Player Matchup

Gilgamesh
Gilgamesh
Diabo_cb
Gilgamesh
Level 16
God Stats
5W - 15L
1,481 SR
Queue Stats
28W - 51L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kodawari
Kumbhakarna
Level 11
God Stats
3W - 0L
1,743 SR
Queue Stats
7W - 7L
1,482 Elo+
Solo
Thor
Thor
Rayann_mp4
Thor
Level 13
God Stats
6W - 5L
1,496 SR
Queue Stats
19W - 18L
1,439 Elo+
Solo
Hera
Hera
SnappishBow5022
Hera
Level 18
God Stats
22W - 30L
1,568 SR
Queue Stats
166W - 209L
1,457 Elo+
Solo
Poseidon
Poseidon
SnowBall-maister
Poseidon
Level 15
God Stats
14W - 9L
1,376 SR
Queue Stats
71W - 75L
1,467 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,457 Elo+

VS

Team Averages
Level 19
1,362 SR
1,479 Elo+
Persephone
Persephone
LPicK Qc
Persephone
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
148W - 156L
1,510 Elo+
Solo
Cabrakan
Cabrakan
LogisticSiren79
Cabrakan
Level 7
God Stats
4W - 3L
1,205 SR
Queue Stats
8W - 8L
1,485 Elo+
Solo
Thor
Thor
Minghia_Jonny
Thor
Level 26
God Stats
0W - 2L
1,183 SR
Queue Stats
41W - 35L
1,501 Elo+
Party 1
Neith
Neith
TONE_CARTONE
Neith
Level 29
God Stats
10W - 9L
1,598 SR
Queue Stats
221W - 235L
1,481 Elo+
Party 1
Osiris
Osiris
godhasmyhand
Osiris
Level 6
God Stats
1W - 2L
1,322 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Diabo_cb
Gilgamesh
11
2 / 3 / 1
7,086
417
2,440
9,376
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Kodawari
Kumbhakarna
13
3 / 0 / 5
8,643
508
3,168
10,863
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 1 / 3
8,918
525
5,462
10,945
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 11
9,040
532
13,706
9,903
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 1 / 2
10,917
642
11,271
6,896
3,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LPicK Qc
Persephone
13
2 / 6 / 0
8,989
529
3,557
10,656
3,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
7
0 / 5 / 0
5,569
328
4,057
7,678
3,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
7,208
424
1,066
10,064
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 3
8,577
505
8,122
10,784
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
13
1 / 5 / 1
8,028
472
6,300
14,609
11,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
6
8
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Diabo_cb
Gilgamesh
2
3
1
0.83
W
Kumbhakarna
Kodawari
Kumbhakarna
3
0
5
5.5
L
Persephone
LPicK Qc
Persephone
2
6
0
0.33
L
Cabrakan
0
5
0
0
L
1
1
0
1
W
3
1
3
4.5
W
2
3
11
2.5
W
10
1
2
11
L
2
3
3
1.17
L
Osiris
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
23,102
47,983
Taken
53,791
20,185
Mitigated
25,508
15,100
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Diabo_cb
Gilgamesh
2,440
325
0
150
9,376
4,592
260
786
8,590
0
20,682
W
Kumbhakarna
Kodawari
Kumbhakarna
3,168
730
416
3,040
10,863
4,769
866
958
9,905
23,438
0
L
Persephone
LPicK Qc
Persephone
3,557
387
0
2,458
10,656
3,694
429
7,898
2,754
21,343
0
L
Cabrakan
4,057
565
0
405
7,678
3,708
0
2,916
4,762
10,381
0
L
1,066
53
0
3,771
10,064
3,067
84
4,267
5,797
0
28,837
W
5,462
1,422
0
3,655
10,945
4,138
92
1,358
9,587
0
42,897
W
13,706
2,702
573
3,849
9,903
3,630
1,201
2,713
7,190
48,270
0
W
11,271
1,927
0
3,417
6,896
3,056
1,856
1,799
5,097
72,667
0
L
8,122
4,040
0
3,524
10,784
3,444
396
4,630
6,154
0
61,861
L
Osiris
6,300
3,666
0
390
14,609
11,595
1,446
8,432
6,177
0
39,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
38,371
376
Minions Killed
304
0
Camps Cleared
0
1,626,509
Distance Traveled
1,498,479
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,086
417
34
2
0
345,681
0
W
Kumbhakarna
8,643
508
41
2
0
344,024
4
L
Persephone
8,989
529
38
2
0
291,933
0
L
Cabrakan
5,569
328
12
1
0
261,037
2
L
Thor
7,208
424
69
4
0
314,908
0
W
Thor
8,918
525
91
5
0
341,224
4
W
Hera
9,040
532
69
4
0
298,019
3
W
Poseidon
10,917
642
141
8
0
297,561
3
L
Neith
8,577
505
99
6
0
273,817
2
L
Osiris
8,028
472
86
5
0
356,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role