Player Matchup

King Arthur
King Arthur
BoureL96
King Arthur
Level 7
God Stats
87W - 88L
1,495 SR
Queue Stats
486W - 452L
1,538 Elo+
Solo
Anubis
Anubis
MacacoHunter
Anubis
Level 26
God Stats
24W - 16L
1,658 SR
Queue Stats
56W - 60L
1,513 Elo+
Solo
Set
Set
Tomy_luna04
Set
Level 89
God Stats
15W - 15L
1,552 SR
Queue Stats
444W - 444L
1,535 Elo+
Party 1
Ymir
Ymir
TuLechugaSensual
Ymir
Level 12
God Stats
3W - 1L
1,705 SR
Queue Stats
31W - 47L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
mateorb12
Hou Yi
Level 27
God Stats
6W - 2L
1,951 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 1
Team Averages
Level 32
1,672 SR
1,548 Elo+

VS

Team Averages
Level 15
1,522 SR
1,589 Elo+
Apollo
Apollo
FluX3000
Apollo
Level 12
God Stats
1W - 3L
1,234 SR
Queue Stats
4W - 7L
1,772 Elo+
Solo
Scylla
Scylla
GuideonMaster
Scylla
Level 27
God Stats
4W - 4L
1,506 SR
Queue Stats
180W - 120L
1,576 Elo+
Solo
Danzaburou
Danzaburou
gollo65
Danzaburou
Level 5
God Stats
2W - 2L
1,538 SR
Queue Stats
164W - 160L
1,481 Elo+
Solo
Mercury
Mercury
leonrusso4000
Mercury
Level 25
God Stats
1W - 2L
1,491 SR
Queue Stats
29W - 18L
1,541 Elo+
Solo
Artemis
Artemis
roronoamonkeyd
Artemis
Level 4
God Stats
7W - 3L
1,842 SR
Queue Stats
14W - 16L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoureL96
King Arthur
16
2 / 3 / 4
10,076
480
5,437
11,452
7,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
8 / 3 / 2
11,734
559
11,671
12,981
6,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 5 / 4
12,826
611
12,084
15,339
7,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 11
11,677
556
6,433
13,821
12,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
mateorb12
Hou Yi
19
7 / 3 / 10
12,671
603
16,311
18,043
6,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FluX3000
Apollo
6
0 / 6 / 1
6,155
293
1,139
6,063
1,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 2
11,191
533
10,959
10,711
3,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
gollo65
Danzaburou
17
4 / 10 / 2
10,972
522
9,814
20,728
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
16
5 / 8 / 4
10,474
499
10,533
17,588
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 4 / 1
9,872
470
7,761
13,030
4,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
33
Kills
16
18
Deaths
33
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BoureL96
King Arthur
2
3
4
1.33
L
Apollo
FluX3000
Apollo
0
6
1
0.08
L
5
5
2
1.2
W
Anubis
8
3
2
3
W
10
5
4
2.4
W
6
4
11
2.88
L
Danzaburou
gollo65
Danzaburou
4
10
2
0.5
L
Mercury
5
8
4
0.88
W
Hou Yi
mateorb12
Hou Yi
7
3
10
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
40,206
71,636
Taken
68,120
40,037
Mitigated
23,883
24,803
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BoureL96
King Arthur
5,437
1,289
0
1,993
11,452
7,343
2,431
497
10,955
0
46,989
L
Apollo
FluX3000
Apollo
1,139
998
0
0
6,063
1,377
99
1,186
4,877
0
8,269
L
10,959
836
0
725
10,711
3,093
0
3,664
7,047
68,837
0
W
Anubis
11,671
1,012
0
6,024
12,981
6,077
2,640
2,365
10,616
73,496
0
W
12,084
4,309
0
5,240
15,339
7,223
1,935
3,577
11,762
0
93,522
W
6,433
676
0
2,634
13,821
12,437
828
2,694
11,127
47,377
0
L
Danzaburou
gollo65
Danzaburou
9,814
3,992
0
5,437
20,728
7,945
0
3,639
17,089
0
68,295
L
Mercury
10,533
5,837
0
3,131
17,588
7,309
0
6,513
11,075
0
60,884
W
Hou Yi
mateorb12
Hou Yi
16,311
11,490
474
8,438
18,043
6,957
4,369
1,826
16,217
0
73,215
L
7,761
3,634
0
2,775
13,030
4,159
447
3,102
9,928
0
60,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,984
Gold Earned
48,664
586
Minions Killed
492
0
Camps Cleared
0
1,870,294
Distance Traveled
1,563,860
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,076
480
102
5
0
389,330
1
L
Apollo
6,155
293
18
1
0
173,551
0
L
Scylla
11,191
533
131
6
0
341,063
6
W
Anubis
11,734
559
132
6
0
363,499
7
W
Set
12,826
611
158
8
0
399,052
3
W
Ymir
11,677
556
59
3
0
351,360
9
L
Danzaburou
10,972
522
116
6
0
319,401
5
L
Mercury
10,474
499
103
5
0
392,801
5
W
Hou Yi
12,671
603
135
6
0
367,053
2
L
Artemis
9,872
470
124
6
0
337,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role