Player Matchup

Kali
Kali
JaquavionTavious
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 129L
1,621 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WTBelimS
Cu Chulainn
Level 10
God Stats
6W - 7L
1,712 SR
Queue Stats
153W - 120L
1,752 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
Level 26
God Stats
2W - 3L
1,410 SR
Queue Stats
137W - 140L
1,605 Elo+
Solo
Fafnir
Fafnir
xwsfcedv
Fafnir
Level 5
God Stats
0W - 3L
1,323 SR
Queue Stats
1W - 4L
1,430 Elo+
Party 1
Nu Wa
Nu Wa
zlMariaHDlz
Nu Wa
Level 5
God Stats
1W - 1L
1,751 SR
Queue Stats
3W - 3L
1,838 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,649 Elo+

VS

Team Averages
Level 23
1,448 SR
1,620 Elo+
Da Ji
Da Ji
Bahlow
Da Ji
Level 20
God Stats
4W - 1L
1,292 SR
Queue Stats
128W - 111L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
Glubbert
Gilgamesh
Level 24
God Stats
9W - 10L
1,626 SR
Queue Stats
112W - 78L
1,684 Elo+
Solo
Sylvanus
Sylvanus
OkAlex
Sylvanus
Level 22
God Stats
1W - 2L
1,273 SR
Queue Stats
102W - 81L
1,632 Elo+
Solo
The Morrigan
The Morrigan
SpikHours
The Morrigan
Level 25
God Stats
3W - 3L
1,517 SR
Queue Stats
63W - 39L
1,677 Elo+
Solo
Izanami
Izanami
ThancredsTop
Izanami
Level 22
God Stats
7W - 5L
1,529 SR
Queue Stats
40W - 32L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 3
11,670
486
15,321
23,193
9,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
WTBelimS
Cu Chulainn
18
4 / 9 / 3
11,677
487
13,704
28,174
16,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
15
4 / 7 / 3
10,771
449
10,683
15,611
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
xwsfcedv
Fafnir
11
2 / 11 / 5
8,754
365
5,027
19,475
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 9 / 3
9,487
395
14,686
14,507
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bahlow
Da Ji
19
3 / 4 / 11
12,129
505
11,176
20,219
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Glubbert
Gilgamesh
20
8 / 4 / 11
14,059
586
17,540
23,749
23,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
OkAlex
Sylvanus
18
7 / 1 / 28
13,036
543
10,352
19,922
22,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
SpikHours
The Morrigan
20
17 / 0 / 10
14,843
618
28,138
10,439
4,919
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
ThancredsTop
Izanami
20
10 / 8 / 13
14,040
585
15,324
22,185
10,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
118
17
Kills
45
45
Deaths
17
17
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bahlow
Da Ji
3
4
11
2.13
W
Gilgamesh
Glubbert
Gilgamesh
8
4
11
3.38
L
7
9
3
0.94
W
Sylvanus
OkAlex
Sylvanus
7
1
28
21
W
The Morrigan
SpikHours
The Morrigan
17
0
10
22
W
Izanami
ThancredsTop
Izanami
10
8
13
2.06
L
Cu Chulainn
WTBelimS
Cu Chulainn
4
9
3
0.61
L
Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
4
7
3
0.79
L
Fafnir
xwsfcedv
Fafnir
2
11
5
0.41
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,421
Damage
82,530
100,960
Taken
96,514
53,918
Mitigated
71,091
17,483
Healing
37,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bahlow
Da Ji
11,176
3,717
0
8,290
20,219
9,638
526
2,787
17,036
0
99,902
W
Gilgamesh
Glubbert
Gilgamesh
17,540
4,675
0
5,047
23,749
23,435
3,200
3,306
19,629
203
89,916
L
15,321
7,763
0
5,730
23,193
9,943
0
8,485
14,492
0
73,842
W
Sylvanus
OkAlex
Sylvanus
10,352
2,292
6,352
8,827
19,922
22,695
1,199
4,408
15,120
36,642
0
W
The Morrigan
SpikHours
The Morrigan
28,138
4,291
0
2,971
10,439
4,919
1,077
4,227
5,785
119,758
3,752
W
Izanami
ThancredsTop
Izanami
15,324
10,565
0
5,718
22,185
10,404
5,620
3,524
18,341
0
106,682
L
Cu Chulainn
WTBelimS
Cu Chulainn
13,704
2,955
0
7,042
28,174
16,021
0
7,844
20,176
116
63,796
L
Ah Muzen Cab
theghostoftime95
Ah Muzen Cab
10,683
5,439
0
3,119
15,611
6,335
867
5,630
9,969
0
61,523
L
Fafnir
xwsfcedv
Fafnir
5,027
1,467
0
1,522
19,475
17,770
31
6,316
13,033
25,096
0
L
14,686
3,342
0
70
14,507
3,849
0
7,165
7,155
60,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
68,107
487
Minions Killed
768
0
Camps Cleared
0
1,946,332
Distance Traveled
2,235,086
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,129
505
145
6
0
426,343
0
W
Gilgamesh
14,059
586
148
6
0
465,851
4
L
Kali
11,670
486
113
5
0
411,542
5
W
Sylvanus
13,036
543
48
2
0
443,403
4
W
The Morrigan
14,843
618
217
9
0
502,794
4
W
Izanami
14,040
585
210
9
0
396,695
3
L
Cu Chulainn
11,677
487
125
5
0
396,842
4
L
Ah Muzen Cab
10,771
449
118
5
0
387,305
0
L
Fafnir
8,754
365
23
1
0
361,471
1
L
Nu Wa
9,487
395
108
5
0
389,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role