Player Matchup

Gilgamesh
Gilgamesh
Mekatô
Gilgamesh
Level 15
God Stats
1W - 1L
1,299 SR
Queue Stats
8W - 6L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Niat0
Tsukuyomi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nudella
Izanami
Level 28
God Stats
18W - 15L
1,602 SR
Queue Stats
124W - 116L
1,558 Elo+
Party 1
Freya
Freya
Pasipaci
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,527 Elo+
Solo
Bacchus
Bacchus
softfuzzyman
Bacchus
Level 28
God Stats
6W - 0L
1,967 SR
Queue Stats
118W - 117L
1,561 Elo+
Party 1
Team Averages
Level 25
1,574 SR
1,540 Elo+

VS

Team Averages
Level 21
1,481 SR
1,457 Elo+
Sun Wukong
Sun Wukong
DuuuckMySiiick
Sun Wukong
Level 25
God Stats
0W - 2L
1,272 SR
Queue Stats
51W - 51L
1,452 Elo+
Party 2
Chiron
Chiron
Kingsousou
Chiron
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
49W - 44L
1,602 Elo+
Solo
Olorun
Olorun
Liam7789
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
anorexorcistt
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,371 Elo+
Solo
Thanatos
Thanatos
dianaserotyuk
Thanatos
Level 28
God Stats
10W - 10L
1,395 SR
Queue Stats
90W - 115L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mekatô
Gilgamesh
14
1 / 3 / 4
8,324
490
7,926
12,160
6,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Niat0
Tsukuyomi
15
4 / 4 / 4
9,315
548
9,704
12,495
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Nudella
Izanami
15
3 / 0 / 6
9,239
543
10,554
7,516
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Pasipaci
Freya
14
1 / 4 / 1
7,737
455
4,482
10,143
4,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
softfuzzyman
Bacchus
14
4 / 2 / 5
9,160
539
7,833
11,311
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DuuuckMySiiick
Sun Wukong
15
5 / 2 / 2
9,497
559
11,719
14,794
10,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Kingsousou
Chiron
14
2 / 3 / 0
8,069
475
6,260
11,147
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Liam7789
Olorun
14
3 / 2 / 1
8,714
513
9,681
9,389
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 1
7,035
414
2,225
11,851
9,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
dianaserotyuk
Thanatos
16
3 / 2 / 3
9,363
551
3,232
12,860
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
13
13
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DuuuckMySiiick
Sun Wukong
5
2
2
3
L
Chiron
Kingsousou
Chiron
2
3
0
0.67
L
Olorun
Liam7789
Olorun
3
2
1
1.75
W
Gilgamesh
Mekatô
Gilgamesh
1
3
4
1
W
Tsukuyomi
Niat0
Tsukuyomi
4
4
4
1.5
W
Izanami
Nudella
Izanami
3
0
6
6
W
Freya
Pasipaci
Freya
1
4
1
0.38
L
0
4
1
0.13
L
Thanatos
dianaserotyuk
Thanatos
3
2
3
2.25
W
Bacchus
softfuzzyman
Bacchus
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,499
Damage
33,117
53,625
Taken
60,041
26,924
Mitigated
34,096
18,950
Healing
28,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DuuuckMySiiick
Sun Wukong
11,719
2,056
0
5,269
14,794
10,291
0
2,471
12,323
0
57,974
L
Chiron
Kingsousou
Chiron
6,260
1,692
552
6,027
11,147
4,185
196
2,885
8,246
0
55,427
L
Olorun
Liam7789
Olorun
9,681
5,203
175
5,066
9,389
4,397
64
2,809
6,580
62,045
0
W
Gilgamesh
Mekatô
Gilgamesh
7,926
2,180
0
2,706
12,160
6,269
0
889
11,271
0
41,103
W
Tsukuyomi
Niat0
Tsukuyomi
9,704
2,071
0
3,675
12,495
4,603
0
2,089
10,406
0
51,784
W
Izanami
Nudella
Izanami
10,554
6,385
0
5,060
7,516
2,551
0
1,322
6,194
0
80,690
W
Freya
Pasipaci
Freya
4,482
1,708
0
3,842
10,143
4,476
653
4,347
5,796
39,720
3,075
L
2,225
277
0
667
11,851
9,877
0
2,574
9,277
10,987
0
L
Thanatos
dianaserotyuk
Thanatos
3,232
1,506
0
10,354
12,860
5,346
69
1,245
11,615
0
56,017
W
Bacchus
softfuzzyman
Bacchus
7,833
1,008
0
3,667
11,311
9,025
245
3,259
8,052
19,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
42,678
395
Minions Killed
441
0
Camps Cleared
0
1,521,066
Distance Traveled
1,564,401
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,497
559
109
6
0
337,715
5
L
Chiron
8,069
475
98
6
0
309,229
0
L
Olorun
8,714
513
102
6
0
236,898
4
W
Gilgamesh
8,324
490
85
5
0
289,579
0
W
Tsukuyomi
9,315
548
99
6
0
335,344
5
W
Izanami
9,239
543
125
7
0
282,768
4
W
Freya
7,737
455
68
4
0
287,449
4
L
Ares
7,035
414
16
1
0
306,608
2
L
Thanatos
9,363
551
116
7
0
373,951
0
W
Bacchus
9,160
539
18
1
0
325,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role