Player Matchup

Ra
Ra
Archie77x
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 53L
1,632 Elo+
Solo
Cerberus
Cerberus
EL DROGAS 2020
Cerberus
Level 29
God Stats
5W - 4L
1,634 SR
Queue Stats
127W - 116L
1,512 Elo+
Solo
Medusa
Medusa
TacticalTask247
Medusa
Level 29
God Stats
39W - 37L
1,561 SR
Queue Stats
144W - 141L
1,494 Elo+
Solo
Fenrir
Fenrir
WateryMacInChees
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Solo
Chaac
Chaac
XxTwistedHippixX
Chaac
Level 28
God Stats
3W - 3L
1,504 SR
Queue Stats
10W - 11L
1,508 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,568 Elo+

VS

Team Averages
Level 14
1,517 SR
1,507 Elo+
Sylvanus
Sylvanus
Andy78-Flauschi
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo
Kukulkan
Kukulkan
AutoBildonly
Kukulkan
Level 10
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 8L
1,576 Elo+
Solo
Chaac
Chaac
DiddyKonng
Chaac
Level 25
God Stats
2W - 4L
1,627 SR
Queue Stats
38W - 56L
1,550 Elo+
Solo
Neith
Neith
TheLampshade-
Neith
Level 2
God Stats
0W - 2L
1,419 SR
Queue Stats
0W - 2L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
freezing_ending4
Ah Muzen Cab
Level 28
God Stats
1W - 4L
1,323 SR
Queue Stats
96W - 98L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,381
580
4,261
3,009
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
2 / 0 / 2
6,128
557
1,399
6,040
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 3
6,264
569
4,232
7,184
2,275
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 4
6,080
553
2,729
6,929
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 1
6,107
555
4,208
9,274
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
1 / 6 / 0
4,837
440
2,683
6,667
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
AutoBildonly
Kukulkan
9
0 / 2 / 0
5,035
458
4,689
2,477
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
9
0 / 1 / 0
5,147
468
2,097
5,437
3,656
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 2 / 0
4,737
431
2,272
5,645
1,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
freezing_ending4
Ah Muzen Cab
6
0 / 2 / 0
4,376
398
1,385
3,992
720
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
1
1
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
0
0.17
W
3
0
3
4.5
L
Kukulkan
AutoBildonly
Kukulkan
0
2
0
0
L
Chaac
0
1
0
0
W
Cerberus
2
0
2
3
W
3
0
3
4.5
L
0
2
0
0
W
1
0
4
3
W
4
1
1
4.5
L
Ah Muzen Cab
freezing_ending4
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
13,126
32,436
Taken
24,218
13,359
Mitigated
9,863
13,437
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
2,683
873
0
744
6,667
3,381
98
1,200
5,043
10,839
1,666
W
4,261
201
48
638
3,009
897
433
285
2,699
25,915
0
L
Kukulkan
AutoBildonly
Kukulkan
4,689
155
0
125
2,477
472
0
380
2,097
25,197
0
L
Chaac
2,097
264
0
2,460
5,437
3,656
126
456
4,874
0
20,459
W
Cerberus
1,399
54
0
2,323
6,040
2,037
387
2,246
3,496
22,728
0
W
4,232
1,384
0
2,237
7,184
2,275
389
2,236
4,754
0
34,927
L
2,272
68
0
546
5,645
1,634
732
2,299
3,160
0
17,078
W
2,729
332
0
4,156
6,929
2,428
72
574
6,330
0
33,249
W
4,208
625
0
4,035
9,274
5,722
359
1,359
7,740
0
26,702
L
Ah Muzen Cab
freezing_ending4
Ah Muzen Cab
1,385
772
0
1,397
3,992
720
0
1,019
2,973
0
12,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
24,132
296
Minions Killed
181
0
Camps Cleared
0
1,024,079
Distance Traveled
853,573
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,837
440
22
2
0
167,959
1
W
Ra
6,381
580
50
5
0
215,655
1
L
Kukulkan
5,035
458
55
5
0
206,610
1
L
Chaac
5,147
468
48
4
0
159,603
2
W
Cerberus
6,128
557
56
5
0
216,790
0
W
Medusa
6,264
569
72
7
0
212,871
3
L
Neith
4,737
431
31
3
0
195,120
0
W
Fenrir
6,080
553
71
6
0
195,923
3
W
Chaac
6,107
555
47
4
0
182,840
2
L
Ah Muzen Cab
4,376
398
25
2
0
124,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role