Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Bronzzkid
Da Ji
Level 157
God Stats
8W - 6L
1,592 SR
Queue Stats
271W - 265L
1,505 Elo+
Party 2
King Arthur
King Arthur
PoloKente
King Arthur
Level 68
God Stats
30W - 31L
1,592 SR
Queue Stats
426W - 426L
1,589 Elo+
Solo
Chernobog
Chernobog
SeventhSquash06
Chernobog
Level 117
God Stats
8W - 8L
1,391 SR
Queue Stats
704W - 647L
1,570 Elo+
Solo
Nox
Nox
Shadowphoenixs7
Nox
Level 88
God Stats
2W - 3L
1,272 SR
Queue Stats
20W - 25L
1,493 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,531 Elo+

VS

Team Averages
Level 114
1,696 SR
1,559 Elo+
Bacchus
Bacchus
AdVancedBell
Bacchus
Level 65
God Stats
10W - 6L
1,715 SR
Queue Stats
251W - 247L
1,566 Elo+
Party 1
Artemis
Artemis
Go Possumm
Artemis
Level 143
God Stats
6W - 3L
1,711 SR
Queue Stats
267W - 266L
1,557 Elo+
Party 1
Camazotz
Camazotz
RIPGastly
Camazotz
Level 129
God Stats
7W - 3L
1,660 SR
Queue Stats
227W - 217L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TMANDADDY
Tsukuyomi
Level 149
God Stats
4W - 2L
1,824 SR
Queue Stats
288W - 315L
1,498 Elo+
Solo
Ra
Ra
xF3ARtheB3ASTx
Ra
Level 86
God Stats
8W - 7L
1,569 SR
Queue Stats
473W - 421L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 5 / 13
10,397
578
8,710
19,428
12,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
Bronzzkid
Da Ji
18
16 / 1 / 4
11,534
641
15,415
13,701
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
PoloKente
King Arthur
17
6 / 1 / 2
10,427
579
16,056
16,191
12,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SeventhSquash06
Chernobog
16
4 / 3 / 6
10,392
577
10,774
12,625
4,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 10
9,915
551
8,144
9,565
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdVancedBell
Bacchus
10
0 / 6 / 3
7,283
405
4,201
15,701
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Go Possumm
Artemis
13
2 / 5 / 3
8,344
464
10,675
12,908
3,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
RIPGastly
Camazotz
16
2 / 4 / 1
9,902
550
10,177
21,493
10,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
TMANDADDY
Tsukuyomi
14
4 / 8 / 2
9,042
502
9,570
14,042
5,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 7 / 1
9,565
531
12,052
14,424
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
30
Kills
15
15
Deaths
30
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
5
13
1.9
L
Bacchus
AdVancedBell
Bacchus
0
6
3
0.25
W
Da Ji
Bronzzkid
Da Ji
16
1
4
18
L
Artemis
Go Possumm
Artemis
2
5
3
0.7
W
King Arthur
PoloKente
King Arthur
6
1
2
7
L
Camazotz
RIPGastly
Camazotz
2
4
1
0.63
W
Chernobog
SeventhSquash06
Chernobog
4
3
6
2.33
W
1
5
10
1.2
L
Tsukuyomi
TMANDADDY
Tsukuyomi
4
8
2
0.63
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,099
Damage
46,675
71,510
Taken
78,568
39,559
Mitigated
38,193
20,257
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,710
222
0
4,819
19,428
12,899
507
5,759
13,408
44,060
0
L
Bacchus
AdVancedBell
Bacchus
4,201
242
568
3,827
15,701
12,260
0
5,226
10,475
25,078
0
W
Da Ji
Bronzzkid
Da Ji
15,415
4,291
0
4,679
13,701
6,224
0
2,260
11,411
0
72,058
L
Artemis
Go Possumm
Artemis
10,675
5,483
0
4,704
12,908
3,948
0
2,769
10,139
0
43,702
W
King Arthur
PoloKente
King Arthur
16,056
3,076
0
4,102
16,191
12,144
710
1,416
14,731
0
66,354
L
Camazotz
RIPGastly
Camazotz
10,177
4,965
0
10,501
21,493
10,612
0
1,401
20,092
0
64,628
W
Chernobog
SeventhSquash06
Chernobog
10,774
7,813
0
4,240
12,625
4,620
210
2,240
10,321
0
66,419
W
8,144
411
0
2,417
9,565
3,672
1,741
3,954
5,386
65,411
0
L
Tsukuyomi
TMANDADDY
Tsukuyomi
9,570
2,793
0
2,474
14,042
5,663
0
1,208
12,834
0
54,764
L
12,052
1,462
353
3,158
14,424
5,710
507
6,250
8,174
62,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,665
Gold Earned
44,136
583
Minions Killed
443
0
Camps Cleared
0
1,746,643
Distance Traveled
1,602,292
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,397
578
93
5
0
339,202
4
L
Bacchus
7,283
405
36
2
0
328,027
5
W
Da Ji
11,534
641
102
6
0
411,927
1
L
Artemis
8,344
464
72
4
0
281,998
6
W
King Arthur
10,427
579
135
8
0
332,702
0
L
Camazotz
9,902
550
125
7
0
346,700
0
W
Chernobog
10,392
577
116
6
0
324,120
3
W
Nox
9,915
551
137
8
0
338,692
5
L
Tsukuyomi
9,042
502
98
5
0
339,076
4
L
Ra
9,565
531
112
6
0
306,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role