Player Matchup

Gilgamesh
Gilgamesh
Demon2677
Gilgamesh
Level 98
God Stats
10W - 12L
1,332 SR
Queue Stats
194W - 185L
1,518 Elo+
Solo
Athena
Athena
K4T4KURI
Athena
Level 123
God Stats
0W - 1L
1,818 SR
Queue Stats
265W - 276L
1,565 Elo+
Party 1
Janus
Janus
Legit MP7
Janus
Level 147
God Stats
9W - 7L
1,387 SR
Queue Stats
178W - 150L
1,511 Elo+
Solo
Izanami
Izanami
Nagatobimaru13
Izanami
Level 118
God Stats
3W - 7L
1,513 SR
Queue Stats
163W - 179L
1,523 Elo+
Party 1
Pele
Pele
nerfthisboi21
Pele
Level 51
God Stats
8W - 3L
1,720 SR
Queue Stats
135W - 129L
1,464 Elo+
Solo
Team Averages
Level 107
1,554 SR
1,516 Elo+

VS

Team Averages
Level 78
1,476 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
HypxrSpace
Izanami
Level 49
God Stats
12W - 17L
1,441 SR
Queue Stats
133W - 138L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Witty_ID_Name
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 205L
1,439 Elo+
Party 2
Cabrakan
Cabrakan
juan88822
Cabrakan
Level 82
God Stats
17W - 10L
1,629 SR
Queue Stats
87W - 102L
1,483 Elo+
Solo
Kukulkan
Kukulkan
sicronomos
Kukulkan
Level 88
God Stats
8W - 14L
1,311 SR
Queue Stats
152W - 154L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demon2677
Gilgamesh
18
3 / 3 / 4
11,771
512
13,578
20,484
17,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
K4T4KURI
Athena
17
3 / 10 / 7
12,205
531
7,721
31,201
25,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Legit MP7
Janus
19
5 / 3 / 8
12,270
533
14,777
11,334
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 7 / 5
10,776
469
10,407
15,103
7,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 4 / 6
10,251
446
5,730
13,806
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 3 / 15
11,536
502
9,057
16,167
12,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HypxrSpace
Izanami
19
9 / 6 / 5
12,350
537
22,714
17,046
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Witty_ID_Name
Sun Wukong
19
2 / 4 / 9
12,138
528
11,915
20,773
15,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
juan88822
Cabrakan
18
9 / 6 / 7
11,996
522
10,050
19,539
13,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
sicronomos
Kukulkan
19
4 / 0 / 10
12,375
538
14,315
4,214
2,036
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
18
Kills
27
27
Deaths
19
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
15
3.5
L
Gilgamesh
Demon2677
Gilgamesh
3
3
4
1.67
W
Izanami
HypxrSpace
Izanami
9
6
5
1.92
L
Athena
K4T4KURI
Athena
3
10
7
0.65
L
Janus
Legit MP7
Janus
5
3
8
3
L
2
7
5
0.64
W
Sun Wukong
Witty_ID_Name
Sun Wukong
2
4
9
1.63
W
Cabrakan
juan88822
Cabrakan
9
6
7
2.08
L
5
4
6
2
W
Kukulkan
sicronomos
Kukulkan
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
68,051
91,928
Taken
77,739
60,379
Mitigated
49,371
14,430
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,057
866
757
2,514
16,167
12,647
370
5,049
10,988
30,157
0
L
Gilgamesh
Demon2677
Gilgamesh
13,578
3,142
0
4,954
20,484
17,388
138
6,379
14,105
0
82,069
W
Izanami
HypxrSpace
Izanami
22,714
15,356
0
2,745
17,046
6,032
1,867
5,422
11,456
0
100,541
L
Athena
K4T4KURI
Athena
7,721
1,618
0
2,309
31,201
25,859
0
10,225
20,976
47,302
0
L
Janus
Legit MP7
Janus
14,777
1,067
0
929
11,334
4,755
0
6,136
5,198
89,350
0
L
10,407
6,302
0
2,016
15,103
7,054
0
6,423
8,680
0
87,436
W
Sun Wukong
Witty_ID_Name
Sun Wukong
11,915
2,277
0
7,573
20,773
15,292
1,212
4,241
16,444
723
86,634
W
Cabrakan
juan88822
Cabrakan
10,050
1,586
0
4,770
19,539
13,364
444
6,256
13,128
73,386
0
L
5,730
839
0
4,222
13,806
5,323
0
4,982
8,824
0
41,834
W
Kukulkan
sicronomos
Kukulkan
14,315
1,099
0
358
4,214
2,036
1,722
935
3,225
76,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,273
Gold Earned
60,395
596
Minions Killed
644
0
Camps Cleared
0
2,116,442
Distance Traveled
2,146,114
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,536
502
38
2
0
466,958
9
L
Gilgamesh
11,771
512
133
6
0
460,707
2
W
Izanami
12,350
537
158
7
0
397,797
0
L
Athena
12,205
531
67
3
0
401,205
1
L
Janus
12,270
533
168
7
0
440,797
4
L
Izanami
10,776
469
145
6
0
391,191
5
W
Sun Wukong
12,138
528
171
7
0
426,189
1
W
Cabrakan
11,996
522
115
5
0
377,525
2
L
Pele
10,251
446
83
4
0
422,542
0
W
Kukulkan
12,375
538
162
7
0
477,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role