Player Matchup

Thor
Thor
Gold V
Astrophysicists
Thor
Gold V
Level 126
God Stats
0W - 1L
1,318 SR
Queue Stats
14W - 7L
1,657 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
EternalMiser
Sun Wukong
Gold IV
Level 65
God Stats
11W - 12L
1,460 SR
Queue Stats
696W - 730L
1,461 MMR
Solo
Janus
Janus
Bronze III
JohnyThunderSak
Janus
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,500 MMR
Solo
Izanami
Izanami
Silver V
TheAblazeHawk
Izanami
Silver V
Level 121
God Stats
6W - 3L
1,796 SR
Queue Stats
9W - 12L
1,287 MMR
Party 1
Sobek
Sobek
Gold V
TheBigGunner
Sobek
Gold V
Level 109
God Stats
15W - 12L
1,701 SR
Queue Stats
129W - 134L
1,432 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,555 SR
1,467 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,575 SR
1,467 MMR
Danzaburou
Danzaburou
Gold III
Drona
Danzaburou
Gold III
Level 105
God Stats
7W - 4L
1,543 SR
Queue Stats
57W - 55L
1,406 MMR
Solo
Nemesis
Nemesis
Gold II
Milyu
Nemesis
Gold II
Level 160
God Stats
5W - 6L
1,529 SR
Queue Stats
339W - 339L
1,510 MMR
Solo
Horus
Horus
Gold II
Peĸay
Horus
Gold II
Level 116
God Stats
14W - 13L
1,755 SR
Queue Stats
249W - 250L
1,457 MMR
Solo
Scylla
Scylla
Platinum V
Swịrl
Scylla
Platinum V
Level 96
God Stats
1W - 2L
1,570 SR
Queue Stats
255W - 235L
1,511 MMR
Solo
Jormungandr
Jormungandr
Silver II
TH3lucky
Jormungandr
Silver II
Level 64
God Stats
10W - 3L
1,478 SR
Queue Stats
13W - 11L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,218
514
7,641
12,410
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
EternalMiser
Sun Wukong
15
1 / 2 / 1
8,490
531
5,761
12,752
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 6 / 1
7,222
451
6,845
8,382
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
4 / 5 / 2
8,848
553
8,848
12,466
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 4 / 1
7,422
464
4,894
12,058
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ApolloSetGuan YuAthenaTiamat

VS

Bans
TsukuyomiKing ArthurCu ChulainnTyrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drona
Danzaburou
14
3 / 5 / 1
9,205
575
5,751
10,457
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Milyu
Nemesis
16
6 / 1 / 10
9,648
603
9,504
12,891
7,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Peĸay
Horus
14
5 / 3 / 8
8,844
553
5,771
14,055
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Swịrl
Scylla
15
4 / 3 / 9
9,183
574
9,000
7,467
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
TH3lucky
Jormungandr
14
2 / 1 / 7
8,696
544
8,175
9,414
6,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
13
Kills
20
20
Deaths
13
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Danzaburou
Drona
Danzaburou
3
5
1
0.7
L
Sun Wukong
EternalMiser
Sun Wukong
1
2
1
0.75
L
1
6
1
0.25
W
Nemesis
Milyu
Nemesis
6
1
10
11
W
Horus
Peĸay
Horus
5
3
8
3
W
Scylla
Swịrl
Scylla
4
3
9
2.83
W
Jormungandr
TH3lucky
Jormungandr
2
1
7
5.5
L
Izanami
4
5
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,989
Damage
38,201
58,068
Taken
54,284
25,713
Mitigated
26,979
18,004
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,641
2,207
0
4,178
12,410
4,231
0
2,231
10,161
0
52,149
W
Danzaburou
Drona
Danzaburou
5,751
2,095
0
2,761
10,457
3,225
1,055
924
9,511
0
55,982
L
Sun Wukong
EternalMiser
Sun Wukong
5,761
620
0
4,250
12,752
6,610
88
5,423
7,329
0
62,385
L
6,845
308
0
1,381
8,382
2,681
0
2,310
5,964
56,447
0
W
Nemesis
Milyu
Nemesis
9,504
4,877
0
4,245
12,891
7,699
131
2,567
10,226
0
53,375
W
Horus
Peĸay
Horus
5,771
2,706
1,762
4,398
14,055
6,498
89
2,918
10,957
0
27,040
W
Scylla
Swịrl
Scylla
9,000
723
0
1,826
7,467
2,653
270
3,341
3,896
54,989
0
W
Jormungandr
TH3lucky
Jormungandr
8,175
1,862
0
3,431
9,414
6,904
269
1,379
7,955
52,530
0
L
Izanami
8,848
6,602
0
4,314
12,466
3,843
0
1,918
10,470
0
66,944
L
4,894
532
0
3,881
12,058
8,348
0
4,795
6,969
15,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
45,576
516
Minions Killed
461
0
Camps Cleared
0
1,459,052
Distance Traveled
1,594,171
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,218
514
109
7
0
304,500
1
W
Danzaburou
9,205
575
106
7
0
284,972
0
L
Sun Wukong
8,490
531
138
9
0
311,177
1
L
Janus
7,222
451
110
7
0
284,809
4
W
Nemesis
9,648
603
89
6
0
346,029
4
W
Horus
8,844
553
38
2
0
340,378
7
W
Scylla
9,183
574
126
8
0
306,326
2
W
Jormungandr
8,696
544
102
6
0
316,466
8
L
Izanami
8,848
553
140
9
0
253,010
3
L
Sobek
7,422
464
19
1
0
305,556
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role