Player Matchup

Fenrir
Fenrir
Silver I
Mckroket
Fenrir
Silver I
Level 124
God Stats
6W - 4L
1,764 SR
Queue Stats
36W - 42L
1,683 MMR
Party 1
Janus
Janus
Gold V
MrUdefent
Janus
Gold V
Level 139
God Stats
2W - 3L
1,625 SR
Queue Stats
45W - 48L
1,437 MMR
Party 1
Anhur
Anhur
Gold V
REDm1try
Anhur
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,630 SR
1,540 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 61
1,638 SR
1,468 MMR
Neith
Neith
Gold II
Grzipex
Neith
Gold II
Level 46
God Stats
3W - 0L
1,888 SR
Queue Stats
83W - 81L
1,462 MMR
Party 2
Chang'e
Chang'e
Gold III
YoungLeosia
Chang'e
Gold III
Level 49
God Stats
36W - 34L
1,526 SR
Queue Stats
133W - 150L
1,440 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
τεο58
Cu Chulainn
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mckroket
Fenrir
16
5 / 3 / 4
13,571
617
10,515
13,971
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
MrUdefent
Janus
19
5 / 3 / 4
14,076
640
20,288
16,590
6,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
REDm1try
Anhur
15
0 / 9 / 5
11,980
545
10,556
20,174
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaZeusAphroditeAres

VS

Bans
DiscordiaHerculesGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grzipex
Neith
19
4 / 4 / 8
14,265
648
20,221
17,155
6,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
YoungLeosia
Chang'e
17
2 / 3 / 11
13,619
619
7,996
13,567
5,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
τεο58
Cu Chulainn
19
9 / 3 / 5
15,470
703
16,695
24,472
25,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
15
15
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Grzipex
Neith
4
4
8
2
L
Fenrir
Mckroket
Fenrir
5
3
4
2.33
L
Janus
MrUdefent
Janus
5
3
4
2.33
L
Anhur
REDm1try
Anhur
0
9
5
0.28
W
Chang'e
YoungLeosia
Chang'e
2
3
11
2.5
W
Cu Chulainn
τεο58
Cu Chulainn
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
44,912
50,735
Taken
55,194
25,051
Mitigated
37,544
11,364
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Grzipex
Neith
20,221
7,011
0
4,813
17,155
6,425
2,494
5,387
11,768
0
107,306
L
Fenrir
Mckroket
Fenrir
10,515
1,242
0
3,243
13,971
11,692
0
2,074
11,597
195
28,371
L
Janus
MrUdefent
Janus
20,288
779
0
4,870
16,590
6,776
806
3,978
12,412
103,240
0
L
Anhur
REDm1try
Anhur
10,556
4,599
0
3,251
20,174
6,583
473
3,393
16,481
0
52,379
W
Chang'e
YoungLeosia
Chang'e
7,996
391
4,506
6,108
13,567
5,199
473
4,272
9,295
57,552
0
W
Cu Chulainn
τεο58
Cu Chulainn
16,695
1,840
0
9,662
24,472
25,920
143
11,010
13,462
6,330
62,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
43,354
249
Minions Killed
287
0
Camps Cleared
0
1,168,873
Distance Traveled
1,220,347
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,265
648
146
7
0
380,939
3
L
Fenrir
13,571
617
29
1
0
424,601
1
L
Janus
14,076
640
132
6
0
399,193
5
L
Anhur
11,980
545
88
4
0
345,079
4
W
Chang'e
13,619
619
56
3
0
408,325
0
W
Cu Chulainn
15,470
703
85
4
0
431,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role