Player Matchup

Ao Kuang
Ao Kuang
BeeguyES
Ao Kuang
Level 84
God Stats
15W - 12L
1,473 SR
Queue Stats
470W - 496L
1,536 Elo+
Party 1
Achilles
Achilles
BobScharffan01
Achilles
Level 117
God Stats
19W - 17L
1,641 SR
Queue Stats
146W - 138L
1,609 Elo+
Solo
Odin
Odin
T0xicTurt1e
Odin
Level 80
God Stats
22W - 16L
1,694 SR
Queue Stats
422W - 461L
1,551 Elo+
Party 1
Neith
Neith
Zavaxy
Neith
Level 86
God Stats
16W - 13L
1,657 SR
Queue Stats
547W - 539L
1,600 Elo+
Solo
Chang'e
Chang'e
softbutterbuns
Chang'e
Level 159
God Stats
6W - 3L
1,563 SR
Queue Stats
514W - 499L
1,594 Elo+
Solo
Team Averages
Level 105
1,606 SR
1,578 Elo+

VS

Team Averages
Level 98
1,629 SR
1,566 Elo+
Skadi
Skadi
Final4K
Skadi
Level 50
God Stats
10W - 12L
1,687 SR
Queue Stats
260W - 234L
1,569 Elo+
Solo
Nike
Nike
GUILLAUME908
Nike
Level 121
God Stats
10W - 7L
1,744 SR
Queue Stats
433W - 390L
1,549 Elo+
Solo
Nemesis
Nemesis
GetOutMeSwamps
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
ShrekMemes420
Geb
Level 106
God Stats
22W - 13L
1,715 SR
Queue Stats
82W - 66L
1,608 Elo+
Party 2
Merlin
Merlin
Twon123
Merlin
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 57L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BeeguyES
Ao Kuang
16
5 / 3 / 4
10,886
640
10,072
15,966
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
17
7 / 2 / 2
10,548
620
7,567
11,690
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 1 / 10
8,354
491
4,963
13,459
8,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Zavaxy
Neith
16
2 / 2 / 3
9,416
554
6,886
8,799
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 6
10,898
641
11,119
10,826
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Final4K
Skadi
14
0 / 3 / 1
8,563
504
4,665
7,182
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 6 / 2
7,988
470
7,958
13,920
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 5 / 2
8,677
510
10,093
14,589
5,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 2
7,500
441
9,270
12,462
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
Twon123
Merlin
15
0 / 5 / 2
8,915
524
4,719
6,808
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
9
9
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BeeguyES
Ao Kuang
5
3
4
2.33
W
Achilles
7
2
2
4
L
Skadi
Final4K
Skadi
0
3
1
0.17
L
4
6
2
0.83
L
4
5
2
1
L
1
3
2
0.67
W
1
1
10
6
L
Merlin
Twon123
Merlin
0
5
2
0.2
W
Neith
Zavaxy
Neith
2
2
3
1.75
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
36,705
60,740
Taken
54,961
27,402
Mitigated
31,127
28,606
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BeeguyES
Ao Kuang
10,072
2,001
0
7,173
15,966
5,817
248
2,847
12,285
48,413
0
W
Achilles
7,567
2,558
0
1,398
11,690
5,301
525
1,393
10,076
0
74,702
L
Skadi
Final4K
Skadi
4,665
1,351
0
533
7,182
2,191
676
1,235
5,947
0
61,450
L
7,958
834
0
2,182
13,920
11,559
450
6,497
7,423
0
31,686
L
10,093
5,200
0
1,859
14,589
5,904
0
4,818
9,771
0
52,242
L
9,270
1,213
0
907
12,462
9,061
0
5,679
6,783
33,508
0
W
4,963
1,343
873
3,686
13,459
8,763
1,608
4,038
8,868
118
23,156
L
Merlin
Twon123
Merlin
4,719
306
0
465
6,808
2,412
832
3,080
3,728
54,910
0
W
Neith
Zavaxy
Neith
6,886
2,311
0
4,159
8,799
3,160
2,255
1,577
7,202
0
70,074
W
11,119
1,212
3,406
7,911
10,826
4,361
2,136
3,512
7,027
91,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,102
Gold Earned
41,643
534
Minions Killed
463
0
Camps Cleared
0
1,722,658
Distance Traveled
1,514,877
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,886
640
78
5
0
334,350
1
W
Achilles
10,548
620
119
7
0
376,143
0
L
Skadi
8,563
504
131
8
0
299,138
7
L
Nike
7,988
470
60
4
0
275,377
4
L
Nemesis
8,677
510
96
6
0
330,400
1
L
Geb
7,500
441
45
3
0
345,018
3
W
Odin
8,354
491
40
2
0
360,549
9
L
Merlin
8,915
524
131
8
0
264,944
1
W
Neith
9,416
554
133
8
0
308,042
2
W
Chang'e
10,898
641
164
10
0
343,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role