Player Matchup

Artemis
Artemis
BLatanT3
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 80L
1,589 Elo+
Solo
Ra
Ra
CoolerThunder69
Ra
Level 23
God Stats
1W - 1L
1,836 SR
Queue Stats
19W - 10L
1,731 Elo+
Solo
Tyr
Tyr
GOODDZZILLA
Tyr
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
83W - 63L
1,658 Elo+
Solo
Tiamat
Tiamat
LateNighttv1
Tiamat
Level 29
God Stats
3W - 4L
1,581 SR
Queue Stats
138W - 108L
1,569 Elo+
Solo
Da Ji
Da Ji
WiredPenquin
Da Ji
Level 24
God Stats
25W - 36L
1,563 SR
Queue Stats
57W - 64L
1,539 Elo+
Solo
Team Averages
Level 24
1,596 SR
1,617 Elo+

VS

Team Averages
Level 22
1,605 SR
1,602 Elo+
Gilgamesh
Gilgamesh
LeComteDantes
Gilgamesh
Level 17
God Stats
12W - 7L
1,640 SR
Queue Stats
38W - 37L
1,562 Elo+
Solo
Chronos
Chronos
PaulDaConvict
Chronos
Level 28
God Stats
50W - 36L
1,606 SR
Queue Stats
850W - 795L
1,639 Elo+
Solo
Thor
Thor
SoulEaterPRO97
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,612 Elo+
Solo
Ymir
Ymir
intuitive_nacho
Ymir
Level 29
God Stats
12W - 8L
1,601 SR
Queue Stats
122W - 127L
1,574 Elo+
Solo
Skadi
Skadi
stonewall1824
Skadi
Level 22
God Stats
15W - 8L
1,681 SR
Queue Stats
278W - 260L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLatanT3
Artemis
16
5 / 6 / 4
10,256
513
14,821
15,920
6,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 6 / 0
10,120
506
6,724
10,466
6,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 3 / 11
10,995
550
9,897
16,338
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
15
4 / 4 / 4
9,519
476
8,090
13,213
7,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 3
10,443
522
8,974
17,598
8,626
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LeComteDantes
Gilgamesh
19
8 / 1 / 4
12,131
607
12,503
15,590
13,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
18
6 / 3 / 5
11,587
579
16,726
17,479
8,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 5 / 3
10,076
504
5,085
13,049
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 8
10,462
523
6,663
16,328
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 6 / 4
10,966
548
13,503
16,444
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
19
Kills
25
25
Deaths
20
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
BLatanT3
Artemis
5
6
4
1.17
L
2
6
0
0.33
L
3
3
11
2.83
L
Tiamat
4
4
4
1.5
W
Gilgamesh
LeComteDantes
Gilgamesh
8
1
4
10
W
Chronos
6
3
5
2.83
W
2
5
3
0.7
L
5
6
3
1.08
W
4
5
8
1.6
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,506
Damage
54,480
73,535
Taken
78,890
46,902
Mitigated
49,795
19,076
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BLatanT3
Artemis
14,821
8,115
0
4,183
15,920
6,269
818
3,266
12,654
0
72,160
L
6,724
943
59
1,591
10,466
6,356
200
717
9,749
58,026
0
L
9,897
1,844
0
4,450
16,338
18,406
123
6,885
9,453
0
33,981
L
Tiamat
8,090
1,169
0
4,616
13,213
7,245
0
6,597
6,616
48,723
0
W
Gilgamesh
LeComteDantes
Gilgamesh
12,503
3,049
0
2,473
15,590
13,081
2,562
4,247
11,343
690
75,333
W
Chronos
16,726
3,677
0
4,450
17,479
8,020
668
4,853
12,626
85,693
0
W
5,085
646
0
1,963
13,049
5,167
779
2,386
10,663
0
63,964
L
8,974
3,017
0
4,177
17,598
8,626
0
6,186
11,412
0
56,511
W
6,663
1,305
0
1,522
16,328
18,382
247
2,886
13,442
28,265
0
W
13,503
6,747
624
5,267
16,444
5,145
3,187
442
16,002
0
80,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
55,222
455
Minions Killed
565
0
Camps Cleared
0
1,772,083
Distance Traveled
1,852,690
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,256
513
115
6
0
311,434
4
L
Ra
10,120
506
120
6
0
369,317
3
L
Tyr
10,995
550
49
2
0
399,126
4
L
Tiamat
9,519
476
79
4
0
332,980
1
W
Gilgamesh
12,131
607
124
6
0
429,896
2
W
Chronos
11,587
579
144
7
0
392,893
2
W
Thor
10,076
504
117
6
0
354,158
0
L
Da Ji
10,443
522
92
5
0
359,226
0
W
Ymir
10,462
523
38
2
0
334,088
2
W
Skadi
10,966
548
142
7
0
341,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role