Player Matchup

Bakasura
Bakasura
IllMindOfHopsin8
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
Pujda
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,264 Elo+
Party 1
Ymir
Ymir
TiinLe
Ymir
Level 27
God Stats
241W - 270L
1,477 SR
Queue Stats
338W - 408L
1,355 Elo+
Party 4
Xbalanque
Xbalanque
Turan015
Xbalanque
Level 27
God Stats
8W - 17L
1,301 SR
Queue Stats
80W - 110L
1,362 Elo+
Party 4
Agni
Agni
seppie7
Agni
Level 28
God Stats
26W - 54L
1,379 SR
Queue Stats
262W - 320L
1,355 Elo+
Party 4
Team Averages
Level 20
1,431 SR
1,320 Elo+

VS

Team Averages
Level 18
1,500 SR
1,360 Elo+
Tsukuyomi
Tsukuyomi
MiniPorri
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,459 Elo+
Party 3
Gilgamesh
Gilgamesh
RipKorn
Gilgamesh
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Party 3
Hachiman
Hachiman
Zychroom
Hachiman
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 78L
1,402 Elo+
Party 2
Artio
Artio
jonny666777
Artio
Level 13
God Stats
10W - 10L
1,500 SR
Queue Stats
116W - 75L
1,419 Elo+
Party 2
Ra
Ra
xXDANI0299Xx
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 6
10,564
391
4,801
19,970
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Pujda
Heimdallr
19
11 / 12 / 0
13,113
486
24,238
25,246
14,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
TiinLe
Ymir
18
4 / 8 / 8
11,967
443
15,650
27,152
12,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Turan015
Xbalanque
15
3 / 8 / 8
10,602
393
7,184
24,226
8,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
seppie7
Agni
19
5 / 10 / 4
13,080
484
16,918
21,500
8,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MiniPorri
Tsukuyomi
20
12 / 5 / 3
15,017
556
17,252
24,657
10,775
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
RipKorn
Gilgamesh
20
4 / 6 / 19
14,951
554
15,217
21,658
26,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Zychroom
Hachiman
20
11 / 6 / 8
14,885
551
26,209
23,029
8,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 3 / 12
12,475
462
6,849
23,263
22,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
15 / 3 / 8
16,868
625
28,957
18,003
7,644
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
23
Kills
46
46
Deaths
23
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
W
Tsukuyomi
MiniPorri
Tsukuyomi
12
5
3
2.7
L
Heimdallr
Pujda
Heimdallr
11
12
0
0.92
W
Gilgamesh
RipKorn
Gilgamesh
4
6
19
2.25
L
Ymir
TiinLe
Ymir
4
8
8
1
L
Xbalanque
Turan015
Xbalanque
3
8
8
0.88
W
Hachiman
Zychroom
Hachiman
11
6
8
2.5
W
4
3
12
3.33
L
Agni
seppie7
Agni
5
10
4
0.7
W
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,791
Damage
94,484
118,094
Taken
110,610
53,544
Mitigated
75,424
19,599
Healing
46,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,801
2,800
0
1,181
19,970
8,477
0
2,891
16,950
0
59,189
W
Tsukuyomi
MiniPorri
Tsukuyomi
17,252
2,436
0
11,937
24,657
10,775
0
4,373
20,124
0
137,720
L
Heimdallr
Pujda
Heimdallr
24,238
12,950
0
4,700
25,246
14,659
79
6,442
18,387
0
61,938
W
Gilgamesh
RipKorn
Gilgamesh
15,217
3,545
0
1,979
21,658
26,080
2,354
2,243
18,330
847
78,073
L
Ymir
TiinLe
Ymir
15,650
2,895
813
6,362
27,152
12,651
271
11,078
15,881
55,240
0
L
Xbalanque
Turan015
Xbalanque
7,184
3,820
1,315
4,126
24,226
8,928
397
7,861
16,157
0
39,988
W
Hachiman
Zychroom
Hachiman
26,209
17,006
1,486
8,233
23,029
8,041
5,359
8,310
14,509
0
95,848
W
6,849
1,147
3,010
8,399
23,263
22,884
450
10,503
12,594
27,827
0
L
Agni
seppie7
Agni
16,918
856
0
1,102
21,500
8,829
516
7,656
13,499
69,827
0
W
28,957
1,358
3,866
7,764
18,003
7,644
2,118
6,031
11,411
130,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,326
Gold Earned
74,196
410
Minions Killed
611
0
Camps Cleared
0
2,115,814
Distance Traveled
2,680,425
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,564
391
96
4
0
432,115
0
W
Tsukuyomi
15,017
556
159
6
0
570,935
3
L
Heimdallr
13,113
486
82
3
0
410,112
0
W
Gilgamesh
14,951
554
112
4
0
502,034
0
L
Ymir
11,967
443
69
3
0
461,749
2
L
Xbalanque
10,602
393
59
2
0
388,763
2
W
Hachiman
14,885
551
134
5
0
491,921
0
W
Artio
12,475
462
26
1
0
521,242
6
L
Agni
13,080
484
104
4
0
423,075
2
W
Ra
16,868
625
180
7
0
594,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role