Player Matchup

Xing Tian
Xing Tian
Masters
AnatoLiy
Xing Tian
Masters
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
435W - 393L
2,428 MMR
Solo
Athena
Athena
Masters
Jangaru
Athena
Masters
Level 160
God Stats
5W - 9L
1,398 SR
Queue Stats
763W - 625L
3,224 MMR
Party 1
Jing Wei
Jing Wei
Masters
Lucharizard
Jing Wei
Masters
Level 160
God Stats
9W - 7L
1,632 SR
Queue Stats
133W - 107L
2,461 MMR
Party 3
Janus
Janus
Masters
Privative
Janus
Masters
Level 126
God Stats
5W - 8L
1,621 SR
Queue Stats
610W - 535L
2,989 MMR
Party 1
King Arthur
King Arthur
Masters
Zemlupus
King Arthur
Masters
Level 156
God Stats
4W - 3L
1,846 SR
Queue Stats
76W - 49L
2,580 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 152
1,599 SR
2,737 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,592 SR
2,733 MMR
Ymir
Ymir
Diamond IV
BarbonOP
Ymir
Diamond IV
Level 87
God Stats
1W - 1L
1,351 SR
Queue Stats
96W - 75L
2,293 MMR
Party 2
Nemesis
Nemesis
Masters
Biteyyy
Nemesis
Masters
Level 158
God Stats
8W - 10L
1,450 SR
Queue Stats
689W - 596L
2,750 MMR
Solo
Odin
Odin
Diamond II
Celh
Odin
Diamond II
Level 157
God Stats
43W - 16L
1,938 SR
Queue Stats
369W - 325L
2,305 MMR
Party 2
Hou Yi
Hou Yi
Masters
bigyuji
Hou Yi
Masters
Level 160
God Stats
4W - 3L
1,631 SR
Queue Stats
148W - 96L
3,164 MMR
Solo
Raijin
Raijin
Masters
dudemanbro429
Raijin
Masters
Level 149
God Stats
14W - 10L
1,589 SR
Queue Stats
359W - 247L
3,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AnatoLiy
Xing Tian
16
1 / 2 / 10
10,990
458
5,161
19,023
18,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Jangaru
Athena
20
6 / 1 / 12
13,385
558
18,762
21,360
11,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Lucharizard
Jing Wei
20
9 / 3 / 3
14,426
601
16,529
17,586
7,602
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Privative
Janus
20
4 / 3 / 9
13,418
559
18,415
12,649
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Zemlupus
King Arthur
18
1 / 3 / 6
12,109
505
8,423
17,360
15,198
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetTiamatGuan YuPersephone

VS

Bans
TsukuyomiSobekGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 5 / 6
10,738
447
4,707
20,562
16,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Biteyyy
Nemesis
20
4 / 3 / 5
13,207
550
16,193
19,989
8,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Celh
Odin
20
2 / 2 / 6
13,124
547
10,366
19,471
20,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
bigyuji
Hou Yi
20
4 / 5 / 2
14,323
597
10,469
17,749
6,100
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 3
13,098
546
15,713
15,480
5,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
21
Kills
12
12
Deaths
21
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AnatoLiy
Xing Tian
1
2
10
3
W
Ymir
0
5
6
0.6
W
Nemesis
Biteyyy
Nemesis
4
3
5
2.17
W
Odin
Celh
Odin
2
2
6
2.5
L
Athena
Jangaru
Athena
6
1
12
12
L
Jing Wei
Lucharizard
Jing Wei
9
3
3
3.5
L
Janus
Privative
Janus
4
3
9
2.83
L
King Arthur
Zemlupus
King Arthur
1
3
6
1.33
W
Hou Yi
bigyuji
Hou Yi
4
5
2
1
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,290
Damage
57,448
87,978
Taken
93,251
57,019
Mitigated
57,500
25,820
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AnatoLiy
Xing Tian
5,161
371
0
4,948
19,023
18,016
90
5,224
13,236
32,611
0
W
Ymir
4,707
836
0
2,475
20,562
16,269
0
8,564
11,822
32,791
0
W
Nemesis
Biteyyy
Nemesis
16,193
7,315
0
3,331
19,989
8,945
318
9,479
10,146
0
98,750
W
Odin
Celh
Odin
10,366
1,261
0
8,357
19,471
20,957
561
5,305
14,128
0
71,476
L
Athena
Jangaru
Athena
18,762
6,083
0
7,925
21,360
11,115
460
3,110
18,044
120,284
0
L
Jing Wei
Lucharizard
Jing Wei
16,529
14,819
0
8,005
17,586
7,602
0
4,493
12,936
0
123,205
L
Janus
Privative
Janus
18,415
606
0
1,927
12,649
5,088
0
4,373
8,024
114,976
0
L
King Arthur
Zemlupus
King Arthur
8,423
918
0
3,015
17,360
15,198
21
1,946
14,459
0
80,112
W
Hou Yi
bigyuji
Hou Yi
10,469
5,720
0
7,267
17,749
6,100
8,133
7,503
10,194
0
126,165
W
15,713
1,388
187
1,360
15,480
5,229
1,007
10,923
4,279
104,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,328
Gold Earned
64,490
790
Minions Killed
730
0
Camps Cleared
0
2,491,629
Distance Traveled
2,316,493
45
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,990
458
34
1
0
481,892
10
W
Ymir
10,738
447
38
2
0
444,358
9
W
Nemesis
13,207
550
140
6
0
550,718
7
W
Odin
13,124
547
128
5
0
507,520
9
L
Athena
13,385
558
153
6
0
547,865
4
L
Jing Wei
14,426
601
199
8
0
469,056
7
L
Janus
13,418
559
233
10
0
494,231
14
L
King Arthur
12,109
505
171
7
0
498,585
10
W
Hou Yi
14,323
597
202
8
0
402,716
4
W
Raijin
13,098
546
222
9
0
411,181
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role