Player Matchup

Chronos
Chronos
Dragon12s
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Kagamihara
Sobek
Level 40
God Stats
4W - 1L
1,753 SR
Queue Stats
7W - 3L
1,752 Elo+
Solo
Nemesis
Nemesis
Kendyy
Nemesis
Level 45
God Stats
2W - 2L
1,212 SR
Queue Stats
29W - 31L
1,520 Elo+
Party 2
Bellona
Bellona
PraktikantNiko
Bellona
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
schtabilWoischt
Artemis
Level 58
God Stats
32W - 42L
1,600 SR
Queue Stats
221W - 308L
1,379 Elo+
Party 2
Team Averages
Level 71
1,513 SR
1,530 Elo+

VS

Team Averages
Level 72
1,589 SR
1,529 Elo+
Khepri
Khepri
Hyst3ri0n
Khepri
Level 26
God Stats
1W - 3L
1,495 SR
Queue Stats
26W - 25L
1,499 Elo+
Party 3
Rama
Rama
Noxhowl
Rama
Level 127
God Stats
9W - 11L
1,764 SR
Queue Stats
267W - 247L
1,515 Elo+
Party 3
Persephone
Persephone
Panzanivel
Persephone
Level 17
God Stats
1W - 1L
1,685 SR
Queue Stats
32W - 25L
1,545 Elo+
Party 3
Achilles
Achilles
Piterskiy
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 238L
1,547 Elo+
Party 1
Pele
Pele
Wicked46
Pele
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dragon12s
Chronos
15
7 / 2 / 2
8,863
633
8,799
9,742
4,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
11
2 / 2 / 4
7,222
516
4,717
10,793
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Kendyy
Nemesis
15
4 / 1 / 4
8,841
632
7,504
9,226
3,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 0 / 0
8,508
608
8,479
11,679
7,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 4
7,310
522
4,508
4,647
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hyst3ri0n
Khepri
10
0 / 3 / 2
6,166
440
2,435
8,006
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
Noxhowl
Rama
12
2 / 3 / 0
7,146
510
7,203
9,031
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Panzanivel
Persephone
12
2 / 5 / 2
6,941
496
4,715
7,365
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Piterskiy
Achilles
12
0 / 1 / 0
6,167
441
6,290
12,010
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
2 / 6 / 2
7,094
507
7,017
12,406
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
6
6
Deaths
18
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Dragon12s
Chronos
7
2
2
4
L
Khepri
Hyst3ri0n
Khepri
0
3
2
0.33
W
Sobek
2
2
4
2
W
Nemesis
Kendyy
Nemesis
4
1
4
6
L
Rama
Noxhowl
Rama
2
3
0
0.67
L
Persephone
Panzanivel
Persephone
2
5
2
0.6
L
Achilles
Piterskiy
Achilles
0
1
0
0
W
4
0
0
4
L
Pele
2
6
2
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,007
Damage
27,660
46,087
Taken
48,818
25,458
Mitigated
25,600
19,863
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Dragon12s
Chronos
8,799
4,265
0
2,353
9,742
4,467
2,487
2,860
6,589
53,476
0
L
Khepri
Hyst3ri0n
Khepri
2,435
306
0
2,268
8,006
4,546
86
4,151
3,855
9,095
0
W
Sobek
4,717
578
282
5,371
10,793
7,506
0
2,789
7,982
15,864
0
W
Nemesis
Kendyy
Nemesis
7,504
3,701
0
4,806
9,226
3,653
0
551
8,566
0
63,107
L
Rama
Noxhowl
Rama
7,203
5,741
0
2,660
9,031
3,213
132
3,731
5,300
0
54,181
L
Persephone
Panzanivel
Persephone
4,715
459
0
621
7,365
1,855
272
3,329
4,034
27,007
0
L
Achilles
Piterskiy
Achilles
6,290
1,443
0
3,507
12,010
12,393
25
0
12,010
0
30,521
W
8,479
3,167
0
6,766
11,679
7,993
616
0
11,104
0
49,863
L
Pele
7,017
2,016
0
2,872
12,406
3,593
0
2,304
10,102
0
37,247
W
4,508
1,642
0
285
4,647
1,839
611
551
4,096
0
49,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
33,514
444
Minions Killed
302
0
Camps Cleared
0
1,331,644
Distance Traveled
1,328,410
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,863
633
101
7
0
273,197
1
L
Khepri
6,166
440
9
1
0
267,763
5
W
Sobek
7,222
516
18
1
0
278,292
5
W
Nemesis
8,841
632
120
9
0
293,627
4
L
Rama
7,146
510
117
8
0
258,124
1
L
Persephone
6,941
496
56
4
0
246,737
0
L
Achilles
6,167
441
53
4
0
275,115
1
W
Bellona
8,508
608
107
8
0
272,110
4
L
Pele
7,094
507
67
5
0
280,671
2
W
Artemis
7,310
522
98
7
0
214,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role