Player Matchup

Sol
Sol
JaneSol
Sol
Level 27
God Stats
1W - 1L
1,225 SR
Queue Stats
4W - 10L
1,277 Elo+
Party 3
Izanami
Izanami
Jershie
Izanami
Level 69
God Stats
3W - 1L
1,488 SR
Queue Stats
6W - 6L
1,195 Elo+
Party 1
He Bo
He Bo
SinnerAsh
He Bo
Level 49
God Stats
3W - 0L
1,771 SR
Queue Stats
58W - 63L
1,458 Elo+
Solo
Athena
Athena
Stealthman008
Athena
Level 49
God Stats
2W - 2L
1,632 SR
Queue Stats
4W - 3L
1,181 Elo+
Party 1
Arachne
Arachne
verjoxd133
Arachne
Level 58
God Stats
5W - 7L
1,450 SR
Queue Stats
144W - 121L
1,461 Elo+
Party 3
Team Averages
Level 50
1,513 SR
1,314 Elo+

VS

Team Averages
Level 64
1,513 SR
1,390 Elo+
Sobek
Sobek
Donqu11
Sobek
Level 26
God Stats
23W - 25L
1,663 SR
Queue Stats
56W - 68L
1,450 Elo+
Party 4
Gilgamesh
Gilgamesh
RebelFighterV
Gilgamesh
Level 88
God Stats
4W - 1L
1,726 SR
Queue Stats
226W - 226L
1,455 Elo+
Party 4
Danzaburou
Danzaburou
SFDOFire
Danzaburou
Level 35
God Stats
3W - 5L
1,437 SR
Queue Stats
11W - 33L
1,226 Elo+
Party 2
Ratatoskr
Ratatoskr
Thehbk12
Ratatoskr
Level 89
God Stats
14W - 14L
1,295 SR
Queue Stats
102W - 128L
1,304 Elo+
Party 2
Vulcan
Vulcan
ppeachcobbler
Vulcan
Level 81
God Stats
1W - 5L
1,442 SR
Queue Stats
224W - 208L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
0 / 2 / 0
3,431
572
753
3,294
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Jershie
Izanami
6
2 / 1 / 2
3,902
650
2,571
2,955
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
SinnerAsh
He Bo
8
2 / 0 / 1
4,619
770
1,861
2,725
829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
4 / 0 / 3
4,424
737
2,175
5,228
1,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
verjoxd133
Arachne
7
4 / 1 / 3
4,871
812
2,319
4,056
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Donqu11
Sobek
4
0 / 4 / 1
3,378
563
1,305
4,600
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
RebelFighterV
Gilgamesh
8
2 / 0 / 0
4,426
738
2,527
1,999
1,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
SFDOFire
Danzaburou
5
0 / 2 / 0
3,454
576
2,848
3,830
691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Thehbk12
Ratatoskr
4
2 / 3 / 0
3,738
623
1,549
3,358
687
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
3,947
658
1,077
2,538
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
Donqu11
Sobek
0
4
1
0.13
W
Sol
0
2
0
0
W
Izanami
Jershie
Izanami
2
1
2
3
L
Gilgamesh
RebelFighterV
Gilgamesh
2
0
0
2
L
Danzaburou
SFDOFire
Danzaburou
0
2
0
0
W
He Bo
SinnerAsh
He Bo
2
0
1
2.5
W
4
0
3
5.5
L
Ratatoskr
Thehbk12
Ratatoskr
2
3
0
0.67
L
0
3
0
0
W
Arachne
verjoxd133
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,679
Damage
9,306
18,258
Taken
16,325
5,795
Mitigated
5,221
5,793
Healing
3,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Donqu11
Sobek
1,305
300
0
833
4,600
1,941
0
1,063
3,537
3,766
0
W
Sol
753
114
0
710
3,294
668
374
0
3,144
8,723
0
W
Izanami
Jershie
Izanami
2,571
1,956
0
900
2,955
896
366
131
2,824
0
20,437
L
Gilgamesh
RebelFighterV
Gilgamesh
2,527
591
0
364
1,999
1,039
0
753
1,246
0
15,991
L
Danzaburou
SFDOFire
Danzaburou
2,848
1,002
0
1,298
3,830
691
132
846
2,984
0
15,132
W
He Bo
SinnerAsh
He Bo
1,861
102
0
1,034
2,725
829
0
957
1,648
20,217
0
W
2,175
1,175
0
2,003
5,228
1,947
162
848
4,380
6,329
0
L
Ratatoskr
Thehbk12
Ratatoskr
1,549
479
0
805
3,358
687
0
389
2,969
0
7,489
L
1,077
93
0
230
2,538
863
297
1,738
800
14,296
0
W
Arachne
verjoxd133
Arachne
2,319
1,989
0
1,146
4,056
1,455
0
326
3,705
0
18,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,247
Gold Earned
18,943
165
Minions Killed
101
0
Camps Cleared
0
598,716
Distance Traveled
584,319
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,378
563
4
1
0
116,012
0
W
Sol
3,431
572
19
3
0
88,721
0
W
Izanami
3,902
650
41
7
0
100,789
0
L
Gilgamesh
4,426
738
30
5
0
137,692
0
L
Danzaburou
3,454
576
20
3
0
112,144
0
W
He Bo
4,619
770
49
8
0
115,873
0
W
Athena
4,424
737
7
1
0
138,557
5
L
Ratatoskr
3,738
623
19
3
0
88,950
1
L
Vulcan
3,947
658
28
5
0
129,521
2
W
Arachne
4,871
812
49
8
0
154,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role