Player Matchup

Danzaburou
Danzaburou
BigDawgReamy
Danzaburou
Level 46
God Stats
5W - 4L
1,588 SR
Queue Stats
160W - 178L
1,449 Elo+
Party 2
Janus
Janus
Futuresnoow
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 117L
1,459 Elo+
Party 4
Tiamat
Tiamat
HoneyBadger7513
Tiamat
Level 112
God Stats
25W - 23L
1,510 SR
Queue Stats
323W - 322L
1,468 Elo+
Party 4
Osiris
Osiris
MildMags
Osiris
Level 26
God Stats
6W - 9L
1,532 SR
Queue Stats
120W - 127L
1,492 Elo+
Party 4
Gilgamesh
Gilgamesh
TheOneTooWander
Gilgamesh
Level 24
God Stats
2W - 2L
1,431 SR
Queue Stats
115W - 138L
1,444 Elo+
Party 2
Team Averages
Level 47
1,512 SR
1,463 Elo+

VS

Team Averages
Level 68
1,562 SR
1,606 Elo+
Bakasura
Bakasura
Clxl
Bakasura
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
57W - 48L
1,680 Elo+
Party 3
Medusa
Medusa
DJMC24
Medusa
Level 5
God Stats
11W - 18L
1,396 SR
Queue Stats
21W - 33L
1,680 Elo+
Party 3
Yemoja
Yemoja
Kúntchóng
Yemoja
Level 106
God Stats
8W - 4L
1,803 SR
Queue Stats
51W - 45L
1,680 Elo+
Party 3
Poseidon
Poseidon
UltronxYT
Poseidon
Level 103
God Stats
16W - 10L
1,702 SR
Queue Stats
63W - 50L
1,538 Elo+
Party 1
King Arthur
King Arthur
daniloruiz13
King Arthur
Level 26
God Stats
1W - 3L
1,406 SR
Queue Stats
53W - 64L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDawgReamy
Danzaburou
20
12 / 3 / 6
17,075
683
31,249
25,704
11,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 11 / 4
12,541
502
8,316
16,328
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 0 / 7
14,965
599
15,972
16,218
18,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
MildMags
Osiris
20
1 / 1 / 8
12,919
517
4,749
17,021
12,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheOneTooWander
Gilgamesh
17
6 / 10 / 9
13,212
528
14,577
18,027
13,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clxl
Bakasura
18
10 / 8 / 3
12,194
488
15,283
27,981
12,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
DJMC24
Medusa
13
0 / 3 / 3
8,502
340
1,637
10,783
3,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
17
2 / 4 / 5
10,533
421
8,241
19,295
20,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
UltronxYT
Poseidon
19
12 / 9 / 1
12,657
506
18,620
17,471
7,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
daniloruiz13
King Arthur
17
1 / 6 / 0
10,863
435
9,599
22,054
19,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
30
Kills
25
25
Deaths
30
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDawgReamy
Danzaburou
12
3
6
5
L
Bakasura
Clxl
Bakasura
10
8
3
1.44
L
Medusa
DJMC24
Medusa
0
3
3
0.5
W
3
11
4
0.45
W
8
0
7
11.5
L
Yemoja
2
4
5
1.13
W
Osiris
MildMags
Osiris
1
1
8
5
W
Gilgamesh
TheOneTooWander
Gilgamesh
6
10
9
1.05
L
Poseidon
UltronxYT
Poseidon
12
9
1
1.39
L
King Arthur
daniloruiz13
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,863
Damage
53,380
93,298
Taken
97,584
60,783
Mitigated
62,840
39,460
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDawgReamy
Danzaburou
31,249
19,350
0
15,547
25,704
11,311
7,868
7,754
16,642
0
138,618
L
Bakasura
Clxl
Bakasura
15,283
10,754
0
10,048
27,981
12,158
0
6,011
21,884
0
60,077
L
Medusa
DJMC24
Medusa
1,637
673
0
952
10,783
3,647
0
1,167
9,612
0
27,924
W
8,316
1,983
0
3,355
16,328
4,964
228
8,018
7,242
70,198
0
W
15,972
2,924
0
11,480
16,218
18,640
1,359
1,885
13,457
80,237
0
L
Yemoja
8,241
1,691
692
1,412
19,295
20,716
408
1,587
17,662
52,825
0
W
Osiris
MildMags
Osiris
4,749
1,793
0
8,096
17,021
12,309
0
2,223
14,394
0
96,414
W
Gilgamesh
TheOneTooWander
Gilgamesh
14,577
4,164
0
982
18,027
13,559
1,561
6,142
10,721
813
49,437
L
Poseidon
UltronxYT
Poseidon
18,620
3,408
0
2,021
17,471
7,155
156
5,536
11,781
77,952
0
L
King Arthur
daniloruiz13
King Arthur
9,599
315
279
4,741
22,054
19,164
692
10,122
11,928
0
70,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,712
Gold Earned
54,749
662
Minions Killed
557
0
Camps Cleared
0
2,034,850
Distance Traveled
1,846,538
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,075
683
200
8
0
433,273
1
L
Bakasura
12,194
488
119
5
0
416,220
0
L
Medusa
8,502
340
51
2
0
271,285
1
W
Janus
12,541
502
121
5
0
381,629
4
W
Tiamat
14,965
599
147
6
0
415,450
8
L
Yemoja
10,533
421
95
4
0
374,789
5
W
Osiris
12,919
517
123
5
0
387,079
7
W
Gilgamesh
13,212
528
71
3
0
417,419
0
L
Poseidon
12,657
506
142
6
0
412,093
8
L
King Arthur
10,863
435
150
6
0
372,151
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role