Player Matchup

Chaac
Chaac
Bronze III
Dmodro
Chaac
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Panarch
Kumbhakarna
Silver III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Gold IV
Yoreiko
Hel
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,624 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,500 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,753 SR
1,626 MMR
Vulcan
Vulcan
Platinum V
Crankedd
Vulcan
Platinum V
Level 143
God Stats
2W - 1L
1,801 SR
Queue Stats
22W - 29L
1,927 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Mygtaboy
Hou Yi
Silver IV
Level 116
God Stats
30W - 21L
1,716 SR
Queue Stats
148W - 166L
1,407 MMR
Party 2
Odin
Odin
Silver I
Steveico
Odin
Silver I
Level 88
God Stats
18W - 7L
1,744 SR
Queue Stats
126W - 138L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dmodro
Chaac
7
0 / 3 / 2
6,756
563
1,996
5,925
4,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Panarch
Kumbhakarna
10
1 / 1 / 1
8,030
669
2,332
11,126
7,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
12
1 / 1 / 1
7,685
640
4,632
8,498
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatAphroditeThothGuan YuBacchus

VS

Bans
AthenaChang'eCupidScyllaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crankedd
Vulcan
12
1 / 0 / 3
8,201
683
11,019
4,510
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Mygtaboy
Hou Yi
12
3 / 1 / 2
8,658
722
5,477
6,427
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
12
1 / 1 / 4
8,054
671
3,923
6,831
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Crankedd
Vulcan
1
0
3
2.5
L
Chaac
Dmodro
Chaac
0
3
2
0.33
W
Hou Yi
Mygtaboy
Hou Yi
3
1
2
4
L
Kumbhakarna
Panarch
Kumbhakarna
1
1
1
1.5
W
Odin
1
1
4
3
L
Hel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,960
Damage
20,419
25,549
Taken
17,768
15,321
Mitigated
8,479
10,405
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Crankedd
Vulcan
11,019
2,926
0
1,598
4,510
1,512
692
1,631
2,879
61,145
0
L
Chaac
Dmodro
Chaac
1,996
140
0
1,638
5,925
4,395
0
1,818
3,849
0
11,435
W
Hou Yi
Mygtaboy
Hou Yi
5,477
1,860
0
3,069
6,427
2,149
1,579
2,396
4,031
0
37,828
L
Kumbhakarna
Panarch
Kumbhakarna
2,332
118
0
0
11,126
7,919
0
5,335
5,408
15,781
0
W
Odin
3,923
259
249
1,896
6,831
4,818
732
3,052
3,779
0
17,589
L
Hel
4,632
190
4,030
4,737
8,498
3,007
0
3,278
4,911
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
24,913
123
Minions Killed
180
0
Camps Cleared
0
622,088
Distance Traveled
695,963
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,201
683
83
7
0
240,607
3
L
Chaac
6,756
563
32
3
0
124,716
0
W
Hou Yi
8,658
722
62
5
0
223,172
2
L
Kumbhakarna
8,030
669
21
2
0
254,596
1
W
Odin
8,054
671
35
3
0
232,184
3
L
Hel
7,685
640
70
6
0
242,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role