Player Matchup

Apollo
Apollo
Grandmaster
 
Apollo
Grandmaster
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
 
Khepri
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Masters
LuvBeautt-
Hera
Masters
Level 85
God Stats
6W - 4L
1,549 SR
Queue Stats
174W - 123L
2,634 MMR
Solo
Bastet
Bastet
Masters
VizahfyTR
Bastet
Masters
Level 159
God Stats
3W - 0L
1,729 SR
Queue Stats
412W - 303L
3,005 MMR
Solo
King Arthur
King Arthur
Masters
Wilkinsоn
King Arthur
Masters
Level 48
God Stats
15W - 15L
1,696 SR
Queue Stats
190W - 181L
2,601 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 101
1,595 SR
2,248 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 95
1,557 SR
2,305 MMR
Loki
Loki
Masters
Aceio88
Loki
Masters
Level 156
God Stats
95W - 60L
1,784 SR
Queue Stats
482W - 430L
3,073 MMR
Solo
Cerberus
Cerberus
Masters
LargeWillyHaver
Cerberus
Masters
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 61L
2,756 MMR
Solo
Heimdallr
Heimdallr
Masters
NothingCompares
Heimdallr
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
SahotaTMT
Nu Wa
Masters
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 302L
2,694 MMR
Solo
Serqet
Serqet
Masters
afterglοw
Serqet
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
7 / 0 / 3
9,541
682
8,305
8,700
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
 
Khepri
10
0 / 1 / 8
7,207
515
3,615
6,654
3,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 2 / 1
8,068
576
3,875
5,593
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
VizahfyTR
Bastet
14
2 / 0 / 5
7,908
565
5,743
6,950
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
Wilkinsоn
King Arthur
15
1 / 2 / 2
8,585
613
5,292
11,700
8,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SetTiamatAphroditeTsukuyomiNemesis

VS

Bans
AthenaChang'eGebScyllaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aceio88
Loki
15
2 / 1 / 1
8,098
578
5,801
8,409
4,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
8
0 / 3 / 1
5,450
389
2,021
8,138
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
NothingCompares
Heimdallr
12
0 / 4 / 1
7,427
531
2,971
9,408
3,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
SahotaTMT
Nu Wa
12
0 / 3 / 3
6,951
497
4,794
5,665
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Serqet
afterglοw
Serqet
13
3 / 2 / 0
7,223
516
4,274
8,417
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
12
Kills
5
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
3
8.5
W
Khepri
 
Khepri
0
1
8
4
L
Loki
Aceio88
Loki
2
1
1
2.5
L
Cerberus
0
3
1
0.17
W
2
2
1
1.25
L
Heimdallr
NothingCompares
Heimdallr
0
4
1
0.13
L
Nu Wa
SahotaTMT
Nu Wa
0
3
3
0.5
W
Bastet
VizahfyTR
Bastet
2
0
5
4.5
W
King Arthur
Wilkinsоn
King Arthur
1
2
2
1
L
Serqet
afterglοw
Serqet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
19,861
39,597
Taken
40,037
20,164
Mitigated
17,795
13,089
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,305
5,411
0
5,004
8,700
3,384
146
722
7,576
0
70,399
W
Khepri
 
Khepri
3,615
181
0
606
6,654
3,673
0
1,618
4,802
13,565
0
L
Loki
Aceio88
Loki
5,801
1,256
0
2,664
8,409
4,767
0
564
7,845
0
59,892
L
Cerberus
2,021
420
0
1,900
8,138
3,014
0
2,288
5,850
11,504
0
W
3,875
1,243
0
919
5,593
1,754
309
1,398
3,731
62,217
0
L
Heimdallr
NothingCompares
Heimdallr
2,971
2,296
0
1,796
9,408
3,518
0
1,109
8,299
0
45,467
L
Nu Wa
SahotaTMT
Nu Wa
4,794
275
0
853
5,665
1,740
0
1,264
4,401
49,178
0
W
Bastet
VizahfyTR
Bastet
5,743
1,010
0
3,493
6,950
3,096
34
1,843
4,933
0
51,502
W
King Arthur
Wilkinsоn
King Arthur
5,292
847
0
3,067
11,700
8,257
0
700
10,856
0
60,321
L
Serqet
afterglοw
Serqet
4,274
609
0
3,204
8,417
4,756
0
2,265
6,152
0
45,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,309
Gold Earned
35,149
523
Minions Killed
471
0
Camps Cleared
0
1,437,984
Distance Traveled
1,325,850
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,541
682
118
8
0
286,640
3
W
Khepri
7,207
515
15
1
0
292,332
9
L
Loki
8,098
578
128
9
0
291,968
3
L
Cerberus
5,450
389
21
2
0
230,116
5
W
Hera
8,068
576
146
10
0
267,141
2
L
Heimdallr
7,427
531
120
9
0
231,343
3
L
Nu Wa
6,951
497
110
8
0
253,774
5
W
Bastet
7,908
565
105
8
0
323,914
4
W
King Arthur
8,585
613
139
10
0
267,957
5
L
Serqet
7,223
516
92
7
0
318,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role