Player Matchup

Sun Wukong
Sun Wukong
ContinentalSmoke
Sun Wukong
Level 22
God Stats
9W - 1L
1,711 SR
Queue Stats
133W - 132L
1,537 Elo+
Solo
Chernobog
Chernobog
Deadica
Chernobog
Level 18
God Stats
2W - 4L
1,718 SR
Queue Stats
99W - 88L
1,495 Elo+
Solo
Fenrir
Fenrir
PunctualTuba243
Fenrir
Level 29
God Stats
7W - 6L
1,744 SR
Queue Stats
296W - 320L
1,454 Elo+
Solo
Ymir
Ymir
Zer0 Quazar
Ymir
Level 10
God Stats
5W - 2L
1,476 SR
Queue Stats
21W - 26L
1,367 Elo+
Party 1
Olorun
Olorun
hippieninja1
Olorun
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 6L
1,368 Elo+
Party 1
Team Averages
Level 17
1,630 SR
1,444 Elo+

VS

Team Averages
Level 18
1,609 SR
1,490 Elo+
Thanatos
Thanatos
 
Thanatos
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bronzemonkey570
Sun Wukong
Level 14
God Stats
9W - 4L
1,820 SR
Queue Stats
23W - 15L
1,495 Elo+
Solo
Nu Wa
Nu Wa
ExodusFata1
Nu Wa
Level 27
God Stats
3W - 3L
1,707 SR
Queue Stats
59W - 50L
1,507 Elo+
Party 2
Neith
Neith
TotemicBear822
Neith
Level 28
God Stats
14W - 10L
1,518 SR
Queue Stats
108W - 100L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
Young_Zesser04
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ContinentalSmoke
Sun Wukong
20
9 / 2 / 7
13,062
594
17,407
22,787
22,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Deadica
Chernobog
20
7 / 1 / 14
13,275
603
12,031
14,316
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 5 / 11
12,821
583
13,420
18,203
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 7
11,065
503
7,445
15,380
15,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
3 / 5 / 4
10,632
483
6,147
12,076
4,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 12 / 1
10,022
456
9,575
16,605
6,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Bronzemonkey570
Sun Wukong
17
2 / 5 / 3
10,632
483
9,614
20,511
19,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 6 / 8
12,179
554
19,083
17,547
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 9 / 2
10,927
497
8,377
17,481
7,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
7
0 / 2 / 3
6,898
314
773
4,259
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
33
Kills
16
16
Deaths
34
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
12
1
0.63
L
Sun Wukong
Bronzemonkey570
Sun Wukong
2
5
3
0.7
W
Sun Wukong
ContinentalSmoke
Sun Wukong
9
2
7
6.25
W
Chernobog
Deadica
Chernobog
7
1
14
14
L
6
6
8
1.67
W
9
5
11
2.9
L
1
9
2
0.22
L
Sylvanus
0
2
3
0.75
W
5
3
7
2.83
W
Olorun
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,450
Damage
47,422
82,762
Taken
76,403
55,696
Mitigated
40,842
24,451
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,575
3,356
0
7,039
16,605
6,136
1,664
3,063
13,542
0
35,456
L
Sun Wukong
Bronzemonkey570
Sun Wukong
9,614
2,560
0
6,181
20,511
19,004
424
1,877
18,634
0
60,560
W
Sun Wukong
ContinentalSmoke
Sun Wukong
17,407
4,863
0
6,955
22,787
22,993
3,101
2,929
19,425
0
90,248
W
Chernobog
Deadica
Chernobog
12,031
9,499
0
7,207
14,316
6,947
4,176
2,264
11,715
0
97,183
L
19,083
3,087
0
738
17,547
6,007
819
3,453
14,094
72,301
0
W
13,420
3,984
0
5,532
18,203
6,171
670
6,393
11,163
0
75,663
L
8,377
4,188
0
5,282
17,481
7,447
5,043
4,082
13,399
0
76,597
L
Sylvanus
773
0
393
809
4,259
2,248
0
1,117
3,142
5,579
1,469
W
7,445
739
0
1,462
15,380
15,277
1,253
3,184
11,918
44,535
0
W
Olorun
6,147
2,482
719
2,576
12,076
4,308
4,570
3,468
8,280
51,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,855
Gold Earned
50,658
553
Minions Killed
439
0
Camps Cleared
0
1,998,043
Distance Traveled
1,671,842
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,022
456
55
3
0
327,218
2
L
Sun Wukong
10,632
483
103
5
0
410,394
2
W
Sun Wukong
13,062
594
126
6
0
388,275
1
W
Chernobog
13,275
603
147
7
0
443,448
0
L
Nu Wa
12,179
554
123
6
0
384,566
3
W
Fenrir
12,821
583
110
5
0
405,111
1
L
Neith
10,927
497
146
7
0
362,782
5
L
Sylvanus
6,898
314
12
1
0
186,882
1
W
Ymir
11,065
503
65
3
0
401,576
2
W
Olorun
10,632
483
105
5
0
359,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role