Player Matchup

Athena
Athena
Anthisii
Athena
Level 24
God Stats
26W - 38L
1,478 SR
Queue Stats
36W - 55L
1,413 Elo+
Party 1
Medusa
Medusa
DarkArat126
Medusa
Level 22
God Stats
18W - 23L
1,474 SR
Queue Stats
61W - 73L
1,452 Elo+
Party 4
Thanatos
Thanatos
DutchKillerZzNL
Thanatos
Level 26
God Stats
5W - 14L
1,196 SR
Queue Stats
49W - 52L
1,440 Elo+
Party 1
Pele
Pele
IFxSniper
Pele
Level 100
God Stats
10W - 14L
1,668 SR
Queue Stats
52W - 64L
1,455 Elo+
Party 1
Anubis
Anubis
SEGGBETHOS
Anubis
Level 67
God Stats
1W - 2L
1,577 SR
Queue Stats
218W - 236L
1,404 Elo+
Party 4
Team Averages
Level 48
1,479 SR
1,433 Elo+

VS

Team Averages
Level 69
1,484 SR
1,559 Elo+
Athena
Athena
Flurkless
Athena
Level 29
God Stats
13W - 10L
1,615 SR
Queue Stats
93W - 99L
1,462 Elo+
Party 3
Neith
Neith
RedmiTake
Neith
Level 4
God Stats
1W - 3L
1,305 SR
Queue Stats
3W - 6L
1,679 Elo+
Party 2
Nemesis
Nemesis
TLScout
Nemesis
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
151W - 143L
1,549 Elo+
Party 2
Ganesha
Ganesha
Vankaren
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,679 Elo+
Party 2
Ra
Ra
awkwardapple
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 32L
1,427 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anthisii
Athena
12
0 / 6 / 8
8,508
387
4,362
19,634
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
16
9 / 8 / 5
11,059
503
17,992
22,164
7,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
16
2 / 8 / 4
10,168
462
5,642
17,593
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
18
6 / 9 / 2
11,938
543
15,113
21,050
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
SEGGBETHOS
Anubis
18
2 / 5 / 3
11,191
509
12,529
18,479
10,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Flurkless
Athena
17
4 / 0 / 10
11,463
521
6,133
12,061
10,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
RedmiTake
Neith
18
10 / 7 / 5
12,404
564
14,458
15,286
6,598
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
TLScout
Nemesis
20
13 / 3 / 6
14,484
658
28,315
27,442
12,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Vankaren
Ganesha
18
1 / 7 / 22
11,990
545
9,612
23,000
23,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 9
12,730
579
18,045
13,607
5,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
19
Kills
36
36
Deaths
20
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Athena
Anthisii
Athena
0
6
8
0.67
L
Medusa
9
8
5
1.44
L
Thanatos
2
8
4
0.5
W
Athena
Flurkless
Athena
4
0
10
9
L
Pele
6
9
2
0.78
W
Neith
RedmiTake
Neith
10
7
5
1.79
L
Anubis
SEGGBETHOS
Anubis
2
5
3
0.7
W
Nemesis
TLScout
Nemesis
13
3
6
5.33
W
Ganesha
Vankaren
Ganesha
1
7
22
1.71
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,638
Damage
76,563
98,920
Taken
91,396
42,599
Mitigated
58,295
23,526
Healing
46,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Anthisii
Athena
4,362
1,386
0
2,829
19,634
10,819
191
2,961
16,673
22,627
0
L
Medusa
17,992
9,646
0
2,284
22,164
7,488
142
8,340
13,824
0
62,566
L
Thanatos
5,642
1,209
0
8,088
17,593
6,430
1,084
6,797
10,796
0
52,453
W
Athena
Flurkless
Athena
6,133
2,295
0
6,333
12,061
10,023
1,428
3,700
8,361
37,011
2,729
L
Pele
15,113
4,419
0
3,312
21,050
7,391
1,228
8,634
12,416
0
68,276
W
Neith
RedmiTake
Neith
14,458
8,447
0
3,888
15,286
6,598
1,267
2,843
12,443
991
61,301
L
Anubis
SEGGBETHOS
Anubis
12,529
405
0
7,013
18,479
10,471
749
6,921
11,558
87,315
0
W
Nemesis
TLScout
Nemesis
28,315
17,538
0
15,724
27,442
12,625
4,005
4,226
23,167
0
141,996
W
Ganesha
Vankaren
Ganesha
9,612
462
1,443
5,036
23,000
23,375
728
2,283
20,717
39,086
0
W
18,045
2,467
6,020
7,870
13,607
5,674
2,385
3,839
9,768
99,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
63,071
504
Minions Killed
595
0
Camps Cleared
0
1,780,771
Distance Traveled
2,086,131
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,508
387
46
2
0
329,563
0
L
Medusa
11,059
503
75
3
0
347,981
0
L
Thanatos
10,168
462
106
5
0
375,802
0
W
Athena
11,463
521
93
4
0
485,497
5
L
Pele
11,938
543
111
5
0
391,863
2
W
Neith
12,404
564
121
6
0
310,431
2
L
Anubis
11,191
509
166
8
0
335,562
0
W
Nemesis
14,484
658
203
9
0
481,034
0
W
Ganesha
11,990
545
17
1
0
407,899
14
W
Ra
12,730
579
161
7
0
401,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role