Player Matchup

Artio
Artio
Biscouit
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cbozzz
Bellona
Level 29
God Stats
17W - 15L
1,613 SR
Queue Stats
132W - 122L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Shlyvan
Kukulkan
Level 66
God Stats
1W - 0L
1,720 SR
Queue Stats
177W - 158L
1,541 Elo+
Solo
Ne Zha
Ne Zha
crafancygrowl
Ne Zha
Level 48
God Stats
16W - 18L
1,467 SR
Queue Stats
206W - 255L
1,432 Elo+
Solo
Apollo
Apollo
moxiea
Apollo
Level 144
God Stats
22W - 20L
1,653 SR
Queue Stats
321W - 308L
1,586 Elo+
Party 1
Team Averages
Level 75
1,591 SR
1,509 Elo+

VS

Team Averages
Level 108
1,562 SR
1,534 Elo+
Baron Samedi
Baron Samedi
Apach015
Baron Samedi
Level 76
God Stats
1W - 2L
1,459 SR
Queue Stats
285W - 259L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Hal0m4n1
Ne Zha
Level 35
God Stats
39W - 35L
1,545 SR
Queue Stats
263W - 275L
1,452 Elo+
Solo
Hou Yi
Hou Yi
iKonicF03
Hou Yi
Level 127
God Stats
11W - 9L
1,611 SR
Queue Stats
52W - 38L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
iKonicImperator
Sylvanus
Level 148
God Stats
4W - 5L
1,672 SR
Queue Stats
73W - 60L
1,551 Elo+
Party 2
Loki
Loki
tt7tt7
Loki
Level 156
God Stats
63W - 67L
1,524 SR
Queue Stats
331W - 357L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Biscouit
Artio
11
1 / 1 / 7
6,672
556
6,450
12,228
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Cbozzz
Bellona
10
0 / 3 / 0
6,192
516
3,865
10,140
6,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
Shlyvan
Kukulkan
13
4 / 1 / 4
8,090
674
7,577
3,900
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 4
7,210
601
2,997
9,686
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
moxiea
Apollo
12
6 / 3 / 0
6,965
580
6,936
8,798
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apach015
Baron Samedi
11
3 / 1 / 2
6,359
530
9,843
9,069
5,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ne Zha
Hal0m4n1
Ne Zha
10
2 / 4 / 2
6,151
513
3,748
7,062
2,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hou Yi
iKonicF03
Hou Yi
10
1 / 5 / 1
6,029
502
6,292
8,784
2,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
2 / 2 / 2
5,957
496
5,869
11,675
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
tt7tt7
Loki
3
0 / 2 / 1
4,261
355
224
1,833
472
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
8
9
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Apach015
Baron Samedi
3
1
2
4
W
Artio
Biscouit
Artio
1
1
7
4.5
W
Bellona
Cbozzz
Bellona
0
3
0
0
L
Ne Zha
Hal0m4n1
Ne Zha
2
4
2
0.75
W
Kukulkan
Shlyvan
Kukulkan
4
1
4
6
W
3
1
4
5
L
Hou Yi
iKonicF03
Hou Yi
1
5
1
0.3
L
Sylvanus
2
2
2
1.5
W
Apollo
moxiea
Apollo
6
3
0
2
L
Loki
tt7tt7
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,825
Damage
25,976
44,752
Taken
38,423
19,027
Mitigated
19,063
20,002
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Apach015
Baron Samedi
9,843
2,162
586
4,180
9,069
5,565
408
2,855
5,854
29,727
0
W
Artio
Biscouit
Artio
6,450
892
1,722
6,256
12,228
5,713
455
3,784
8,444
19,751
0
W
Bellona
Cbozzz
Bellona
3,865
764
0
3,670
10,140
6,235
640
5,685
4,455
0
32,722
L
Ne Zha
Hal0m4n1
Ne Zha
3,748
1,266
0
650
7,062
2,498
0
1,797
5,176
0
27,502
W
Kukulkan
Shlyvan
Kukulkan
7,577
1,776
0
1,005
3,900
1,449
564
1,519
2,381
47,890
0
W
2,997
1,108
0
4,403
9,686
3,257
0
2,211
7,475
0
39,877
L
Hou Yi
iKonicF03
Hou Yi
6,292
4,053
0
1,557
8,784
2,499
1,325
2,526
6,230
0
36,241
L
Sylvanus
5,869
1,673
1,554
4,048
11,675
8,029
48
5,294
6,191
16,205
0
W
Apollo
moxiea
Apollo
6,936
4,809
0
2,946
8,798
2,373
665
2,513
6,285
0
39,598
L
Loki
tt7tt7
Loki
224
0
0
244
1,833
472
0
1,151
570
0
3,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
28,757
347
Minions Killed
201
0
Camps Cleared
0
1,207,521
Distance Traveled
870,867
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,359
530
53
4
0
202,584
3
W
Artio
6,672
556
30
3
0
253,335
3
W
Bellona
6,192
516
61
5
0
242,318
0
L
Ne Zha
6,151
513
54
5
0
206,187
2
W
Kukulkan
8,090
674
104
9
0
223,100
0
W
Ne Zha
7,210
601
84
7
0
274,996
2
L
Hou Yi
6,029
502
66
6
0
210,476
5
L
Sylvanus
5,957
496
22
2
0
207,247
3
W
Apollo
6,965
580
68
6
0
213,772
3
L
Loki
4,261
355
6
1
0
44,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role