Player Matchup

Zhong Kui
Zhong Kui
VITIO_DIVINA
Zhong Kui
Level 68
God Stats
6W - 11L
1,313 SR
Queue Stats
257W - 261L
1,509 Elo+
Solo
Ganesha
Ganesha
inked in blood
Ganesha
Level 157
God Stats
3W - 2L
1,247 SR
Queue Stats
121W - 133L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
solosdragon
Gilgamesh
Level 137
God Stats
4W - 2L
1,552 SR
Queue Stats
60W - 60L
1,513 Elo+
Party 2
Team Averages
Level 121
1,371 SR
1,509 Elo+

VS

Team Averages
Level 73
1,348 SR
1,485 Elo+
Sun Wukong
Sun Wukong
TG Saltyy
Sun Wukong
Level 78
God Stats
8W - 3L
1,757 SR
Queue Stats
180W - 153L
1,502 Elo+
Party 1
Tiamat
Tiamat
overkill700dj
Tiamat
Level 86
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
x King Papa
Neith
Level 55
God Stats
2W - 9L
1,072 SR
Queue Stats
186W - 193L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VITIO_DIVINA
Zhong Kui
16
9 / 1 / 7
12,087
755
15,738
13,451
9,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 4 / 13
9,941
621
9,056
12,091
7,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
solosdragon
Gilgamesh
14
6 / 2 / 8
12,143
759
12,240
15,973
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TG Saltyy
Sun Wukong
13
3 / 3 / 3
10,026
627
10,171
17,189
12,122
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 9 / 3
9,922
620
7,702
13,968
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 4
9,308
582
6,604
12,280
3,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
15
Kills
7
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
TG Saltyy
Sun Wukong
3
3
3
1.5
W
Zhong Kui
VITIO_DIVINA
Zhong Kui
9
1
7
12.5
W
0
4
13
1.63
L
3
9
3
0.5
W
Gilgamesh
solosdragon
Gilgamesh
6
2
8
5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
24,477
41,515
Taken
43,437
23,389
Mitigated
21,822
15,894
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
TG Saltyy
Sun Wukong
10,171
2,616
0
4,086
17,189
12,122
448
10,416
6,773
0
42,884
W
Zhong Kui
VITIO_DIVINA
Zhong Kui
15,738
2,539
0
9,607
13,451
9,417
659
1,986
11,465
60,509
0
W
9,056
47
164
171
12,091
7,201
39
3,080
9,011
34,989
0
L
7,702
596
536
2,181
13,968
5,816
0
6,809
7,159
30,401
0
W
Gilgamesh
solosdragon
Gilgamesh
12,240
3,711
0
5,952
15,973
6,771
354
2,711
13,262
0
56,254
L
6,604
2,113
0
3,383
12,280
3,884
336
7,712
4,568
0
30,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
29,256
200
Minions Killed
149
0
Camps Cleared
0
857,938
Distance Traveled
824,561
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,026
627
54
3
0
299,983
3
W
Zhong Kui
12,087
755
122
8
0
275,790
4
W
Ganesha
9,941
621
5
0
0
280,394
2
L
Tiamat
9,922
620
47
3
0
260,978
3
W
Gilgamesh
12,143
759
73
5
0
301,754
4
L
Neith
9,308
582
48
3
0
263,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role