Player Matchup

Olorun
Olorun
Silver I
ElF4NT4SMA
Olorun
Silver I
Level 100
God Stats
8W - 5L
1,709 SR
Queue Stats
601W - 602L
1,170 MMR
Party 1
Sobek
Sobek
Silver I
Swaayze
Sobek
Silver I
Level 54
God Stats
3W - 3L
1,156 SR
Queue Stats
115W - 106L
1,150 MMR
Solo
Thor
Thor
Silver I
TheUnborn44
Thor
Silver I
Level 130
God Stats
3W - 3L
1,727 SR
Queue Stats
323W - 330L
1,093 MMR
Solo
Anubis
Anubis
Silver II
horacio24012008
Anubis
Silver II
Level 63
God Stats
23W - 22L
1,563 SR
Queue Stats
521W - 521L
1,052 MMR
Party 1
Tyr
Tyr
Silver II
thriIl
Tyr
Silver II
Level 99
God Stats
6W - 4L
1,848 SR
Queue Stats
124W - 143L
1,075 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 89
1,601 SR
1,108 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,431 SR
1,182 MMR
Ymir
Ymir
Bronze III
Batmanjkr1
Ymir
Bronze III
Level 38
God Stats
7W - 14L
1,376 SR
Queue Stats
28W - 44L
1,067 MMR
Solo
King Arthur
King Arthur
Silver I
Killer1p4
King Arthur
Silver I
Level 76
God Stats
3W - 6L
1,379 SR
Queue Stats
271W - 268L
1,077 MMR
Party 2
Jing Wei
Jing Wei
Silver I
YuKiiMuuRa
Jing Wei
Silver I
Level 145
God Stats
2W - 4L
1,260 SR
Queue Stats
384W - 391L
1,143 MMR
Solo
Vulcan
Vulcan
Silver II
itzflickeringz
Vulcan
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
musics
Erlang Shen
Silver I
Level 67
God Stats
23W - 16L
1,639 SR
Queue Stats
270W - 263L
1,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElF4NT4SMA
Olorun
20
10 / 4 / 8
15,641
626
23,482
19,672
10,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
Swaayze
Sobek
18
3 / 2 / 19
13,338
534
10,481
27,598
42,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 4 / 10
13,264
531
14,036
19,361
12,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 5 / 6
13,752
550
10,217
22,061
13,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
thriIl
Tyr
20
6 / 2 / 5
14,149
566
15,106
26,081
23,772
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
ApolloDanzaburouSetAthenaTsukuyomi

VS

Bans
ScyllaCupidKumbhakarnaNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
8,347
334
2,961
8,701
5,002
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Killer1p4
King Arthur
18
3 / 2 / 1
12,239
490
21,307
28,168
27,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
YuKiiMuuRa
Jing Wei
18
2 / 6 / 2
11,180
447
11,542
18,197
6,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 9 / 8
11,777
471
25,271
14,832
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
musics
Erlang Shen
19
4 / 7 / 4
12,299
492
11,129
22,516
13,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
28
Kills
16
17
Deaths
29
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Olorun
ElF4NT4SMA
Olorun
10
4
8
3.5
L
King Arthur
Killer1p4
King Arthur
3
2
1
1.75
W
Sobek
Swaayze
Sobek
3
2
19
6.25
W
6
4
10
2.75
L
Jing Wei
YuKiiMuuRa
Jing Wei
2
6
2
0.5
W
3
5
6
1.2
L
5
9
8
1
L
Erlang Shen
musics
Erlang Shen
4
7
4
0.86
W
Tyr
thriIl
Tyr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,322
Damage
72,210
114,773
Taken
92,414
102,967
Mitigated
57,406
44,103
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,961
623
172
527
8,701
5,002
64
3,509
5,192
14,021
0
W
Olorun
ElF4NT4SMA
Olorun
23,482
15,365
1,727
10,180
19,672
10,624
11,078
3,092
16,580
114,336
0
L
King Arthur
Killer1p4
King Arthur
21,307
887
0
9,556
28,168
27,403
0
10,526
17,273
0
91,617
W
Sobek
Swaayze
Sobek
10,481
861
0
9,702
27,598
42,622
179
7,748
19,850
36,513
0
W
14,036
3,727
0
0
19,361
12,712
2,241
5,156
14,205
0
86,509
L
Jing Wei
YuKiiMuuRa
Jing Wei
11,542
8,530
0
2,850
18,197
6,158
221
12,443
5,754
0
72,605
W
10,217
587
447
11,304
22,061
13,237
1,204
8,637
13,424
114,457
0
L
25,271
4,367
166
955
14,832
5,672
123
8,427
6,405
84,491
0
L
Erlang Shen
musics
Erlang Shen
11,129
6,232
0
2,327
22,516
13,171
666
9,275
13,241
0
95,330
W
Tyr
thriIl
Tyr
15,106
1,048
0
10,743
26,081
23,772
256
3,599
21,420
0
93,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,144
Gold Earned
55,842
675
Minions Killed
578
0
Camps Cleared
0
2,326,352
Distance Traveled
2,017,544
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,347
334
21
1
0
222,890
2
W
Olorun
15,641
626
170
7
0
391,627
2
L
King Arthur
12,239
490
170
7
0
490,037
7
W
Sobek
13,338
534
43
2
0
485,410
7
W
Thor
13,264
531
133
5
0
435,183
5
L
Jing Wei
11,180
447
127
5
0
425,773
2
W
Anubis
13,752
550
168
7
0
421,471
2
L
Vulcan
11,777
471
113
5
0
430,589
3
L
Erlang Shen
12,299
492
147
6
0
448,255
3
W
Tyr
14,149
566
161
6
0
592,661
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role