Player Matchup

Bakasura
Bakasura
EnzooParis
Bakasura
Level 87
God Stats
9W - 9L
1,408 SR
Queue Stats
17W - 16L
1,367 Elo+
Party 1
Achilles
Achilles
Marco_V_le_pgm
Achilles
Level 44
God Stats
2W - 2L
1,486 SR
Queue Stats
2W - 3L
1,349 Elo+
Party 1
Medusa
Medusa
coerrance
Medusa
Level 69
God Stats
1W - 0L
1,444 SR
Queue Stats
5W - 13L
1,284 Elo+
Party 1
Hades
Hades
waldeboite
Hades
Level 60
God Stats
1W - 2L
1,622 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Yemoja
Yemoja
wisspi99
Yemoja
Level 116
God Stats
1W - 4L
1,375 SR
Queue Stats
20W - 20L
1,337 Elo+
Party 1
Team Averages
Level 75
1,467 SR
1,308 Elo+

VS

Team Averages
Level 35
1,517 SR
1,349 Elo+
Hel
Hel
DecidingArc11
Hel
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
211W - 184L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
G1bIHM
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,168 Elo+
Party 3
Medusa
Medusa
aTasty Arab
Medusa
Level 48
God Stats
1W - 8L
1,348 SR
Queue Stats
2W - 10L
1,089 Elo+
Party 3
Athena
Athena
coolmaster244
Athena
Level 22
God Stats
12W - 5L
1,726 SR
Queue Stats
56W - 32L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
homermonk5
Gilgamesh
Level 48
God Stats
6W - 5L
1,297 SR
Queue Stats
138W - 163L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EnzooParis
Bakasura
18
7 / 1 / 2
10,791
568
13,401
12,240
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
17
2 / 0 / 3
9,116
480
5,820
8,160
7,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
coerrance
Medusa
16
7 / 0 / 3
9,681
510
9,808
9,560
3,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
14
2 / 6 / 5
8,410
443
12,146
14,102
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
wisspi99
Yemoja
13
2 / 1 / 8
8,636
455
4,499
11,384
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 0
10,756
566
13,383
16,062
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
G1bIHM
Sun Wukong
12
0 / 3 / 1
7,835
412
6,541
12,791
5,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
0 / 7 / 0
8,298
437
3,563
9,735
2,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
8,142
429
3,972
13,836
8,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
homermonk5
Gilgamesh
16
0 / 3 / 1
9,487
499
7,944
11,684
7,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
8
8
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
7
4
0
1.75
W
Bakasura
EnzooParis
Bakasura
7
1
2
8
L
Sun Wukong
G1bIHM
Sun Wukong
0
3
1
0.17
W
Achilles
2
0
3
3.5
L
Medusa
0
7
0
0
W
Medusa
coerrance
Medusa
7
0
3
8.5
L
1
3
1
0.5
L
Gilgamesh
homermonk5
Gilgamesh
0
3
1
0.17
W
Hades
2
6
5
0.75
W
Yemoja
wisspi99
Yemoja
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,674
Damage
35,403
55,446
Taken
64,108
32,898
Mitigated
31,579
20,704
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,383
1,802
2,949
7,233
16,062
6,590
147
7,810
7,468
81,184
0
W
Bakasura
EnzooParis
Bakasura
13,401
9,358
0
3,743
12,240
5,408
0
2,184
10,056
0
83,023
L
Sun Wukong
G1bIHM
Sun Wukong
6,541
1,067
196
3,983
12,791
5,899
0
2,516
9,270
0
48,822
W
Achilles
5,820
1,866
0
2,714
8,160
7,186
896
555
7,605
0
41,061
L
Medusa
3,563
962
246
333
9,735
2,921
1,335
1,987
7,636
0
48,043
W
Medusa
coerrance
Medusa
9,808
4,186
0
6,345
9,560
3,923
544
1,516
8,044
0
67,724
L
3,972
1,197
0
1,566
13,836
8,705
0
2,370
10,856
25,196
0
L
Gilgamesh
homermonk5
Gilgamesh
7,944
1,320
0
1,139
11,684
7,464
180
1,162
9,791
0
60,385
W
Hades
12,146
2,067
545
2,810
14,102
6,578
783
7,913
6,189
41,958
0
W
Yemoja
wisspi99
Yemoja
4,499
995
2,465
2,082
11,384
9,803
991
5,187
6,197
13,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
44,518
448
Minions Killed
502
0
Camps Cleared
0
1,854,697
Distance Traveled
1,766,885
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,756
566
158
8
0
347,723
4
W
Bakasura
10,791
568
171
9
0
444,155
3
L
Sun Wukong
7,835
412
91
5
0
334,983
1
W
Achilles
9,116
480
81
4
0
373,843
5
L
Medusa
8,298
437
96
5
0
346,691
3
W
Medusa
9,681
510
93
5
0
363,812
7
L
Athena
8,142
429
38
2
0
396,109
2
L
Gilgamesh
9,487
499
119
6
0
341,379
2
W
Hades
8,410
443
72
4
0
346,966
2
W
Yemoja
8,636
455
31
2
0
325,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role