Player Matchup

Chernobog
Chernobog
Akaruidesu
Chernobog
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
JannieBal
Ah Puch
Level 65
God Stats
2W - 2L
1,586 SR
Queue Stats
46W - 40L
1,431 Elo+
Party 1
Nemesis
Nemesis
JustAlvity
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,707 Elo+
Party 2
Pele
Pele
Mie2Pain
Pele
Level 44
God Stats
1W - 5L
1,178 SR
Queue Stats
17W - 13L
1,601 Elo+
Party 2
Vulcan
Vulcan
XKillerGhostX
Vulcan
Level 11
God Stats
0W - 3L
1,204 SR
Queue Stats
15W - 21L
1,352 Elo+
Party 1
Team Averages
Level 30
1,394 SR
1,526 Elo+

VS

Team Averages
Level 30
1,572 SR
1,569 Elo+
Cthulhu
Cthulhu
Ewan444
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,562 Elo+
Party 3
Chernobog
Chernobog
JLE1138
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Oladyi
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,659 Elo+
Party 3
Hera
Hera
Telluright
Hera
Level 15
God Stats
6W - 1L
1,745 SR
Queue Stats
321W - 254L
1,564 Elo+
Solo
Scylla
Scylla
TheTylerL
Scylla
Level 64
God Stats
8W - 1L
1,613 SR
Queue Stats
9W - 1L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akaruidesu
Chernobog
19
4 / 9 / 6
13,676
977
12,427
21,542
10,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
JannieBal
Ah Puch
20
0 / 6 / 12
13,106
936
20,090
13,335
6,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JustAlvity
Nemesis
19
2 / 6 / 7
12,865
919
9,538
18,110
8,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
20
12 / 12 / 5
16,239
1,160
26,447
28,109
13,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 5 / 9
14,465
1,033
12,760
12,413
5,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ewan444
Cthulhu
20
3 / 2 / 19
13,844
989
16,903
20,269
27,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
JLE1138
Chernobog
20
11 / 1 / 20
16,650
1,189
21,388
17,791
8,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Oladyi
Kukulkan
20
3 / 5 / 18
13,373
955
7,264
13,114
6,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
10 / 7 / 19
15,782
1,127
27,622
17,213
8,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
TheTylerL
Scylla
20
11 / 6 / 10
14,448
1,032
13,381
15,436
6,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
124
21
Kills
38
38
Deaths
21
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Akaruidesu
Chernobog
4
9
6
0.78
W
Cthulhu
Ewan444
Cthulhu
3
2
19
6.25
W
Chernobog
JLE1138
Chernobog
11
1
20
21
L
Ah Puch
JannieBal
Ah Puch
0
6
12
1
L
Nemesis
JustAlvity
Nemesis
2
6
7
0.92
L
Pele
12
12
5
1.21
W
Kukulkan
Oladyi
Kukulkan
3
5
18
2.4
W
10
7
19
2.79
W
Scylla
TheTylerL
Scylla
11
6
10
2.67
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,262
Damage
86,558
93,509
Taken
83,823
43,469
Mitigated
56,692
6,561
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Akaruidesu
Chernobog
12,427
7,078
303
776
21,542
10,007
0
15,072
6,470
0
31,905
W
Cthulhu
Ewan444
Cthulhu
16,903
653
1,063
1,477
20,269
27,080
0
10,216
10,053
31,270
0
W
Chernobog
JLE1138
Chernobog
21,388
18,853
0
4,450
17,791
8,587
0
8,043
9,748
0
70,259
L
Ah Puch
JannieBal
Ah Puch
20,090
98
0
107
13,335
6,003
0
9,084
4,251
54,111
0
L
Nemesis
JustAlvity
Nemesis
9,538
6,462
0
275
18,110
8,431
0
10,670
7,440
0
23,632
L
Pele
26,447
12,224
383
3,677
28,109
13,189
0
18,906
9,203
0
48,009
W
Kukulkan
Oladyi
Kukulkan
7,264
2,064
0
316
13,114
6,549
0
4,736
8,378
19,676
0
W
27,622
3,223
154
1,595
17,213
8,150
0
5,418
11,795
57,869
0
W
Scylla
TheTylerL
Scylla
13,381
1,601
0
412
15,436
6,326
0
4,437
10,999
21,985
0
L
12,760
3,980
0
1,040
12,413
5,839
0
11,438
975
48,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,351
Gold Earned
74,097
257
Minions Killed
278
13
Camps Cleared
4
1,443,940
Distance Traveled
1,392,398
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,676
977
36
3
2
275,620
1
W
Cthulhu
13,844
989
28
2
0
331,128
1
W
Chernobog
16,650
1,189
121
9
0
283,380
0
L
Ah Puch
13,106
936
62
4
1
278,324
0
L
Nemesis
12,865
919
31
2
3
280,298
0
L
Pele
16,239
1,160
39
3
7
318,577
0
W
Kukulkan
13,373
955
34
2
1
255,165
3
W
Hera
15,782
1,127
66
5
2
277,231
0
W
Scylla
14,448
1,032
29
2
1
245,494
0
L
Vulcan
14,465
1,033
89
6
0
291,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role