Player Matchup

Athena
Athena
NasodCreationG
Athena
Level 43
God Stats
5W - 7L
1,632 SR
Queue Stats
137W - 193L
1,351 Elo+
Party 1
Bellona
Bellona
Peyo_die
Bellona
Level 29
God Stats
15W - 7L
1,500 SR
Queue Stats
104W - 101L
1,480 Elo+
Party 2
Tiamat
Tiamat
Rameivys
Tiamat
Level 18
God Stats
0W - 7L
1,293 SR
Queue Stats
109W - 149L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
imoverhere11225
Ah Puch
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
ses11sas12
Kukulkan
Level 29
God Stats
35W - 33L
1,762 SR
Queue Stats
321W - 406L
1,464 Elo+
Party 2
Team Averages
Level 25
1,538 SR
1,401 Elo+

VS

Team Averages
Level 16
1,599 SR
1,323 Elo+
Bakasura
Bakasura
LateEcho15
Bakasura
Level 24
God Stats
75W - 49L
1,600 SR
Queue Stats
401W - 373L
1,435 Elo+
Solo
Neith
Neith
OverGhoul
Neith
Level 28
God Stats
47W - 29L
1,610 SR
Queue Stats
493W - 533L
1,422 Elo+
Solo
Thor
Thor
PREINC_m
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,128 Elo+
Solo
Sun Wukong
Sun Wukong
bloody-_-GoeZ
Sun Wukong
Level 7
God Stats
4W - 3L
1,784 SR
Queue Stats
6W - 8L
1,281 Elo+
Solo
Kukulkan
Kukulkan
kotebes
Kukulkan
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 72L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 7
12,825
513
15,760
25,564
15,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Peyo_die
Bellona
20
11 / 6 / 2
13,633
545
23,509
28,816
30,528
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Rameivys
Tiamat
16
0 / 5 / 1
9,821
393
3,650
9,750
4,094
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 13 / 3
11,741
470
10,499
34,338
15,258
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
ses11sas12
Kukulkan
16
0 / 15 / 3
10,530
421
9,264
17,848
6,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LateEcho15
Bakasura
20
12 / 7 / 6
14,515
581
24,123
23,177
12,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
OverGhoul
Neith
20
14 / 1 / 10
15,832
633
24,618
15,199
6,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
19
6 / 4 / 9
13,526
541
10,120
19,204
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
bloody-_-GoeZ
Sun Wukong
18
1 / 5 / 8
11,504
460
12,480
18,161
12,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
kotebes
Kukulkan
19
9 / 4 / 7
13,415
537
12,554
9,761
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
82
20
Kills
42
43
Deaths
21
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
LateEcho15
Bakasura
12
7
6
2.14
L
7
4
7
2.63
W
Neith
OverGhoul
Neith
14
1
10
19
W
Thor
6
4
9
2.63
L
Bellona
Peyo_die
Bellona
11
6
2
2
L
Tiamat
Rameivys
Tiamat
0
5
1
0.1
W
Sun Wukong
bloody-_-GoeZ
Sun Wukong
1
5
8
1
L
2
13
3
0.27
W
Kukulkan
kotebes
Kukulkan
9
4
7
3.13
L
Kukulkan
ses11sas12
Kukulkan
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,682
Damage
83,895
116,316
Taken
85,502
71,977
Mitigated
45,115
23,317
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
LateEcho15
Bakasura
24,123
14,142
0
5,336
23,177
12,053
5,268
10,378
12,799
0
102,111
L
15,760
4,217
1,233
7,929
25,564
15,841
1,431
1,509
23,600
87,226
0
W
Neith
OverGhoul
Neith
24,618
16,650
0
7,403
15,199
6,877
6,568
10,447
4,752
0
82,397
W
Thor
10,120
2,541
0
5,501
19,204
9,090
262
9,730
9,279
0
59,293
L
Bellona
Peyo_die
Bellona
23,509
6,582
0
5,705
28,816
30,528
1,472
1,598
25,336
16,796
85,989
L
Tiamat
Rameivys
Tiamat
3,650
190
0
1,751
9,750
4,094
1,174
394
9,076
42,871
0
W
Sun Wukong
bloody-_-GoeZ
Sun Wukong
12,480
2,401
0
2,046
18,161
12,846
2,062
6,785
11,376
0
49,050
L
10,499
1,480
0
6,142
34,338
15,258
911
7,853
25,490
57,179
0
W
Kukulkan
kotebes
Kukulkan
12,554
1,741
0
2,559
9,761
4,249
907
5,328
4,433
59,810
0
L
Kukulkan
ses11sas12
Kukulkan
9,264
1,747
0
557
17,848
6,256
2,896
1,200
15,562
63,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,550
Gold Earned
68,792
585
Minions Killed
578
0
Camps Cleared
0
2,017,314
Distance Traveled
2,324,054
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,515
581
163
7
0
515,113
0
L
Athena
12,825
513
138
6
0
507,164
0
W
Neith
15,832
633
139
6
0
448,928
0
W
Thor
13,526
541
100
4
0
498,441
1
L
Bellona
13,633
545
129
5
0
440,297
0
L
Tiamat
9,821
393
71
3
0
400,462
0
W
Sun Wukong
11,504
460
72
3
0
446,993
0
L
Ah Puch
11,741
470
116
5
0
293,940
0
W
Kukulkan
13,415
537
104
4
0
414,579
0
L
Kukulkan
10,530
421
131
5
0
375,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role