
282,278
1
W
Medusa
13,020
930
91
7
1
245,815
1
L
Chernobog
13,462
962
83
6
0
247,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role