Player Matchup

Neith
Neith
DCong575
Neith
Level 6
God Stats
7W - 11L
1,725 SR
Queue Stats
10W - 20L
1,290 Elo+
Party 1
Tiamat
Tiamat
letmein1975
Tiamat
Level 65
God Stats
33W - 26L
1,531 SR
Queue Stats
104W - 111L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
tartarie
Ao Kuang
Level 8
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 3L
1,167 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,310 Elo+

VS

Team Averages
Level 39
1,467 SR
1,392 Elo+
Raijin
Raijin
KANE-_-LOPEZ
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 49L
1,504 Elo+
Solo
Set
Set
iMaurso
Set
Level 24
God Stats
29W - 18L
1,554 SR
Queue Stats
152W - 149L
1,449 Elo+
Solo
Cerberus
Cerberus
xHouseLannister
Cerberus
Level 24
God Stats
30W - 32L
1,346 SR
Queue Stats
198W - 212L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DCong575
Neith
15
1 / 6 / 2
11,854
564
8,124
14,504
4,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
16
1 / 10 / 3
12,437
592
20,235
20,164
13,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
tartarie
Ao Kuang
15
4 / 8 / 1
12,978
618
8,628
19,068
5,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
13 / 3 / 5
14,977
713
23,117
20,804
8,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
19
9 / 1 / 6
14,926
711
15,294
13,175
7,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
17
2 / 2 / 17
13,471
641
7,106
16,596
13,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
24
24
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
DCong575
Neith
1
6
2
0.33
W
Raijin
13
3
5
5.17
W
Set
9
1
6
12
L
Tiamat
1
10
3
0.25
L
Ao Kuang
tartarie
Ao Kuang
4
8
1
0.56
W
Cerberus
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,987
Damage
45,517
53,736
Taken
50,575
22,907
Mitigated
29,826
11,809
Healing
18,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DCong575
Neith
8,124
4,685
365
1,600
14,504
4,502
192
9,847
4,657
0
38,501
W
Raijin
23,117
1,992
345
5,357
20,804
8,740
1,367
11,854
8,618
84,266
0
W
Set
15,294
9,292
0
3,966
13,175
7,878
236
7,580
5,271
0
106,980
L
Tiamat
20,235
760
266
5,923
20,164
13,163
310
9,834
10,330
86,847
0
L
Ao Kuang
tartarie
Ao Kuang
8,628
2,208
0
3,655
19,068
5,242
0
10,692
8,376
15,093
0
W
Cerberus
7,106
187
1,265
7,729
16,596
13,208
993
8,707
7,366
39,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
43,374
161
Minions Killed
356
0
Camps Cleared
0
992,632
Distance Traveled
1,123,672
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,854
564
35
2
0
307,295
5
W
Raijin
14,977
713
106
5
0
336,204
5
W
Set
14,926
711
173
8
0
392,677
0
L
Tiamat
12,437
592
114
5
0
332,303
2
L
Ao Kuang
12,978
618
12
1
0
353,034
0
W
Cerberus
13,471
641
77
4
0
394,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role