Player Matchup

Arachne
Arachne
Ipo the best
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,507 Elo+
Party 2
Xing Tian
Xing Tian
MagicFleury
Xing Tian
Level 45
God Stats
17W - 13L
1,500 SR
Queue Stats
75W - 95L
1,485 Elo+
Solo
Neith
Neith
Run_Away_Rhogar
Neith
Level 43
God Stats
25W - 16L
1,537 SR
Queue Stats
210W - 224L
1,409 Elo+
Solo
Chang'e
Chang'e
Siurte
Chang'e
Level 43
God Stats
2W - 0L
1,795 SR
Queue Stats
10W - 5L
1,475 Elo+
Party 2
Gilgamesh
Gilgamesh
iDaGrxxn
Gilgamesh
Level 125
God Stats
1W - 1L
1,763 SR
Queue Stats
31W - 36L
1,484 Elo+
Party 2
Team Averages
Level 73
1,619 SR
1,472 Elo+

VS

Team Averages
Level 88
1,503 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ExpL TOHKA
Ares
Level 28
God Stats
1W - 8L
1,367 SR
Queue Stats
6W - 11L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
Gena-996
Gilgamesh
Level 158
God Stats
7W - 4L
1,623 SR
Queue Stats
65W - 63L
1,440 Elo+
Party 1
Izanami
Izanami
Paul226
Izanami
Level 64
God Stats
9W - 13L
1,469 SR
Queue Stats
11W - 16L
1,370 Elo+
Party 1
Artemis
Artemis
schabby86
Artemis
Level 145
God Stats
3W - 5L
1,556 SR
Queue Stats
53W - 56L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ipo the best
Arachne
9
2 / 3 / 3
5,617
562
2,257
6,757
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
MagicFleury
Xing Tian
9
1 / 3 / 1
5,389
539
1,843
5,963
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 1 / 1
4,986
499
3,054
3,912
1,009
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Siurte
Chang'e
10
3 / 1 / 1
5,941
594
4,027
5,485
1,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
iDaGrxxn
Gilgamesh
11
5 / 0 / 1
6,492
649
5,620
5,025
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
3 / 4 / 1
5,147
515
3,545
5,062
1,557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 2 / 1
5,385
539
2,074
7,095
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Gena-996
Gilgamesh
9
1 / 3 / 1
5,252
525
3,577
8,383
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Paul226
Izanami
7
0 / 3 / 0
4,625
463
1,804
4,300
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
schabby86
Artemis
9
1 / 0 / 3
5,136
514
3,488
3,195
855
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
12
Kills
8
8
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
1
0.88
L
3
2
1
1.75
L
Gilgamesh
Gena-996
Gilgamesh
1
3
1
0.5
W
Arachne
Ipo the best
Arachne
2
3
3
1.17
W
Xing Tian
MagicFleury
Xing Tian
1
3
1
0.5
L
Izanami
Paul226
Izanami
0
3
0
0
W
1
1
1
1.5
W
Chang'e
Siurte
Chang'e
3
1
1
3.5
W
Gilgamesh
iDaGrxxn
Gilgamesh
5
0
1
5.5
L
Artemis
schabby86
Artemis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
14,488
27,142
Taken
28,035
10,252
Mitigated
9,924
8,850
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,545
683
56
628
5,062
1,557
278
2,205
2,857
20,483
0
L
2,074
0
0
779
7,095
3,470
0
1,450
5,645
9,051
0
L
Gilgamesh
Gena-996
Gilgamesh
3,577
1,264
0
2,964
8,383
2,947
0
1,822
6,461
0
28,185
W
Arachne
Ipo the best
Arachne
2,257
1,579
0
2,020
6,757
2,064
68
1,195
5,562
0
19,200
W
Xing Tian
MagicFleury
Xing Tian
1,843
234
87
2,010
5,963
2,061
0
1,342
4,621
12,791
0
L
Izanami
Paul226
Izanami
1,804
1,276
0
368
4,300
1,095
0
0
4,125
0
15,788
W
3,054
1,571
0
1,094
3,912
1,009
0
1,145
2,767
0
25,097
W
Chang'e
Siurte
Chang'e
4,027
481
256
2,153
5,485
1,589
963
1,610
3,875
28,451
0
W
Gilgamesh
iDaGrxxn
Gilgamesh
5,620
1,114
0
1,230
5,025
3,529
0
327
4,698
0
26,478
L
Artemis
schabby86
Artemis
3,488
1,797
0
2,121
3,195
855
0
393
2,802
0
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,425
Gold Earned
25,545
246
Minions Killed
219
0
Camps Cleared
0
933,566
Distance Traveled
813,853
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,147
515
35
4
0
153,943
2
L
Ares
5,385
539
17
2
0
168,095
0
L
Gilgamesh
5,252
525
71
7
0
201,521
2
W
Arachne
5,617
562
54
5
0
206,660
1
W
Xing Tian
5,389
539
26
3
0
182,962
0
L
Izanami
4,625
463
44
4
0
124,522
0
W
Neith
4,986
499
36
4
0
160,316
3
W
Chang'e
5,941
594
67
7
0
195,438
2
W
Gilgamesh
6,492
649
63
6
0
188,190
0
L
Artemis
5,136
514
52
5
0
165,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role